-
Culture
The Week in Games: Ni No Kuni Comes West
Ni No Kuni: Wrath of the White Witch has the entire week to itself, as far as console releases are concerned. In fact, it’s the only console release of note on the horizon. DmC: Devil May Cry also comes to the PC. Monday • Murder, She Wrote 2: Return to Cabot Cove (PC download) Tuesday…
By Owen Good Published January 20, 2013 -
Culture
Sunday Comics: Prime Service
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Brentalfloss the Comic by Brent Black, Andrew Dobson and Dan Roth. Published Jan. 15. Read more of Brentalfloss the Comic Penny Arcade by Jerry Holkins and Mike…
By Owen Good Published January 20, 2013 -
Culture
This Isn’t Real Sushi. These Are Diapers.
How cute. Japanese company Wire Orange is offering “Diaper Sushi” (“omutsu zushi” or おむつ寿司) as a present for new mothers. The gift set is designed to look like sushi. Often in Japan, sushi is used in celebrations and special dinners, whether that’s going out to eat, ordering sushi for home delivery, or making it at…
By Brian Ashcraft Published January 19, 2013 -
Culture
It’s Tough Fighting A Robot With Giant Arms On Its Back
Arnaud Kotelnikoff is an artist who has been working in the video game business since 1996, beginning his career with Ubisoft before moving onto work with companies like Gameloft and Tokyo-based Nintendo subsidiary Nd Cube. He’s now back at Ubisoft, and in this gallery we’ll see a collection of some of his personal and professional…
By Luke Plunkett Published January 18, 2013 -
Culture
Early Far Cry 3 Concept Art Shows Scrapped Ideas, Luxury Resorts And… Fun Parks
When a game is in its infancy, a lot of ideas get kicked around. Here are some from the very earliest stages of Far Cry 3 development, when the team had settled on a tropical island setting and… little else. While we can see some areas and ideas that made it into the final game,…
By Luke Plunkett Published January 17, 2013 -
CultureGo Behind The Scenes Of Cyberpunk’s Stunning Debut Trailer
It’s got almost nothing to do with the game itself, since it shows absolutely none of it, but the debut trailer for Cyberpunk was still an exciting thing to watch, primarily because it shows at least the game’s art design has the whole future noir, Blade Runner thing down pretty well. You may be forgiven…
By Luke Plunkett Published January 16, 2013 -
Culture
The Incredible Art Of Maciej Kuciara, Who’s Worked On The Last Of Us, Cyberpunk & Crysis
Maciej Kuciara is one of the most talented concept artist on the planet. And you’re about to see just why. He’s worked for a number of high-profile companies and clients over the years, including stints at Crytek (Crysis series), CD Projekt (Cyberpunk), Blur (Halo 4’s launch trailer) and Naughty Dog (The Last of Us, for…
By Luke Plunkett Published January 14, 2013 -
Culture
Pepsi Marinated Chicken Wings? We’ve got Cheesy Lobster in China too.
Sitting in what’s often called a trashy cafe in Beijing’s Wudaokou district, a friend of mine asked me a question, “你知道为什么中国网游那么简单吗?” (Do you know why Chinese online games are so simple?) Confused and halfway through a soggy “homemade” microwave potato chip I asked, “Why?” My buddy smiled at me and said, “Because they’re designed to…
By Eric Jou Published January 14, 2013 -
Culture
How Two Artists Are Staying True To Metal Gear’s Legacy With The Series’ Next Game
Most of the time here on Fine Art, we can only show art for games that are already out, because that’s the way the business works. Most of the time. We’ve got a nice break from that today though, with a large collection of art for the upcoming Metal Gear Rising: Revengeance. Artists Cho and…
By Luke Plunkett Published January 13, 2013 -
Culture
The Week in Games: Speak of the Devil
DMC: Devil May Cry brings 2013’s major release calendar out of hibernation this week, along with downloadable content for Borderlands 2. BioShock has a special edition release hitting shelves, too. Monday • Crusader Kings II: The Republic (PC DLC) • Crusader Kings II: Mediterranean Portraits (PC DLC) • Crusader Kings II: Songs of Prosperity (PC…
By Owen Good Published January 13, 2013 -
Culture
Sunday Comics: Pièce de Résistance
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Penny Arcade by Jerry Holkins and Mike Krahulik. Published Jan. 7. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published Jan. 9. Read more of…
By Owen Good Published January 13, 2013 -
Culture
The Difference Between Japanese and American Vending Machines
In Japan, drink machines seem to be everywhere. America also has lots of vending machines. But there’s one key difference between the two. A huge difference if you drink coffee (canned coffee ain’t bad!). Image courtesy of I Love Coffee Why I Like Japanese Vending Machines [I Love Coffee via A One Year Project]
By Brian Ashcraft Published January 12, 2013 -
Culture
Watch Video Games Get Beaten In Record Time for a Good Cause
SpeedDemosArchive—home to, amazingly, high-speed video game playthroughs by talented players—is entering the last day of its Awesome Games Played Quick marathon, where viewers can donate money to help fund cancer prevention research. Players will be picking up gamepads to try and beat old and new classics faster than anyone else has ever done. So far,…
By Evan Narcisse Published January 11, 2013 -
Culture
Sorry Joker, This Guy Knows EDI Better Than You
Kolby Jukes, formerly of BioWare, is now a Senior Character Artist at 343 Studios, where he got to build the 3D models of Halo 4’s villain, Didact, in excruciating detail. While at BioWare he worked on Mass Effect 2 & 3, building the game models for some of the series’ biggest characters, and before that,…
By Luke Plunkett Published January 11, 2013 -
Culture
One Man’s Artistic Journey From Ubisoft To Pacific Rim
Henry Fong is a former senior character designer at Ubisoft who, after leaving the publisher a few years back, has been working in the motion picture business on projects like Pacific Rim and the upcoming Spider-Man sequel. Fong actually enjoyed two stints at Ubisoft; his first saw him working on series like Assassin’s Creed, Prince…
By Luke Plunkett Published January 10, 2013 -
Culture
Robot Angels, Dragons, Starships & Bikes
This is the work of Taiwanese artist Evan Lee. Having worked on local MMO Gladius Regalis Online and mobile game Galaxy Saga, he’s also released several art books, and also finds the time to teach. You can check out more of Evan’s work on his personal site and CGHub page To see the larger pics…
By Luke Plunkett Published January 9, 2013 -
Culture
We’re One Step Away From Mechs Charging Cannons On Horseback
It’s not every day we get to feature the work of an artist who, amidst pieces drawn up for video games and trading card companies, has also dabbled in the style of 19th century battlefield paintings. But we are today. So today is a good day. You’re looking at the works of Karl Kopinski, a…
By Luke Plunkett Published January 8, 2013