My favourite feature here at Kotaku is Fine Art, a daily look at the concept art that goes into our favourite games. With the end of the year fast approaching, I thought it was time to look at some of the best work we’ve been able to showcase this year from some of the biggest games.
With the exception of Red Dead Redemption 2—Rockstar keeps most of its art buried deep beneath the surface of the Earth, never to see the light of day—we got to look at the creative process behind most of 2018’s blockbusters, from God of War to Fortnite to Spider-Man to Assassin’s Creed Odyssey
We also go to showcase work from small titles like Frostpunk and Banner Saga 3, while even finding time to revisit 2017 with one of my favourite features of 2018, on Battlefront II
Below you’ll find a series of highlights I’ve put together from the year’s coverage, with links to both the larger features they were a part of, as well as (where possible) the individual artist’s portfolio.
ASSASSIN’S CREED ODYSSEY
https://kotaku.com/the-art-of-assassins-creed-odyssey-1829922386
GOD OF WAR
https://kotaku.com/the-art-of-god-of-war-1827091501
BATTLEFIELD V
https://kotaku.com/the-art-of-battlefield-v-1830603477
SPIDER-MAN
https://kotaku.com/the-art-of-insomniacs-spider-man-1829019323
SHADOW OF THE TOMB RAIDER
https://kotaku.com/the-art-of-shadow-of-the-tomb-raider-1829156249
NI NO KUNI 2
https://kotaku.com/the-art-of-ni-no-kuni-2-1825485221
HITMAN 2
https://kotaku.com/the-art-of-hitman-2-1831061643
DETROIT: BECOME HUMAN
https://kotaku.com/the-art-of-detroit-become-human-1826557406
FORTNITE
https://kotaku.com/the-art-of-fortnite-1824067330
SEA OF THIEVES
THE BANNER SAGA 3
https://kotaku.com/the-art-of-the-banner-saga-3-1829668727
DESTINY 2: FORSAKEN
https://kotaku.com/the-art-of-destiny-2-forsaken-1829158641
BATTLETECH
https://kotaku.com/the-art-of-battletech-1826280202
FROSTPUNK
https://kotaku.com/frostpunk-a-miserable-game-that-looks-beautiful-1826847282