Up Close, The Last Of Us' Infected Are Even Grosser

Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

You only really see them in the dark, or moving fast, or when their heads are exploding, so there aren't many points in The Last Of Us you can really appreciate how gross the infected really are. Let's fix that.

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These 3D renders are the work of Mike Svymbersky, an artist who helped out Naughty Dog on development of The Last Of Us, doing everything from the model work you see here to lending a hand with the game's gore systems.

You can see more of Mike's work at his personal site and CGHub page.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!

Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser
Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser
Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser
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Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser
Illustration for article titled Up Close, emThe Last Of Us/em Infected Are Even Grosser

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DISCUSSION

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I play a lot of shooters and enjoyed Naughty Dogs games immensely, this one's no different. But I find the shooting mechanics to be ridiculously hard. I'm missing all the friggin' time and with ammo so sparse these things are becoming a real pain the ass. Guess I should upgrade my weapon sway. Maybe that'll help.

Designs are kind of unique. They're rather intimidating creatures. but I still find the necromorphs of Dead Space to be way more brutal in design, like a genetic abomination of alien origin.

These things are more land-based sea creatures and I keep thinking Pirates of the Caribbean 2 whenever they're around. Then they run at you and I'm suddenly in Jurassic Park. "Shoot her! Shooooot her!"