PlayStation 5 will be backward compatible with PlayStation 4 games, but Sony said today to expect it to be a gradual rollout that needs to be tested on a per-game basis.
âWe recently took a look at the top 100 PS4 titles as ranked by play time, and weâre expecting almost all of them to be playable at launch on PS5,â Sony executive Hideaki Nishino wrote in a post on the PlayStation Blog today. âWith more than 4000 games published on PS4, we will continue the testing process and expand backwards compatibility coverage over time.â
Nishinoâs blog post followed todayâs presentation on the PlayStation 5’s technical specs by lead system architect Mark Cerny. In his livestreamed talk, previously scheduled to take place at the cancelled Game Developers Conference this week, Cerny outlined why Sony believes it has a superior strategy for backward compatibility, since the design of the chip integrates the logic of the PlayStation 4’s chip.
âAchieving this unification of functionality took years of efforts by AMD,â the GPUâs maker, Cerny said. But as a result, âthe logic and feature set that PlayStation 4 and PlayStation 4 Pro titles rely on is still available in backwards compatibility modes.â
Sonyâs checkered history with backward compatibility wonât be a problem here, Cerny said: âOnce backwards compatibility is in the console, itâs in. Itâs not as if a cost-down will remove backwards compatibility like it did on PlayStation 3.â When it launched in 2006, PlayStation 3 was fully backward compatible with the complete libraries of the first two PlayStation machines from day one. But when the $600 device struggled at retail and Sony wanted to reduce its cost, the first thing it did was remove the chip that enabled PS2 games to play on the machine.
But while integrating PlayStation 4’s logic into the PlayStation 5’s chip should result in higher-quality, lower-cost backward compatibility, the tradeoff is that each game has to be individually tested. âThe boost is truly massive this time around, and some game code just canât handle it,â Cerny said.

In other words, it seems like the extent to which the PlayStation 5 is going to be backward compatible with PlayStation 4’s 4000-game library will be proportional to Sonyâs desire to make it so. Of course Sony will make the effort to get the most popular gamesâand thus the more financially lucrative onesârunning on PS5.
How deep into that catalog is it willing to go? In 2017, Sonyâs then-head of global sales Jim Ryan pooh-poohed the appeal of backwards compatibility, calling it âone of those features that is much requested, but not actually used muchâ and wondering why people would want to play âancientâ games. Ryan is now president and CEO of Sony Interactive Entertainment.
Hopefully, Ryanâs SIE will make it a priority to dig into that 4000-game catalog and get most of the games working on PlayStation 5âafter all, every âunpopularâ game is somebodyâs favorite. But from what Sony said today, itâs hard to tell exactly how backward itâs willing to get.
Microsoft detailed its backward compatibility plans for the upcoming Xbox Series X in a blog post on Monday, calling it one of the three âpillarsâ of the new hardware and saying that the âthousandsâ of games currently playable on Xbox One, including certain Xbox 360 and original Xbox games, would move forward to Xbox Series X.
âThe Xbox team is so committed to the concept of compatibility and cross generation play, that not only do your games move forward with you, but so do your Xbox One accessories, your game saves, and progression,â wrote Xbox Wireâs editor-in-chief Will Tuttle. âIn fact, your entire gaming legacy moves forward with you to the next generation.â
Cerny did not say if, like Microsoft, Sony planned to extend PS5’s backwards compatibility to games from older PlayStation consoles. Many PlayStation 3 games, and a handful of PS2 ones, are currently available on the companyâs PlayStation Now streaming service, although that is different from backwards compatibility.