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Culture
This League of Legends Artist’s Work Is A…Riot (I’m So Sorry)
Katie De Sousa is a concept artist who currently works at League of Legends developers Riot Games. She’s been there since 2012, and has been responsible for many of the awesome splash images you see for the game’s heroes. She also worked on the very pretty indie game Paper Moon You can see more of…
By Luke Plunkett Published April 19, 2013 -
Culture
When Video Game Artists Get To Redesign Comic Book Superheroes
If you read comics, it must be like getting the keys to the candy store. “Hey, artist, do you and your team want put your stamp on some of the most iconic heroes on the planet?” The answer would probably be yes. And the results, at least in this case, are surprisingly good. The pieces…
By Luke Plunkett Published April 18, 2013 -
Culture
No Robots Tonight. Tonight It’s Beautiful People (And…Elves).
Chinese artist Mingzhu Yang’s classical style reminds me of the old Mills & Boon books my Mum used to have lying around the house when I was a kid. Only instead of commercial pilots and farmers on the front cover, Yang’s art has demons and dudes who should be on America’s Next Top Belmont on…
By Luke Plunkett Published April 17, 2013 -
CultureIt’s Not Too Late to Celebrate National Eggs Benedict Day
Every year on April 16, folks across the country set aside their differences and roll out the poaching pits, shiny brass vats used to craft one of the integral components of the most expensive breakfast item on the menu outside of a steak. If you put Eggs Benedict inside of a steak, it wouldn’t be…
By Mike Fahey Published April 16, 2013 -
Culture
The Man Behind Blood Dragon’s 80s-Drenched “Box Art”
The unveiling of Far Cry 3’s bizarre expansion, Blood Dragon, was one of the most low-key in memory. Ubisoft haven’t really bothered. Just put some art out, a few trailers, and bam, that’s it. That’s all it needed, though, because that art said more than 1000 developer diaries could have hoped to. And it’s the…
By Luke Plunkett Published April 16, 2013 -
Culture
Designing The Dresses For BioShock Infinite’s Elizabeth (And The Lutece Twins)
Claire Hummel worked as an artist on the recently-released BioShock Infinite, where she helped define the outfit of one of the game’s two biggest stars, Elizabeth. With a goal of having something that both looked like it came from 1912 and was also “age-appropriate”, the image above – and the first few below – show…
By Luke Plunkett Published April 14, 2013 -
Culture
The Week in Games: No Injustice, No Peace
DC Comics’ story-driven fighter from NetherRealm Studios hits shelves on Tuesday, dominating a week lacking any other major first-run PC or console release. Dishonored‘s Knife of Dunwall extension arrives for all three platforms, too. Monday • ArcaniA: Game of the Year Edition (PS3) Tuesday • Injustice: Gods Among Us (360, PS3, Wii U) • Shin…
By Dealzon Published April 14, 2013 -
Culture
Sunday Comics: Fighting Fire with Fire
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best features, chosen by our readership. The features enlarge if you click on the magnifying glass icon in the lower right corner of each image Brawl In The Family by Matthew Taranto. Published March 29. Read more of Brawl In The Family Penny Arcade by…
By Owen Good Published April 14, 2013 -
Culture
This Week in the Business: ‘There is No Room for B-Games.’
What’s happened in the business of video games this past week … QUOTE | “There is no room for B-games.”—Ubisoft Montreal CEO Yannis Mallat explaining why next-gen games will need to focus on quality and consumer value QUOTE | “What Sony is doing is a very positive note for the console industry.”—Ted Price, CEO of…
By Steve Peterson Published April 13, 2013 -
Culture
More Beautiful Art From Hardware. Enjoy.
In case you couldn’t tell from the last time I featured this game on Fine Art, regardless of whether Hardware (or Hardware: Shipbreakers as it’s now known) turns out to be amazing or awful, I will be praying for an art book. Because the concept art for the game just takes my breath away. It’s…
By Luke Plunkett Published April 12, 2013 -
Culture
The Very Best Art From The Mass Effect Series
Regular readers of my concept art feature here on Kotaku would know that, yeah, over the years I’ve shown my fair share of work from the Mass Effect trilogy. The guys at BioWare (and, in some cases, beyond) did amazing work building the series, and that began at the ground level, with the design of…
By Luke Plunkett Published April 11, 2013 -
Culture
Oh Great, Skylanders Happy Meals. Just What I Needed.
