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Culture
Um, Maybe You Shouldn’t Have Hidden From the Zombies in That Church…
Artist Patrick O’Keefe has worked recently for a list of clients that include a number of Electronic Arts’ studios, such as Visceral Games and EA Black Box. In today’s gallery, then, you’ll find pieces from games like Dead Space 3, along with other personal and professional work. You can check out more of Patrick’s stuff…
By Luke Plunkett Published October 9, 2012 -
Culture
The Snacktaku Slider: Arby’s Roast Beef-ish Sandwich
In our first Snacktaku Slider we covered breakfast with syrup-infused muffins. Now it’s time to explore what those amazing food photographers can do with a little off-color roast beef. I spent a year working for Arby’s when I was 18, using my natural charm and the fact that I had no business whatsoever working in…
By Mike Fahey Published October 8, 2012 -
Culture
The Week in Games: Unknown and Dishonored
We use the phrase “highly anticipated” a lot, but it plainly defines both Dishonored, from Arkane Studios, and Firaxis’ treatment of beloved strategy title XCOM: Enemy Unknown, both of which arrive on Tuesday. Today • Pokemon White Version 2 (DS) • Pokemon Black Version 2 (DS) • Pokemon Dream Radar (3DS) Monday • Naughty Bear:…
By Owen Good Published October 7, 2012 -
Culture
Sunday Comics: Class Distinctions
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Nerf NOW!! by Josué Pereira published Oct. 5.—Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich published Oct. 1.—Read more of Awkward Zombie Penny Arcade by…
By Owen Good Published October 7, 2012 -
Culture
Dude, These Monsters Are Gross (But These Robots Are Great)
This is the work of Anthony Jones, a concept artist previously employed at Sony’s Santa Monica studio, and a man who can draw both monsters and robots better than almost anyone else on Earth. In the gallery below you’ll see examples of his work, which includes all kinds of stuff, from commission pieces to toy…
By Luke Plunkett Published October 5, 2012 -
Culture
Snacktaku PSA: It’s National Taco Day. Why Are You Sitting There Not Eating?
Did you know it was National Taco Day? Deadpool knows. I’m sure the people that make the Facebook game Rubber Taco do. I’m not so sure you do. Because if you did realize it was the day to celebrate the traditional Mexican dish of a flour or corn tortilla packed with stuff (i.e. Taco Bell’s…
By Mike Fahey Published October 4, 2012 -
Culture
This is What Assassin’s Creed III’s Connor Used to Look Like
Here’s what Assassin’s Creed III’s Connor looks like in the near-finished product. He’s got flowing elements to his outfit, and a nice touch of blue. It is, considering the constraints of the military dress of the time, a pretty sharp outfit. In this gallery, though, you’ll see some shots of what he looked like back…
By Luke Plunkett Published October 4, 2012 -
CultureTotal RecallGeorge Washington as a Bad Guy? It’s as Crazy as it Sounds
Ubisoft broke with tradition earlier today by announcing that its first substantial Assassin’s Creed III downloadable content won’t be an extension of the main game’s story. Rather, it’ll be an exploration of what would happen if George Washington hadn’t done one of the most extraordinary things in human history and given up his vast powers…
By Luke Plunkett Published October 3, 2012 -
Culture
The Place Where Guild Wars and Prometheus Meet
Montana native Richard “Flaptraps” Anderson is an artist with a decade’s worth of experience in the fields of video games, motion pictures and advertising. Having spent eight years at Guild Wars developers NCSoft, he’s since moved on to work with the very talented people at Framestore, and recently helped out on the creative side on…
By Luke Plunkett Published October 3, 2012 -
Culture
It’s Not Just EVE Online’s Screenshots That Are Gorgeous
Icelandic artist Borkur Eiriksson works at CCP, the custodians of the EVE franchise. Featured in today’s gallery, then, will be images from both EVE and its shooter spin-off, Dust514, along with the World of Darkness RPG, with the usual mix of personal work thrown in as well. If you dig it, you can see more…
