Luka Dončić is not only a presumptive top-two pick in June’s NBA Draft, he’s also the proud owner of a Gamer’s Heart. According to a profile written last month by ESPN’s Mina Kimes, Dončić is a fan of the Call Of Duty series. He also “spends two to three hours a day playing video games like FIFA and Overwatch,”…
Look. Pitchers getting hit in the head by batted balls happens all the time, and is no joke. But I dare you to watch this Super Mega Baseball 2 clip from Giant Bomb producer and Mario Maker nightmare creator Dan Ryckert and not laugh:
When Overwatch unveiled new map Horizon Lunar Colony last summer, players were quick to catalog its every feature and develop strategies for how best to defend or attack the moon base. There are airlocks that lead to the surface of the moon, a single mega health pack right next to the first point, stacks of hydroponic…
Video games are a lot of fun, but they can also be frustrating. From time to time, you may even get frustrated enough that you want to throw something. Good news! Your controller is right there in your hand.
Ahh, fall. The time for pumpkin spice lattes, long walks amongst colorful autumn trees, and watching scary movies underneath the safety of your favorite blanket. It’s also the time for some big releases in video games.
Video game publishers are notoriously secretive about the budgets behind their games, but when a number does slip out, it can be shocking. Games like Call of Duty and Grand Theft Auto cost hundreds of millions of dollars to make, which is tough to fathom—until you do the math.
As a kid, when I told people that I was the youngest in my family and had three older brothers, they would often say, “Three older brothers? Oh, you poor thing!”
Every morning, I run a pick through my hair. It’s important that I do this when it’s still spongy and damp from the shower. Wait too long and my hair gets drier and less cooperative, making it harder to pull the comb through my natural. (Pro tip: A natural is something black folks sometimes call hair that hasn’t been…
In the wake of the 2016 election, one of this month’s biggest stories is the rise of fake news, as passed from uncle to uncle via Facebook and Google. And while fake video game articles may not be as dangerous as stories about Hillary Clinton assassinating her aides, it’s still worth noting: Video games have the same…
More than 40 artists from around the world come together for Back to Bits, a curated art project exploring video game history via a series of gorgeous animated GIFs. You’ll probably want to save them all.
There are only three controls in EpiPen Tycoon. You can increase the price of an EpiPen by $5, reduce it by $5, or, in the rare occasions that the public gets too mad at you, deploy a few outrage-deflating special bonuses. The goal is simple: you, Heather Bresch, are the CEO of Mylan. You want to make as much money as…
You may not know his name, but chances are you’ve seen some of Ko Takeuchi’s art. Best known for his simple designs and bold lines, Takeuchi has helped shape the look of both the WarioWare and Rhythm Heaven series. He also draws a lot of nerdy icons, memes, and adorable characters in his spare time.
On April 20, 2006, artist Paul Robertson released a video. It was like nothing any of us had ever seen before.
Some of our most memorable times with video games have little to do with the game itself, and everything to do with who we were, who we were with and what we were doing at the time. Here are some Kotaku reader’s tales of triumph, despair, friendships lost, puking, battles with cancer, broken saves...
Many video games tell a story. But the stories we tell about games are often very, very different.
Every once in a while, when I’ve got a couple hours to kill or just feel a certain craving, there’s always one game I’ll pick up: Sid Meier’s Colonization.
If you’re playing The Division’s beta this weekend, you may come across this dog. The dog can die, if you happen to shoot it. So...maybe don’t?
Last week, I got an e-mail from a reader with a simple yet challenging question: Which video game console should they buy?
We’re so used to the idea of games prompting us and helping us out that the concept of some 1s and 0s giving us advice just seems...weirdly natural.
What’s it like when a video game totally flops, selling less than 150 total copies? Read this interesting Gamasutra blog by Airscape designer Daniel West if you want a glimpse at how tough it is to get games noticed these days. “It’s no longer enough to make a good game.”