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CultureKotaku Game DiaryAfter Years Of Confusion, I Finally Understand How To Play Bridge
This weekend I faced my oldest nemesis: the card game Bridge. I don’t remember the first time my mom tried to make me play Bridge with her. In my memory, this cursed card game has been the bane of my existence since I was old enough to hold cards in my hand. I’ve never been…
By Gita Jackson -
CultureThe Week In Games: Avengers And Everyone Else, Assemble!
The Avengers, their friends and some of their foes are hitting the Switch this week with the release of Marvel Ultimate Alliance 3. Pick your favorite hero and argue with your friends who is getting stuck playing with the right Joycon. I really loved that first Ultimate Alliance game. Played a lot of it back…
By Zack Zwiezen -
CultureFan-Made Smash Bros. Ultimate Level Features Dueling Snakes
Snake’s remote-controlled missiles are some of Smash Bros.’ most entertaining projectiles, and one player recently decided to make a Smash Bros. Ultimate stage that focuses entirely on guiding them through tiny labyrinths of death. Created by user xzAsiankidzx and shared on the game’s subreddit over the weekend, the stage is named Nikita Weave War, and…
By Ethan Gach -
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CultureShop Contest‘Shop Contest: Switch Lites For Everyone
The Switch Mini Lite was revealed and it looks sooooo good. I already own a Switch and never play it in portable mode, but I still want one of these brightly colored mini consoles. And I bet others do too. So… Your challenge this week: Send some Switch Lite consoles to various folks. They could…
By Zack Zwiezen -
CultureSunday Comics: My Finger Slipped!
Hello! It’s time for Kotaku’s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published July 8. Read more of Awkward Zombie Corpse Run by Alex Di Stasi. Published July 11. Read more of Corpse Run Clueless Hero by…
By Zack Zwiezen -
CultureShop Contest‘Shop Contest: Freelancing After Making, Winners!
Construction work is hard work. So last week I asked you wonderful Kotaku readers to show me how the Mario Bros. make more money on the side. I got a whole bunch of…strange jobs. I’m not sure how well these pay, but I write about video games for a living. What do I know? Our…
By Zack Zwiezen -
CultureAfter Playing GoldenEye On The N64, Valve Changed Half-Life
Today, developers have a huge variety of ways to create and manage enemy AI. However, back in the 90s it was much more difficult to create sophisticated enemy AI. It was even harder to do so on the N64 due to its limited power and resources. But Rare, the developers behind GoldenEye, pulled it off…
By Zack Zwiezen -
CulturePokemonLuvdisc Have Giant Orgies That Turn The Ocean Pink
Every Pokemon is interesting and worth talking about. I don’t play a ton of Pokemon, but I do enjoy the universe and I love learning more about the creatures in it. So, Here’s Another Pokemon! It’s Luvdisc! Luvdisc Details Type: Water Average Height: 2′ 00″ Average Weight: 19.2 lbs. First Added In Generation III If…
By Zack Zwiezen -
CultureMorning CheckpointZelda Can’t Make This Jump In Wind Waker
Hello! This week we find a never released NES game, explore the history of the Air Bud franchise, figure out how screwed up that last Steam Summer Sale event was, build with friends, do some farming and watch Zelda fail. It’s Morning Checkpoint! Great Kotaku Content From The Past Week Like most weeks, Kotaku was…
By Zack Zwiezen -