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When A Spartan Meets A Wildling

Illustration for article titled When A Spartan Meets A Wildling
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Jan Ditlev Christensen is a Danish concept artist who works at IO Interactive, the developers behind games like the Hitman series.

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Prior to that, he worked at Deadline, where he worked on games like the Watchmen prequel and the cancelled Faith & A .45.

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You can see more of Jan's work at his personal site and CGHub page.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!

Illustration for article titled When A Spartan Meets A Wildling
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Illustration for article titled When A Spartan Meets A Wildling
Illustration for article titled When A Spartan Meets A Wildling
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Illustration for article titled When A Spartan Meets A Wildling
Illustration for article titled When A Spartan Meets A Wildling
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Illustration for article titled When A Spartan Meets A Wildling
Illustration for article titled When A Spartan Meets A Wildling
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Illustration for article titled When A Spartan Meets A Wildling

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That robot could be a Google mascot.