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Culture
Maybe One Day The Assassin Will Actually Be An Eagle
Eddie Bennun is a senior concept artist at Ubisoft, whose most recent finished project was Vita title Assassin’s Creed III: Liberation. He’s currently working on an unannounced game at the publisher. Some other games he’s worked on include the Prince of Persia Trilogy HD re-release and Tom Clancy’s HAWX. You can check out more of…
By Luke Plunkett Published February 20, 2013 -
CultureTotal RecallThese Long-Lost GamePro TV Episodes Are Like A 90s Acid Flashback
Remember the 90s? What am I talking about, of course you do. But if you want to really remember them, like, vividly, watch these episodes of the 1996 edition of GamePro TV, which have been uploaded by the Oakland-based Museum of Art & Digital Entertainment These aren’t to be confused with the 1991 GamePro show—these…
By Kirk Hamilton Published February 19, 2013 -
Culture
Horse Armour, Horse Armour, Get Your Horse Armour
Chris Anderson works at Turbine (Lord of the Rings Online) as a senior concept artist. Prior to that, he’s worked for a range of other MMO studios such as Tencent, Sony Online Entertainment, Mythic and NCSoft. That means his resume includes a whole range of MMO titles, including LotR Online (obviously, and the headline will…
By Luke Plunkett Published February 19, 2013 -
Culture
My Creepy Valentine With Barbie
Over the last 53, soon 54 years, Mattel’s Barbie has done everything from being a doctor, to going to space as an astronaut, however Barbie’s accomplishments are only found within the realm of the “fantastic plastic” world. Despite being a fictional “embodiment” of women, Barbie has hit the real world with different forms of media…
By Eric Jou Published February 18, 2013 -
Culture
Sunday Comics: This Situation is Butt
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Penny Arcade by Jerry Holkins and Mike Krahulik. Published Feb. 13. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published Feb. 11. Read more of…
By Owen Good Published February 17, 2013 -
Culture
The World, Or At Least What’s Left Of It, Is Yours
Nivanh Chanthara is a French concept artist who works at Beenox, a studio that’s worked on a bunch of games for Activision over the last few years. His latest project is an “unrevealed” AAA project. Before that, though, he did some work in animation, getting his start on the Iron Man: Armored Adventures series. You…
By Luke Plunkett Published February 15, 2013 -
CultureWatch Golden Axe Get Ripped to Shreds in 9:27
Raise your hands if you spent a whoooole lot of time playing Golden Axe on your Sega Genesis. I sure did and never in my wildest dreams did I think it could be finished in under ten minutes. That’s exactly what Jason ‘honorableJay’ Feeney does in this speedrun video hosted at Speed Demos Archive. Feeney…
By Evan Narcisse Published February 14, 2013 -
CultureTotal RecallYes, The PlayStation’s Startup Music Is Still Orgasmic
Remember when the original PlayStation came out? Better yet, remember how incredibly amazing the system’s start up music was? Holy smoke, that was good—and it’s even amazing all these years later. With Sony getting ready to announce the future of the PlayStation on February 20, now is as good a time as any to look…
By Brian Ashcraft Published February 13, 2013 -
Culture
Dead Space Monsters Aren’t So Scary When They’re Sitting On Your Coffee Table
Titan Books has got together with Electronic Arts to release an art book that celebrates the work not just of the team behind the recently-released Dead Space 3, but of the entire series. The Art of Dead Space, a 300-page, hardcover book, has art from the entire franchise. So not just the three main games,…
By Luke Plunkett Published February 13, 2013 -
Culture
They’re Making Mountain Dew for Breakfast, and It’s All Your Fault
As a man that at one point in his life consumed no less than four liters of vaguely citrus soda a day, I find it hard to believe that there was really a large demand for a mildly juice-infused Mountain Dew breakfast drink, yet here we are. Coming February 25 to retail locations across North…
By Mike Fahey Published February 12, 2013 -
CultureTotal RecallNintendo’s Awkward 1990s, Remembered On Resurrected VHS
NeoGAF user jjgames has done the history of video games—or at least our ability to easily access some awkwardly amusing parts of it—a great favour. He’s bought six old VHS tapes from the 90s, each containing a Nintendo marketing or training video. They remind us of a time Nintendo was a lot warmer, a lot…
By Luke Plunkett Published February 12, 2013 -
Culture
The Week in Games: Keep Our Honor Clean
PC, PS3 and 360 gamers are proud to wear the title Aliens: Colonial Marines this week. The turn-based gangster strategy game Omerta also looks to carry out its own Valentine’s Day Massacre on PC and Xbox 360. Today • Brain Age: Concentration Training (3DS) Tuesday • Aliens: Colonial Marines (PC, PS3, 360) • Omerta: City…
By Owen Good Published February 10, 2013 -
Culture
Sunday Comics: No Respect
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Brawl In The Family by Matthew Taranto. Published Feb. 8. Read more of Brawl In The Family Penny Arcade by Jerry Holkins and Mike Krahulik. Published Feb.…
By Owen Good Published February 10, 2013 -
Culture
Please, Help, I’m Relapsing And Posting More Guild Wars 2 Art
You’d think that the game being out, and out for a while now, would have stopped me lusting after the concept art behind Guild Wars 2, but nope. Not gonna happen. Not when creative director Daniel Dociu is posting fresh pieces. The artist, who you may recognise as the face of Father Grigory in Half-Life…
By Luke Plunkett Published February 8, 2013 -
Culture
Sometimes, Koreans Can Give Western Fantasy A Shot In The Arm
Maybe it’s because Western artists are dealing with a genre that’s so close to their own culture and history (or at least close to it), but there’s a reason the majority (though not all!) of fantasy art ends up looking the same. It tends to stick too close to the real deal. Unless it’s some…
By Luke Plunkett Published February 7, 2013 -
Culture
The Cold, Not-So-Lonely Art Of Dead Space 3
The game itself may be dividing critics, but I’d hope there’s one thing we can all agree on, and that’s the fact that before the game’s frozen wastelands could be played, they first had to be drawn by some very talented people. We’ve featured Patrick’s work here before, but now that Dead Space 3 is…
By Luke Plunkett Published February 6, 2013