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Culture
Having Helped Build Halo 4, He’s Now Building Worlds At Valve
I like to think of Paul Pepera’s art as the realisation of childhood dreams. Rendering what we imagined our LEGO constructions to be in our heads, not as they actually looked, all clunky and basic and sharp. Now an artist at Valve, Pepera has also worked at places like 343 Studios, id Software and Timegate,…
By Luke Plunkett Published May 3, 2013 -
CultureBento Makes A Case For Why You Should Play With Your Food
Bento makes for an adorable lunch—many of us knew that already. It shouldn’t be surprising, then, that bento also makes for adorable stop motion animation. YouTuber Mari Miyazawa has a channel full of bento. Some of it features tutorials, and some of it is what she calls “Bento Theater.” Here are a few more of…
By Patricia Hernandez Published May 2, 2013 -
CultureTotal Recall
Gaming In 1982: Moustaches, Tiny Shorts & Colecovision
These two photos, belonging to Richard Braunstein, are perfect. Just perfect. Perfect because they capture what it was like playing games in the days before giant couches and giant TV sets. Perfect because these are two grown men playing video games in 1982, smashing stereotypes. And perfect because this is a photo of a Colecovision…
By Luke Plunkett Published May 2, 2013 -
Culture
Even The Megacities Of The Future Are Crawling With Zombies
Just when you think you’ve seen every kind of zombie story the world can throw at you, it throws you one more. Past Away is a hybrid comic/adventure game being developed by Christopher Middleton, where you play as a futuristic pizza delivery pilot who has to survive the zombie apocalypse. Being essentially an interactive motion…
By Luke Plunkett Published May 2, 2013 -
Culture
Amazing Mech Designs Hint At The Future Of Warfare (And Dogs)
Vitaly Bulgarov works at Blizzard, on the company’s world-renowned cinematics team. But we’re not here today to look at art for Blizzard games, or indeed for their fancy trailers and cutscenes. Instead, we’re looking at an amazing collection Bulgarov recently put together called the “Black Phoenix Project”. Teaming up with photographer Maria Skotnikova, the challenge…
By Luke Plunkett Published May 1, 2013 -
Culture
For The Emperor! The Art Of Cody Kenworthy
Cody Kenworthy is currently art director and CVO of Blackbird Interactive, the indie studio made up of a bunch of former Homeworld devs, and also the team behind Hardware: Shipbreakers. Prior to his gig there he worked at Relic, and before that, Rockstar. Some of the game’s Kenworthy has contributed to include, of course, Hardware,…
By Luke Plunkett Published April 30, 2013 -
Culture
Art Dealer Is Selling The World’s Most Expensive Screenshots
Art dealers Cook & Decker have teamed up with Irrational Games to sell some very large and very expensive prints, each displaying art from BioShock Infinite. Interestingly, the art isn’t taken from the game’s wonderful concept works. They’re screenshots, though the word does them a slight disservice. These are prints based on the super hi-res…
By Luke Plunkett Published April 29, 2013 -
Culture
The Week in Games: All Aboard the Dragonwagon
Far Cry 3: Blood Dragon, whatever the hell that thing really is, reveals itself on consoles Tuesday and Wednesday. Soul Sacrifice for the PS Vita is another noteworthy release this week, along with Zeno Clash II on PC, 360 and PS3. Monday • StarDrive (PC) Tuesday • Zeno Clash II (360, PS3, PC) • Zombie…
By Dealzon Published April 28, 2013 -
Culture
Sunday Comics: Path of Least Resistance
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Penny Arcade by Jerry Holkins and Mike Krahulik. Published April 26. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published April…
By Owen Good Published April 28, 2013 -
Culture
This Week in the Business: ‘The Public Isn’t Aware the Wii U Exists.”
What’s happened in the business of video games this past week … QUOTE | “The fact is that the general public is not really aware the Wii U even exists …”—David Cole, analyst with DFC Intelligence, talking along with other analysts about Nintendo’s recent disappointing fiscal report and how Nintendo botched its marketing for Wii…
By Steve Peterson Published April 27, 2013 -
Culture
Kazuma Kaneko’s Art Is Summoning Devils Into Your Eyeballs
Earlier this week, I showcased the works of one of my favourite video game artists, Atlus’ Shigenori Soejima. It’s only fair, then, that I close out the week doing the same for the other half of the studio’s artistic engine room. Where Soejima is mostly responsible for the more recent entries in the Persona series,…
By Luke Plunkett Published April 26, 2013 -
Culture
F*ck Cheetos
It wasn’t always like this. I used to like Cheetos—adore them, really—as a kid. But kid Patricia also liked Final Fantasy: Crystal Chronicles and Donkey Kong 64, so clearly I was a stupid kid. I’d say I know better now, but that’s not quite accurate. It’s difficult to escape Cheetos: they’re considered the epitome of…
By Patricia Hernandez Published April 25, 2013 -
Culture
Beyond The Bosoms, This Art Is Some Of The Best In The Business
OK, so there are some issues with the character design in Dragon’s Crown. Jasonhas written about this, people are divided about it, and many in both camps have very valid reasons for their respective cases. I don’t want to talk about that today. Not for Fine Art. Here, I want to talk about the art…
By Luke Plunkett Published April 25, 2013 -
Culture
Star Trek Video Game Concept Art Still Finds Room For Smarmy Kirk
Fernando Acosta, formerly of Colombia but now residing in Canada, worked on the Star Trek video game that was released very quietly this week. Below you’ll see examples of his Trek work, but be sure to visit his site for more images, like personal project Bounty Hunter Wars and some stuff he did for Halo…
By Luke Plunkett Published April 24, 2013 -
CultureTroll Your Pals With Pineapple, Onions, and Xbox Live’s Pizza Hut App
Jesus Christ, you can order a pizza from your Xbox 360? Yes, thanks to Pizza Hut and Xbox Live, whose 172.65 megabyte food-downloadin’ app is now available for hungry hungry neckbeards like me and Fahey. The delivery app—demanded five months ago by Xbox Live users in this thread—went live this week. I so wanted to…
By Owen Good Published April 23, 2013 -
Culture
The Works Of NCSoft Artist Park Jong Won
Park Jong Won is a Korean concept artist who currently works for NCSoft, the MMO giant behind games like Lineage, Aion and Guild Wars. The art you’ll see below are my favourite pieces from his portfolio, because to me, they’re the covers to books I’ve never read, but if I saw them staring back at…
By Luke Plunkett Published April 22, 2013 -
Culture
The Week in Games: Boldly Gone
Star Trek, the co-operative action title from Digital Extremes (and Namco and Paramount) graces the top of the lineup for the week, followed by some downloadable content and digital releases. Dragon’s Dogma: Dark Arisen is a re-release of the 2012 game featuring new content. Today • LEGO City Undercover: The Chase Begins (3DS) Tuesday •…
By Dealzon Published April 21, 2013 -
Culture
Sunday Comics: Pull My Finger
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best features, chosen by our readership. The features enlarge if you click on the magnifying glass icon in the lower right corner of each image Brentalfloss the Comic by Brent Black, Andrew Dobson and Dan Roth. Published April 18. Read more of Brentalfloss the Comic…
By Owen Good Published April 21, 2013 -
Culture
This Week in the Business: Smells Like No Team Spirit
What’s happened in the business of video games this past week … QUOTE | “At almost all game companies, there’s almost no appreciation at all for the team dynamic. ‘They’re just replaceable meat puppets,’ and that’s never, ever true.”—Gordon Walton, veteran game company executive, talking about the way most game companies view developers and why…
By Steve Peterson Published April 20, 2013