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Culture
Read A Kotaku Longread Today
Hello! Here at Kotaku, we’re not just about snacks, toys, and TV shows: sometimes we like to give you long, in-depth looks at the world of video games, too. In fact, we’ve got an entire section for Kotaku longreads, and in case you’ve missed some of them over the past few months and years, here…
By Jason Schreier Published November 21, 2013 -
Culture
Lady In (Crazy) Red (Hair)
Piotr Rusnarczyk is a freelance artist from Poland who has worked on games like Gears of War 3 and Bulletstorm. You can see more of his work at his personal siteand CGHub page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click…
By Luke Plunkett Published November 21, 2013 -
CultureTotal Recall1993 SimCity Documentary Is 20 Minutes Of Madness
In 1993, Britain’s Channel 4 ran a four-part documentary series on video games. The third episode was about SimCity, and twenty years on, it stands as a monument to all that was amazing about both the early 90s and antique PC gaming. Dug up today by Motherboard, it’s fascinating seeing the way the doco blurs…
By Luke Plunkett Published November 20, 2013 -
Culture
From The Dinosaur Age To The Space Age
Simon Weaner is a concept artist at Volta, a studio whose artists work we’ve featured here on Fine Art many, manytimes before. He’s done work for clients like Square Enix and Blur, handling both concept art and matte painting. You can see more of Simon’s work at his personal site —- To see the larger…
By Luke Plunkett Published November 20, 2013 -
Culture
The Week in Games: One to Go
It’s the Xbox One’s turn to shine this week, arriving on Friday along with 22 games, among them exclusives like Ryse, Forza 5 and Dead Rising 3. And, in either the most unfortunately timed or ballsiest release ever, New Super Mario and Zelda titles come out the same day. Here’s the week in games. Tuesday,…
By Owen Good Published November 17, 2013 -
Culture
Sunday Comics: Guess Who’s Coming to Dinner
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published Nov. 11. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and Mike Krahulik. Published Nov. 13. Read more of Penny Arcade Brawl In The…
By Owen Good Published November 17, 2013 -
Culture
This Week in the Business: Wii Aren’t the 99 Percent
What’s happened in the business of video games this past week … STAT | 1%—Amount of more than 5,000 gamers surveyed by Intergi Entertainment planning to buy a Wii U soon; this compares to 58% who said they were planning to get a PS4, and 39% who are planning on an Xbox One QUOTE |…
By Steve Peterson Published November 16, 2013 -
CultureThe Same People Worked On The Xbox One And PlayStation Commercials
The guys at Bluraren’t the only studio making top-shelf commercials for the video game business. The team at visual effects outfit The Mill have worked on loads of them as well, including some of this year’s best and most prominent. The video below is the studio’s showreel for the year, and while it contains footage…
By Luke Plunkett Published November 15, 2013 -
Culture
From Paris To Japan To…Rayman
Kevin Aymeric works at Japanese anime powerhouse Production IG, but prior to that he helped out on Ubisoft’s gorgeous Rayman Legends. He got the OK from the publisher to release his artwork from the game earlier in the week, and wondered if we’d like to share it. Um. Yes Kevin is just one of the…
By Luke Plunkett Published November 14, 2013 -
Culture
Los Angeles, This Is A Drain, Not A River
Titus Lunter is a concept artist who has worked for clients like Sony (Killzone), Ubisoft, Wizards of the Coast and Rebellion. You can see more of his work at his personal site (thanks Suzanne!) To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper),…
By Luke Plunkett Published November 13, 2013 -
Culture
Rick Deckard, Meet Daenerys Targaryen
Polish artist Wojtek Fus works for Platige, an effects and animation house who you’ll be familiar with for their effortson games like The Witcher 2 and Cyberpunk. You can see more of Wojtek’s work at his DeviantArtand CGHub pages. To see the larger pics in all their glory (or, if they’re big enough, so you…
By Luke Plunkett Published November 12, 2013 -
Culture
Loki Cosplayer Meets Loki, Universe Implodes
One of those people is Loki actor Tom Hiddleston. The other is not That may be the most celebrity-filled cosplay shot of the past week, but I think my favourite is the Frodo shot, not only because it’s a beautiful photo, but becasue cosplayer Amouranth absolutely nails Elijah Wood’s dopey Hobbit face. To see the…
By Luke Plunkett Published November 10, 2013 -
Culture
The Week in Games: Playtime for PlayStation
The PlayStation 4 arrives this week, bringing with it a raft of games, some of which already have released on existing consoles. Knack and Killzone: Shadow Fall are notable PS4-only titles. For those sitting out the PS4’s launch, XCOM‘s splendid Enemy Within expansion hits Tuesday, along with Capcom’s DuckTales Remastered Tuesday, Nov. 12 XCOM: Enemy…
By Owen Good Published November 10, 2013 -
Culture
The guy who brings you Brawl in the Family every week in Sunday Comics wants to bring you a video game—on Wii U even, if his Kickstarter meets a stretch goal. Tadpole Treble is a rhythm game that Matthew Taranto and his brother, Michael, have been working on for a couple of years. It’s already…
By Owen Good Published November 10, 2013 -
Culture
Sunday Comics: Rebound Hookup
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Double XP by M.S. Corley and Josh Crandall. Published Nov. 4. Read more of Double XP Awkward Zombie by Katie Tiedrich. Published Nov. 4. Read more of Awkward Zombie Penny Arcade by…
By Owen Good Published November 10, 2013 -
Culture
This Week in the Business: ‘No Game is Review-Proof’
What’s happened in the business of video games this past week … QUOTE | “Strong franchises like Call of Duty: Ghosts tend to benefit from a halo effect, but no game is ‘review proof.'”—Analyst Billy Pidgeon, explaining with other analysts why poor reviews might hurt Call of Duty: Ghosts and sales of the franchise long-term…
By Steve Peterson Published November 9, 2013