By Luke Plunkett Published October 2, 2012 -
Culture
The Snacktaku Slider: Bacon, Egg and Cheese McGriddle
Welcome to Snacktaku Sliders, where I compare the magical works of art crafted by supremely talented, highly paid food photographers to the slightly less magical creations of the underpaid staff at the fine-ish franchise eateries America has to offer. First up, the bacon, egg and cheese McGriddle from McDonald’s. I picked the McGriddle for the…
By Mike Fahey Published October 1, 2012 -
Culture
A Salute to a BioWare Legend, Who Worked On The Company’s Best-Loved Games
Mike Sass worked at BioWare for twelve years. That’s an astonishing amount of time for an artist to stay put at the one studio, but it also means that if you’ve ever picked up a BioWare game or even seen an advertisement for one, you’ve likely seen his stuff. Working mostly as a marketing illustrator,…
By Luke Plunkett Published September 30, 2012 -
Culture
The Week in Games: Shut Up and Jam
Consoles see two big releases this week, Resident Evil 6 from Capcom and NBA 2K13 from 2K Sports. That leaves little room for other big stars. Tuesday • Resident Evil 6 (PS3, 360) • War of the Roses (PC) • NBA 2K13 (360, PS3, PSP, PC, Wii) • NiGHTS into Dreams (PS3) • Sonic Adventure…
By Owen Good Published September 30, 2012 -
Culture
Sunday Comics: Teacher’s Pet
Welcome to your Sunday read of the week’s best in web comics. Make sure to click on the expand button in the bottom right to enlarge each comic. Awkward Zombie by Katie Tiedrich published Sept. 24.—Read more of Awkward Zombie Nerf NOW!! by Josué Pereira published Sept. 27.—Read more of Nerf NOW!! Penny Arcade by…
By Owen Good Published September 30, 2012 -
Culture
This Week in the Business: ‘Steam Ate Microsoft’s Lunch.’
What’s happened in the business of video games this past week … QUOTE | “Steam ate Microsoft’s lunch.”—Tony Goodman, founder of now defunct Ensemble Studios, talking about how publishers are going to have to change, and he reflects on how Bungie saw Halo Wars as “whoring out the franchise.” QUOTE | “Sony’s strategy … is…
By Steve Peterson Published September 29, 2012 -
Culture
The Most Beautiful Sunsets in Video Games
What’s the most beautiful sunset you’ve ever seen in a game? We’ll start. This is a great sunset in Minecraft—transformed into an animated GIF by our own Chris Person, ladled out of a stunning video called “Natural World” made by RxRexhonHD (all the modding details required are in the video’s official YouTube description). Readers, show…
By Stephen Totilo Published September 27, 2012 -
Culture
Stunning Mass Effect Portraits (And Dragon Age on a Leash)
The images you’re about to see were all done by Benjamin Huen, an artist now at Valve who used to work at BioWare. They’re incredible. Especially the Mass Effect portrait pieces, which you’d demand be made available for purchase, if some of them weren’t…already available for purchase Also included in today’s gallery are Benjamin’s Dragon…
By Luke Plunkett Published September 27, 2012 -
CultureTotal Recall
Pokémon Inspired The US Army To Think About Building An Epilepsy Gun
By now, you should all be aware of the 1997 incident in Japan where a number of children were hospitalised after watching an episode of Pokémon. It was weird, and more than a little dangerous. So dangerous, in fact, that none other than the US military saw it as an opportunity to invent new and…
By Luke Plunkett Published September 26, 2012 -
Culture
Some of The Concept Art Behind Borderlands 2
Lorin Wood works at Gearbox. Last week, Gearbox released Borderlands 2. This is Kotaku’s concept art showcase feature. You can see where this is going. Aside from his Borderlands stuff, Wood has also worked on Colonial Marines, while outside of Gearbox, he’s worked for companies like Disney, Lucasfilm and 20th Century Fox. You can see…
By Luke Plunkett Published September 26, 2012