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Culture
Fantastic Grand Theft Auto V Art Brightens Up Your Monday Morning
Over the weekend, Rockstar collected every piece of promotional art so far made available for Grand Theft Auto V, cleaned them up, made sure each had a nice big background behind them then then scaled them to wallpaper size. Some feature the game’s main protagonists, some don’t. Some give us a good look at locations…
By Luke Plunkett Published January 7, 2013 -
Culture
The Week in Games: A Long Winter’s Nap
The Week in Games is back but, as is expected in January, we don’t have much to share. The western release of Anarchy Reigns is the lone console title. It doesn’t look like things pick up again until next week, when DmC: Devil May Cry arrives. Monday • Sesame Street TV – Season 2 (360…
By Owen Good Published January 6, 2013 -
Culture
Sunday Comics: Some of My Best Friends are …
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Awkward Zombie by Katie Tiedrich. Published Dec. 31. Read more of Awkward Zombie Penny Arcade by Jerry Holkins and Mike Krahulik. Published Jan. 4. Read more of…
By Owen Good Published January 6, 2013 -
Culture
A Note About Sunday Comics
Nerd Rage, by Andy Kluthe, has joined our lineup, beginning today. We haven’t gotten rid of Nerf This, which many of you have pointed out doesn’t carry much of a gaming theme. That said, it was voted in by the readership, and I don’t feel like being a dick to Nerf This creator Scott Ferguson…
By Owen Good Published January 6, 2013 -
Culture
That, Sir, Is One Good-Looking Robot
These awesome robots and moody rooms? They’re by Benoit Godde, a French concept artist at Quantic Dream who’s worked on games such as Heavy Rain, Beyond and the cancelled Eight Days If you like what you see here, there’s plenty more to see on Benoit’s personal site and CGHub page To see the larger pics…
By Luke Plunkett Published January 4, 2013 -
Culture
Far Cry 3’s A Lot Sunnier Than Dark Souls II
Joshua James Shaw works at Blur, those guys responsible for many of the prettiest cinematic trailers and cutscenes you see for games today. Some of the games he’s worked on include Far Cry 3, Dark Souls II, Star Wars: Old Republic and Force Unleashed (though there are also images from a personal graphic novel project,…
By Luke Plunkett Published January 3, 2013 -
Culture
We’re Ditching The Guns Today For Some Pastels & High Fashion
Véronique Meignaud is a French artist who has worked for clients such as EA, Gameloft, Dontnod (Remember Me) and Massive Black. In addition to those, she’s also done work for Nike, and also for Wizards of the Coast, where she’s responsible for some of the best Magic: The Gathering cards of all time. The images…
By Luke Plunkett Published January 2, 2013 -
Culture
The Best Video Game Concept Art Of 2012*
Seeing as I post a Fine Art feature almost every day, it’s only right that we take a minute to honour some of the best concept, production and promotional art the world got a chance to see in 2012. Due to the nature of the field—one in which art can be locked away for years—and…
By Luke Plunkett Published December 30, 2012 -
CultureSunday Comics: Development Hell
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Penny Arcade by Jerry Holkins and Mike Krahulik. Published Dec. 26. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published Dec. 24. Read more of…
By Owen Good Published December 30, 2012 -
Culture
This Week Year in the Business: ‘Someday We’ll Be Living in the Matrix’
A look back at what happened in the business of video games in 2012. QUOTE | “Someday we’ll be living in the Matrix.” – Gearbox boss Randy Pitchford talking about the huge aspirations some game developers still have and why today’s games “suck” by comparison to where they should be QUOTE | “No sex please,…
By Steve Peterson Published December 29, 2012 -
Culture
Halo & Aliens Are A Lot Closer Than You Think
I’ve lost count of the actual number of times Aliens have been pitted against someone in a comic. It’s surely enough that it doesn’t matter any more, and we can just throw them in the ring against anyone. I mean, if they can fight Batman and Robocop, then surely Master Chief—who fights in space for…
By Luke Plunkett Published December 28, 2012 -
Culture
Everyone In Far Cry 3 Looks Absolutely Crazy. Everyone.
The images you’re about to see are the work of Bruno Gauthier Leblanc, an Ubisoft artist who we’ve previously featured for his contributions on Splinter Cell: Conviction Today, though, we’re looking at things a little more tropical in nature. Namely, his work on Far Cry 3 As you can see, many of these designs made…
By Luke Plunkett Published December 27, 2012 -
Culture
Sunday Comics: The Blame Game
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Penny Arcade by Jerry Holkins and Mike Krahulik. Published Dec. 21. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published Dec. 17. Read more of…
By Owen Good Published December 23, 2012 -
Culture
Presenting Your New Sunday Comics Lineup
Last week you voted on the lineup for Kotaku’s Sunday Comics feature. The roster going forward will be: Penny Arcade by Jerry Holkins and Mike Krahulik. Awkward Zombie by Katie Tiedrich. Manly Guys Doing Manly Things by Kelly Turnbull. Brawl In The Family by Matthew Taranto. Nerf NOW!! by Josué Pereira. Nerf This by Scott…
By Owen Good Published December 22, 2012 -
Culture
A Black & White Look At Diablo III
Jean-Baptiste Monge is an accomplished fantasy illustrator, whose sketchbook style makes his drawings look as much like field journal entries as works of art. Monge was one of the artists who worked on Blizzard’s Diablo III: Book of Cain, an art book and guide for the action RPG released late last year In the gallery…
By Luke Plunkett Published December 21, 2012 -
Culture
This Artist Is Paid To Draw Star Wars Pictures All Day Long. So Jealous.
If you’d asked me as a kid what my dream job would have been, getting paid to draw pictures of Star Wars would have been right up there. So yeah, Amy Beth Christenson has quite the day job. A former senior concept at Lucasarts for over a decade, she now works at Lucasfilm, and since…
By Luke Plunkett Published December 20, 2012 -
Culture
Aren’t You Guys A Little Short To Be Stormtroopers?
The art you’re seeing today comes from Daryl Mandryk, a freelance concept artist who has worked with EA on games like Need for Speed, Def Jam and SSX, and more recently on the Turok and Tron franchises. You may have seen him on Kotaku previously for that Tron stuff, but today’s gallery encompasses all of…
By Luke Plunkett Published December 19, 2012 -
CultureSplitscreenHere’s a Dinosaur-Riding MMO You Can Play in Your Browser Right Now
Why are you sitting on your ass reading a website when you could be sitting on a dinosaur while wearing a cowboy hat and shooting lasers? Why do I even have to ask a question like this? Dino Storm is a free-to-play browser-based massively mutliplayer online role-playing game in which thousands of players wander about…
By Mike Fahey Published December 18, 2012