You know you’ve made it as a children’s entertainment property when Mike Fahey’s car is filled with empty McDonald’s Happy Meal boxes. Peek inside my 96 Nissan Pathfinder between April 12 and May 2 and that’s exactly what you’ll find, as I spend a month trying to gather all nine of the Skylanders Happy Meal…
By Mike Fahey Published April 10, 2013 -
Culture
The One Man Who Influenced Mass Effect’s Look More Than Anyone Else
The Mass Effect series draws creatively, like all “new” universes do, from those which came before. You can see traces of Star Trek’s intergalactic politics. Star Wars’ “science magic”. The influence those properties had on Mass Effect, though, pales in comparison with the work of one man, a single artist whose 20th-century output defined the…
By Luke Plunkett Published April 9, 2013 -
Culture
Here’s One Of The Guys To Thank For Mass Effect 3 Ending On A Brighter Note
Boy, at the time of release, you’d never have thought BioWare could dig their way out of Mass Effect 3’s ending. But some strong DLC and a revised closing sequence managed to do enough to, if not erase the memory of that original series of missteps, at least put a stop to the hate mail.…
By Luke Plunkett Published April 9, 2013 -
Culture
The Week in Games: Holy Guacamelee!
Well, if you thought last week was thin, get a load of this week. Indie metroidvania Guacamelee! for the PS3 and Vita is the name that most jumps out. It’s here on Tuesday Tuesday • Age of Empires II HD (PC) • Mystery Masters: Lighter Side of Adventure (PC 10 pack) • Table Mini Golf…
By Dealzon Published April 7, 2013 -
Culture
Sunday Comics: Pie in the Sky
Welcome back to Kotaku‘s Sunday Comics, and enjoy our weekly roundup of webcomics whose lineup was chosen by our readership. The comics will enlarge if you click on the magnifying glass icon in the lower right corner of each image. Virtual Shackles by Jeremy Vinar and Mike Fahmie. Published April 3. Read more of Virtual…
By Owen Good Published April 7, 2013 -
Culture
This Week in the Business: GameStop is Sold on the Next Xbox
What’s happened in the business of video games this past week … QUOTE | “[Next Xbox] will be a very hot, compelling device … I think the world is going to stand up and take notice.”—GameStop CEO J. Paul Raines, talking about the as-yet-unofficial new console from Microsoft rumored to be coming out this year…
By Steve Peterson Published April 6, 2013 -
Culture
The Beautiful Concept Art Of BioShock Infinite
Ben Lo is a Canadian concept artist who currently works at Irrational Games in Boston. An environment concept artist, in this gallery you’ll see a selection of his works that contributed to the design of BioShock Infinite’s Columbia. They are, as you’d expect given how beautiful the final product was, absolutely gorgeous. You can see…
By Luke Plunkett Published April 5, 2013 -
Culture
The Goddess Of Video Game Concept Art
Jim Moore is a Bay Area concept artist with over ten years experience in the entertainment industry, during which time he’s worked for clients like EA and Lucasfilm. Most recently, Jim helped out on Visceral’s Dead Space 3, some art room which you’ll see in this gallery. You can see more of his work at…
By Luke Plunkett Published April 4, 2013 -
Culture
Gender-Bending Mega Man, Street Fighting Ladies And A Batman In Serious Trouble
Artist DCWJ works at Imaginary Friends, a concept studio in Singapore which specialises in design and illustration in creative fields like video games and animation. The studio has worked on properties like Batman, Halo, Superman, D&D, Soul Calibur, Call of Duty, Street Fighter, Spider-Man, World of Warcraft, Everquest, League of Legends and Star Wars. You…
By Luke Plunkett Published April 3, 2013