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Culture
From THQ To Bigger And Better Things
Gerhard Mozsi is an Australian concept artist who got his start working for THQ’s local studio, before moving onto companies like Acony Games and Koch Media (who recently made headlines for buying Saints Row). The last few years, however, Mozsi has been playing to a slightly bigger audience, shifting gears to work on movies like…
By Luke Plunkett Published June 9, 2013 -
Culture
The Week in Games: Last and Leaf of All
Animal Crossing: New Leaf released for 3DS today and The Last of Us arrives on an unusual day in North America, on Friday, bracketing all of the hype you’ll see this week from E3. Zeno Clash II is coming to Xbox Live on Wednesday. Today • Animal Crossing: New Leaf (3DS) Wednesday • The Golden…
By Dealzon Published June 9, 2013 -
Culture
Sunday Comics: The Original Kings of Comics
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Virtual Shackles by Jeremy Vinar and Mike Fahmie. Published June 5. Read more of Virtual Shackles Penny Arcade by Jerry Holkins and Mike…
By Owen Good Published June 9, 2013 -
Culture
The Week in Games: At Least Someone’s Still Excited About Xbox
What’s happened in the business of video games this past week … QUOTE | “Xbox is the only thing that has investors excited about Microsoft, so it makes little sense to divest.”—Analyst Asif Khan, talking about other analysts’ comments that Microsoft should sell its Xbox business QUOTE | “We could kill this industry if we…
By Steve Peterson Published June 8, 2013 -
Culture
In Destiny, Mars Is Dead (But Also Alive)
Dorje Bellbrook is a concept artist at Bungie, who has previously worked at FASA and Red Storm Entertainment. His Bungie work means he’s been one of the more public contributors to the art we’ve seen so far for Destiny, the studio’s first game since leaving the Halo franchise behind. Indeed, you might recognise the image…
By Luke Plunkett Published June 7, 2013 -
CultureOne Thing’s For Sure About Remember Me: Its Art Is Beautiful
Remember Me is one of those rare – and wonderfully so – games thatdivides opinion. Yeah, it’s got some iffy combat, and the platforming’s not so great. But the world developers Dontnod created for it to exist in…just, wow. The Neo-Paris of 2084 is a remarkable place, taking design cues from the obvious – like…
By Luke Plunkett Published June 5, 2013 -
Culture
Earthworm Jim, You’re Looking…Different
Emerson Tung is a concept artist who has worked on properties like League of Legends, Warhammer 40K and Transformers, while having also done some stuff with tabletop giants Fantasy Flight Games. He’s currently an artist at mobile gaming company TinyCo. You can see more of Emerson’s stuff at his personal site To see the larger…
By Luke Plunkett Published June 5, 2013 -
Culture
2013’s Best Video Game Art Is Beautiful (And Occasionally Bloody)
Into the Pixel is an annual competition which seeks to award and highlight the best video game art in the business. This year’s winners have been announced, and each piece will be showcased during E3 next week. It’s a prestigious competition, one that not only puts the artist and their work on the mantelpiece just…
By Luke Plunkett Published June 4, 2013 -
Culture
The Week in Games: It’s Clobberin’ Time
Gazillion’s Diablo-esque Marvel Heroes MMO highlights this week’s typically quiet run-up to E3, accompanied by the all-new, dystopian Remember Me on consoles and PC, and a retail edition of Minecraft for the Xbox 360. Tuesday • Remember Me (360, PS3, PC) • The Elder Scrolls V: Skyrim Legendary Edition (360, PS3, PC) • Crysis 3:…
By Dealzon Published June 2, 2013 -
Culture
Sunday Comics: Can’t Touch This
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Corpse Run by Alex Di Stasi. Published May 27. Read more of Corpse Run Penny Arcade by Jerry Holkins and Mike Krahulik. Published…
By Owen Good Published June 2, 2013 -
Culture
This Week in the Business: A Billion-Dollar Underestimate
What’s happened in the business of video games this past week … QUOTE | “I think, candidly, people are way, way under-indexing how hard we’re punching.”—Don Mattrick, head of Microsoft’s Entertainment Division, talking about how Microsoft is ready to invest $1 billion in exclusive Xbox One titles QUOTE | “The optimistic part of me is…
By Steve Peterson Published June 1, 2013 -
CultureThis Japanese KFC Website Might Make You Feel Sick
Nothing like creating fast food websites that can make your customers feel ill! Warning: this post contains imagery that actually might make you dizzy or sick. Are you ready? Here we go: These illustrations are the work of Akiyoshi Kitaoka, who is a psychology professor at Ritsumeikan University that studies visual perception. Above, you can…
By Brian Ashcraft Published May 31, 2013 -
Culture
Blurring The Lines Between Video Game Concept Art & Cosplay
Justin Murray, a concept artist who worked on Injustice: Gods Among Us, sent us some pics of his contribution to the game. But he didn’t just send the art. He brought it to life. With cosplay. Teaming up with his girlfriend Jia Jem, Murray went down to the same Chicago locations they shot scenes from…
By Luke Plunkett Published May 31, 2013 -
Culture
When A Spartan Meets A Wildling
Jan Ditlev Christensen is a Danish concept artist who works at IO Interactive, the developers behind games like the Hitman series. Prior to that, he worked at Deadline, where he worked on games like the Watchmen prequel and the cancelled Faith & A .45 You can see more of Jan’s work at his personal site…
By Luke Plunkett Published May 30, 2013 -
Culture
NatureBox Healthy Snack Delivery: The Snacktaku Review
In response to my readers’ desperate cries for healthy things to eat while playing video games, three weeks ago I reviewed theofferings of Graze.com, a UK-based natural food delivery service that’s slowly moving into U.S. territory with their tiny boxes of natural foods. Well that was it. Now I’m on the radar of every healthy…
By Mike Fahey Published May 29, 2013 -
Culture
Far Cry 3’s Jason Brody, Standing Sadly In The Rain
Herve Groussin is a senior concept artist at Eidos Montreal, the developers behind Deus Ex and the upcoming Thief reboot. He had until recently, however, been working at Ubisoft for a very long time, during which time he contributed on everything from Assassin’s Creed (where we’ve briefly featured him previously) to Far Cry 3. Before…
By Luke Plunkett Published May 29, 2013 -
Culture
Building Sony Monsters, One Polygon At A Time
Bryan Wynia works as a senior character artist at Sony Computer Entertainment America, where he most recently worked on God Of War: Ascension. Prior to that, he was a character artist Naughty Dog, and contributed to the look of both Uncharted 2 and Uncharted 3. You can see more of Bryan’s work at his personal…
By Luke Plunkett Published May 28, 2013 -
Culture
Halo: Reach Sure Was Pretty Before The Covenant Blew Everything Up
Alex Chin Yu Chu is a Taiwanese-born concept artist living in the US who has worked for companies like Bungie, Firaxis, LEGO and Eidos. In that time he’s lent his talents to the production of Halo:Reach, Destiny, XCOM and Tomb Raider Anniversary. You can see more of Alex’s work at his personal site and CGHub…
By Luke Plunkett Published May 27, 2013 -
Culture
The Week in Games: Light That Fuse
No longer making shooters exclusively for PlayStation 3, Insomniac is now making … a shooter for the PlayStation 3 and Xbox 360. The former Overstrike arrives on Tuesday as the reconstituted Fuse. Other highlights include Crusader Kings II DLC and The Warriors coming to PSN. Tuesday • GRID 2 (PC) • Crusader Kings II: The…
By Dealzon Published May 26, 2013