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CultureAnd Then Mortal Kombat Characters Sang A Subway Jingle For 12 Minutes
I can’t think of a more fitting Snacktaku sendoff to 2013 than the Mortal Komband performing $5 Footlong for 12 minutes. It’s one of the biggest snacking nights of the year, kids, so remember to pace yourself and wear clothing with voluminous pockets for storing leftovers. Maybe stop by Subway before you head out. Damn…
By Mike Fahey Published December 31, 2013 -
Culture
Happy New Year…For The Emperor!
Adrian Smith is a veteran artist who’s had the privelege to work not just for Games Workshop – on stuff like Warhammer 40K – but in video games as well, for companies like THQ, EA, Ubisoft and Blizzard. If you like fantasy or sci-fi art, where there are dudes killing other dudes – and I’m…
By Luke Plunkett Published December 31, 2013 -
CultureKotaku Asks: The Story Behind Nintendo’s Innovative 3DS StreetPass Games
One of 2013’s best surprises was the release of four unusual games for the Nintendo 3DS, all experimenting with a new style of multiplayer game little seen in the long history of interactive entertainment. The games were made by four Japanese studios, all overseen by Nintendo. Where did the games come from? Why were they…
By Stephen Totilo Published December 30, 2013 -
Culture
Wreck-It-Ralph Looks A Lot Meaner In This Early Art
Disney’s video game movie Wreck-it-Ralph was, at even its darkest and most violent points, a pretty bubbly and colourful movie. Which you probably couldn’t tell if you only looked at this concept art for the “Hero’s Duty” sections, which is a lot closer to the grim tone of the film’s Aliens/Gears of War/Halo inspiration than…
By Luke Plunkett Published December 30, 2013 -
CultureSunday Comics: The Magic Word
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best gaming-themed webcomics. The images enlarge if you click on the magnifying glass icon. Nerf NOW!! by Josué Pereira. Published Dec. 26. Read more of Nerf NOW!! Awkward Zombie by Katie Tiedrich. Published Dec. 23. Read more of Awkward Zombie Penny Arcade by Jerry Holkins…
By Owen Good Published December 29, 2013 -
Culture
What The New Lara Croft Could Have Looked Like
Brenoch Adams worked for years as a senior artist on Eidos’ Tomb Raider reboot. While you’ll see pieces from all over his portfolio in this showcase, what’ll probably be of most interest are the pieces from early in Tomb Raider’s development, showing what the new/old Lara Croft could have looked like. The middle image is…
By Luke Plunkett Published December 26, 2013 -
Culture
Disney Characters Without Their Beards Are Frightening
People sure do like to mess around with Disney characters. We’ve seen the princesses as Final Fantasy characters but, even after that, seeing all the old, bearded characters from classic Disney movies without their essential hair just confuses me. This funny redesign, made by Annie Erskine, would probably have ruined the childhood of a lot…
By Gergo Vas Published December 25, 2013 -
Culture
My, Samus, You Look Different
Lee Souder is a cinematic artist who has worked for studios like Treyarch, Sony Santa Monica, EA and Pandemic. He also, in his spare time, has some ideas on what Nintendo’s Metroid series should look like. What you’ll see below, then, is a combination of both his professional work, along with the Metroid stuff. You…
By Luke Plunkett Published December 24, 2013 -
CultureTotal Recall
Today, The Inventor Of The AK-47 Died
Russian designer Mikhail Kalashnikov, creator of perhaps the world’s most famous firearm, passed away today at the age of 94. He leaves behind a somewhat complicated legacy. Born in 1919, he was a tank commander in the Second World War, but in his spare time was also a keen inventor. While spending time in a…
By Luke Plunkett Published December 23, 2013 -
CultureThere Are Special Effects Artists In Video Games Too, You Know
In the movie business, there are artists who design things, then there are special effects artists who blow them up, light them and get them wet. It’s no different for video games. While this feature usually promotes concept art – it’s very pretty, after all – it’d be unfair not to also acknowledge the tireless…
By Luke Plunkett Published December 22, 2013 -
Culture
The Week in Games: PS4 Pinball and Spartan Assault
By God, we are going to wring every last new game out of this year if it’s the last thing we do. And sure enough there are a couple of digital releases worth a look this Christmas week. But the hay is in the barn for 2013, folks. That’s why the Steam Holiday Sale is…
By Owen Good Published December 22, 2013 -
Culture
Sunday Comics: It’s the Thought That Counts
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best in video game webcomics. The images enlarge if you click on the magnifying glass icon. Penny Arcade by Jerry Holkins and Mike Krahulik. Published Dec. 16. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published Dec. 16. Read more of Awkward Zombie…
By Owen Good Published December 22, 2013 -
Culture
This Week in the Business: $200 Million Pledged for Kickstarter Games
What’s happened in the business of video games this past week … STAT | $200 million—The total amount of money that’s gone towards game projects on the crowdfunding website since the beginning; games account for 22% of all projects. QUOTE | “We don’t think it is out of the question that the title could wind…
By Steve Peterson Published December 21, 2013 -
Culture
The New Robocop Should Have Looked Like This
Furio Tedeschi is a 3D artist who has worked in both video games and motion pictures, on projects like Halo 4, Pacific Rim, Star Wars and Silent Hill. He’s currently at McFarlane Toys, working on action figures. You can see more of Furio’s work at his Behance page and CGHub profile To see the larger…
By Luke Plunkett Published December 20, 2013 -
Culture
I’ll Be Honest, That Head Doesn’t Look Very Comfortable
Gavriil Klimov is a concept and 3D artist who has worked for clients like Kojima Productions, Treyarch, Blizzard and Pixar. You can see more of his work at his personal site and CGHub page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper),…
By Luke Plunkett Published December 19, 2013