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OpinionThe Strange, Essential Worlds Of Cosmo D
I’ve been covering indie games here at Kotaku since 2016 and sharing all sorts of fantastical worlds with readers. Some are loud and flashy. Others are moody. Some of the best have come from the mind of developer Cosmo D. In February, I showed off his next game, Tales From Off Peak City. In the…
By Heather Alexandra Published May 15, 2020 -
To The Horizon
Blue Rogues, it’s time. You know what this is. A farewell post isn’t a shock anymore. Especially since I gave you 24 hours notice on Twitter. I suppose a few folks are probably like “Fuck, no! Wait! Don’t leave!” That’s sweet but it’s counterbalanced slightly by the chittering of Twitter gremlins and YouTube shouters. You…
By Heather Alexandra Published May 8, 2020 -
OpinionGames Criticism Is A Kindness
Writing about games invites accusations of taking things too seriously. Criticism, it sometimes seems, is a dirty word. I don’t think that’s true. I think that whether you are praising something or condemning it, criticism is an act of love. I suspect that the word “criticism,” when read in isolation, evokes a negative connotation in…
By Heather Alexandra Published May 7, 2020 -
A Late Game Boss Fight Shows Final Fantasy VII Remake At Its Best
Final Fantasy VII Remake’s combat kit-bashes the series’ role-playing battles with the hefty action of a game like Monster Hunter World. Part action, part tactics, it usually works even if some camera woes mess things up from time to time. One fight later in the game—a fight that wasn’t in the original 1997 classic—highlights everything…
By Heather Alexandra Published May 1, 2020 -
CultureKnife Child Terrorizes Local Sector
It’s important to analyze games with rigorous consideration. Games are art and we need to hold them accountable for everything they contain. So please understand how serious I am when I say that Tonberries are the funniest fucking thing on the planet. The Tonberry (Tonicus Berricus) is one of the most iconic enemies in the…
By Heather Alexandra Published April 28, 2020 -
OpinionMajora’s Mask Still Hits Hard 20 Years Later
The Legend of the Zelda: Majora’s Mask is 20 years old. It’s been the dawn of the final day for two decades, and looking back after all this time reveals one of the most interesting games of its time. It’s creative use of limited assets led to an experience drenched in anxiety. Existential, human, experimental.…
By Heather Alexandra Published April 27, 2020 -
OpinionFinal Fantasy VII Remake Is Haunted By What Came Before
Final Fantasy VII Remake bears a heavy weight on its shoulders, needing to recreate a beloved classic in a way that can ignite the imaginations of old-school fans and newcomers alike. There is an expectation surrounding the game: Be like the thing that existed in 1997. Be the game we loved. Be the game we…
By Heather Alexandra Published April 23, 2020 -
Fan-Run Marketplaces Rise To Meet Animal Crossing: New Horizons Players’ Needs
Animal Crossing: New Horizons is nominally a chill game about seeing what each day holds and adjusting as you go. But if you’re an intense interior designer or an entrepreneurial turnip seller, you’ll want to pick up the pace. Thankfully, there’s an entire ecosystem of tools and websites to help you make tons of bells…
By Heather Alexandra Published April 21, 2020 -
Opinion7 Indie Gems You Finally Have Time To Play Under Lockdown
There are plenty of big name video games to play right now. You can relive old memories (or make new ones) with Final Fantasy VII Remake and embark on intense demon-slaying adventures in Nioh 2 or Doom Eternal. But the experience of social distancing doesn’t have to just be about playing the biggest games. Here’s…
By Heather Alexandra Published April 16, 2020 -
OpinionNintendo Has Made Animal Crossing Visits As Annoying As Possible
When I was in college, I was one of the folks living off campus. That meant guests all the time, and it meant house parties. I’m an introvert, but even now, I’m glad to put together brunch or whatever with friends. Thanks to Animal Crossing, I have an entire island where goofy stuff can happen.…
By Heather Alexandra Published April 15, 2020 -
What We Remake
From fan-made revamps like Black Mesa to the highest of AAA productions like Final Fantasy VII Remake, enhanced, often reimagined takes on familiar games packed the early months of 2020. Remakes tug at nostalgia and deliver a comfort that players seek desperately in complicated times. But many of these games forge new paths, interrupting the…
By Heather Alexandra Published April 14, 2020 -
CultureAnimal Crossing Speedrun Shows K.K. Slider Isn’t That Picky After All
Animal Crossing: New Horizons is about luxuriating by a fishing hole or meticulously planning out your town’s layout. That is, unless you’re a speedrunner. While some runners race to pay off their loans to Tom Nook, others are plotting the most efficient way to get K.K. Slider to come to their island and thereby kick…
By Heather Alexandra Published April 10, 2020 -
Final Fantasy XIV‘s Latest Relic Hunt Is A Compelling Story Quest
If there’s one thing a good MMO needs, it’s fancy loot. That can mean World of Warcraft’s various class artifacts or Final Fantasy XIV’s relics, some of the best weapons in the game. The latter come with each new expansion, and it’s finally Shadowbringers’ turn. There’s a twist: What used to be a painful and…
By Heather Alexandra Published April 8, 2020 -
Valorant‘s Mix Of Hardcore Action And Magical Powers Kicks Ass
Riot Games’ latest project, the hero-focused shooter Valorant, kicked off a closed beta today. After playing plenty of matches, it’s clear that while it invites inevitable comparisons to other games, Valorant can stand on its own as a shooter that will scratch players’ itch for a tactical experience. I imagine many people will want to…
By Heather Alexandra Published April 7, 2020