There was a somewhat surreal moment in the middle of this weekend’s big Gwent tournament. Right after a short Witcher 3 musical performance and before the finals, Pawel Burza, Gwent’s community specialist and the tournament’s host, looked directly into the camera and apologized to the roughly 36,000 viewers for not…
Two of publisher Deep Silver’s planned 2018 releases, Metro Exodus and Shenmue III, have been delayed until 2019. In both cases, Deep Silver cited the need for more time to polish each game. It’s another reminder that nebulous, year-long release windows almost never end up being accurate.
Dark Souls: Remastered for the Switch has been delayed. It was originally due out May 25, which is when the game comes to PS4, Xbox One, and PC, but will now be coming sometime “later this summer” according to Bandai Namco.
Earlier this week, Chasm, the years-in-development action-adventure platformer inspired by games like Super Castlevania IV, finally got a release window of summer 2018. Below got similar news last month when its developers announced that the long-awaited roguelike would be out before the end of the year. It’s been a…
Pillars of Eternity II: Deadfire has been delayed until May 8. Originally due out April 3 on PC, Mac, and Linux, Obsidian said it’s taking a few more weeks to polish the game and incorporate feedback from the beta. Deadfire’s supposed to be much bigger than the (brilliant) first game, so what’s another month?
Remember last week when we reported Ys VIII: Lacrimosa of Dana would be out on PC January 30? About that ... turns out NIS America underestimated the work it would take to make the game play smoothly on PC, and have once more pushed the release to an undetermined later date. Welp.
The PC version of Ys VIII: The Lacrimosa of Dana has been delayed. Originally due out tomorrow alongside the excellent Playstation 4 and Vita versions, NIS America says the PC release is on hold due to “continued efforts to improve gameplay quality.” No new date was given.
The PC version of Sonic Mania has been pushed back from August 15 to August 29. Announced during a live stream this morning, the PC version apparently requires further optimization. Steam preorder customers will get a copy of the original Sonic the Hedgehog as compensation.
Online retailer Amazon offered preorders for the Switch several times following the console’s release date announcement, promising day one delivery of Nintendo’s latest console. Now it’s day one, and many preorder customers are still waiting.
Although Mighty No. 9, the Megaman-like, crowdfunded platformer, was originally expected in April 2015, its release date was first moved to September 15, then to February 9 of this year. This latest delay shifts the date to spring 2016. At the earliest.
Eagerly awaited Dungeons & Dragons simulator Sword Coast Legends will be eagerly awaited a bit longer. Its late September PC release has been pushed back to October 20 for extra polish, with console versions set to launch in Q1 2016. Initiative roll failed.
The next entry in Atlus’ beloved RPG series was supposed to come out this year. But that ain’t happening. Persona 5 won’t be out until the summer of 2016.
EA has announced a huge delay for Need For Speed on PC, with the game moving from November 3 until Spring 2016. Why? Making sure players can unlock the frame rate and “increase the visuals that we can deliver on PC.” Seems the response to Arkham Knight has made some publishers skittish!
Hatsune Miku: Project Mirai DX for 3DS gets a special launch edition—and a four month delay. Originally due out next f***ing week, the game will now arrive on September 8 in North America and three days later in Europe, packed in a retail box full of stupid crap to try and make fans feel better. It’s not working.
Like the Xbox One months before it, Sony's PlayStation 4 and PlayStation Vita have been delayed in China until further notice. The reasoning behind the delay? Sony needs to resubmit its business plans to the Chinese government.
What happened to the free PlayStation Plus version of Driveclub that was supposed to be available to subscribers this week? According to game director Paul Rustchynsky it's being held back until the retail game's connectivity issues are ironed out.
The first mainstream video game console to launch in China in over 13 years has just been delayed. The Xbox One won't be sold in China starting tomorrow—instead, it'll be released sometime before the end of 2014.
Originally scheduled for release next week, the Xbox 360 version of Respawn Entertainment's mech shooter has been pushed back to April 8 (April 11 in Europe) to give port developer Bluepoint Games time to make it better.