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Culture
The Best Monsters (And Heroes) Are The Black & White Ones
Eva Widermann is a German concept artist who now lives in Ireland. She’s worked in the field for a decade now as a freelancer, and lists companies like Disney Interactive and Wizards of the Coast as clients. While some of her stuff features a wonderful use of colour, I’m showcasing only her black & white…
By Luke Plunkett Published July 11, 2013 -
Culture
It’s Like League Of Legends, Only For The iPad
Brandon Kitkouski, who used to work at id Software and has also done stuff for Magic: The Gathering cards, now works at a small indie studio called Hammer & Chisel, which is working on “the only MOBA designed exclusively for tablets”. That game is Fates Forever, and while there’s not much to go on at…
By Luke Plunkett Published July 10, 2013 -
Culture
The Real Princess Mononoke, And Other Dreamy Pieces Of Art
Based in London, Daniel Hoang is a freelance artist working in the games business, most recently on racing game GRID 2. Formerly on staff at Codemasters, he’s also worked on Operation Flashpoint: Red River and Bodycount. You can see more of his work at Daniel’s personal site To see the larger pics in all their…
By Luke Plunkett Published July 9, 2013 -
Culture
The Art Of Game Of Thrones
Karakter design studio in Germany were brought on by HBO to do the concept art for pretty much every VFX shot in the show’s second season. Including the epic Battle of Blackwater. Having made a name for themselves doing video game work, on series like Killzone and The Settlers, they won themselves an Emmy last…
By Luke Plunkett Published July 7, 2013 -
Culture
The Week in Games: Roar the Praises of Her Warriors
Oregon’s brand of video-game football returns to the virtual gridiron with NCAA Football 14, EA Sports’ annual simulation of the college game. the second expansion pack for Sid Meier’s Civilization V also arrives, on PC and Mac, with Guncraft coming on Thursday. Tuesday • Sid Meier’s Civilization V: Brave New World (PC, Mac) • DARK…
By Dealzon Published July 7, 2013 -
Culture
Sunday Comics: A Dose of Reality
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Brentalfloss the Comic by Brent Black, Andrew Dobson and Dan Roth. Published July 4. Read more of Brentalfloss the Comic Penny Arcade by…
By Owen Good Published July 7, 2013 -
Culture
This Week in the Business: ‘I’m Not Allowed to Say Bad Things.’
What’s happened in the business of video games this past week … QUOTE | “I’m not allowed to say bad things.”—Resident Evil creator Shinji Mikami talking about his new game The Evil Within while avoiding saying what he thinks of the recent directions Capcom has taken with Resident Evil QUOTE | “I think this news…
By Steve Peterson Published July 6, 2013 -
Culture
The Beautiful Promise Of An RPG World At Your Feet
Joe Gloria is a freelance concept artist who most recently worked on Assassin’s Creed IV. You won’t find any art from that game here – most of it is still under lock and key since it’s not out yet – but you will find some awesome fighter jets, future cities and fantasy landscapes. My favourite?…
By Luke Plunkett Published July 5, 2013 -
Culture
Freedom Is A Snazzy Orange Glider
In a previous instalment of Fine Art, we highlighted the work of Ninja Theory’s Alessandro Taini. So it’s cool today to get the chance to show off another of the studio’s talented artists, Dan Baker. Having previously worked for studios like Free Radical and Blitz Games, Baker has been at Ninja Theory since 2009. You…
By Luke Plunkett Published July 4, 2013 -
Culture
All The Street Fighters, Fighting, All At Once
Magnus Rex is an art crew that specialises in content development. Meaning, they’re contracted by companies to help create worlds, whether that be building all-new IP, concept art and/or character design. I showed youtheir Kickstarter book project yesterday, but today we’re looking at their day job stuff, which has seen them work for game series…
By Luke Plunkett Published July 3, 2013 -
Culture
Artist’s Battle With Disease Has Inspired Others To Push Their Limits
The story of Francis Tsai is an inspirational one. An accomplished games, comic and film artist, a few years ago he was diagnosed with Lou Gehrig’s Disease, a condition which has gradually robbed him of his ability to draw with his hands. Yet through sheer perseverance, and some help from his friends, Tsai has been…
By Luke Plunkett Published July 1, 2013 -
Culture
Snacktaku Drive-Thru: Wendy’s Pretzel Bacon Cheeseburger Is Gorgeous
As my proper Monday Snacktaku review got pushed to tomorrow, I figured I’d at least slip in a little public service announcement for the hungry masses. Wendy’s has a pretzel bacon cheeseburger. It’s the opposite of horrible. I am a huge fan of pretzels and pretzel bread, so when a friend called me to tell…
By Mike Fahey Published July 1, 2013 -
Culture
The Week in Games: No Fireworks Show
It’s another lackluster week for new releases. The eShop title Crash City Mayhem comes to the 3Ds on Tuesday. Otherwise, it’s a collection of PC and Mac titles to get you through Independence Day. Monday • Sword of the Stars: The Pit—Mind Games (PC) Tuesday • Crash City Mayhem (3DS) Wednesday • Mortal Kombat Komplete…
By Dealzon Published June 30, 2013 -
Culture
Sunday Comics: Take a Bow
Welcome to Kotaku‘s Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Virtual Shackles by Jeremy Vinar and Mike Fahmie. Published June 26. Read more of Virtual Shackles Penny Arcade by Jerry Holkins and Mike…
By Owen Good Published June 30, 2013 -
Culture
This Week in the Business: When a Game Ships, the Axe Falls
What’s happened in the business of video games this past week … QUOTE | “The hire-and-fire cycle is simply an aspect of our industry. When a game ships, sometimes the guillotine has to drop.”—David Valjalo, game consultant, talking about an unfortunate reality of making AAA games today QUOTE | “It’s not the decline of consoles,…
By Steve Peterson Published June 29, 2013 -
Culture
Up Close, The Last Of Us’ Infected Are Even Grosser
You only really see them in the dark, or moving fast, or when their heads are exploding, so there aren’t many points in The Last Of Us you can really appreciate how gross the infected really are. Let’s fix that. These 3D renders are the work of Mike Svymbersky, an artist who helped out Naughty…
By Luke Plunkett Published June 28, 2013 -
Culture
The Art That Helped Sell Everything From Assassin’s Creed To Far Cry 3
Anthony Guebels works for Ubisoft as one of the artists responsible not necessarily for the creation of games, but for the marketing images used for games. He’s worked on all kinds of projects, from Far Cry 3 through the Assassin’s Creed series to Splinter Cell to the upcoming Watchdogs. You’ve probably seen many of the…
By Luke Plunkett Published June 27, 2013 -
Culture
From The Last Of Us Through Dragons To A McDonalds Wasteland
Continuing a little tour I’ve been taking of the Naughty Dog artists responsible for The Last Of Us, and who I haven’t yet featured here on Fine Art, today we’re looking at the work of Nick Gindraux. Nick is a concept artist at Naughty Dog who, prior to his work on The Last Of Us,…
By Luke Plunkett Published June 26, 2013 -
Culture
Yes, You’re Going To Have To Go In There, Joel
John Sweeney is a concept artist at Naughty Dog who didn’t just get to work on The Last Of Us, but had one of his images from the game selected as a winner in this year’s Into The Pixel awards. You can see more of his work at his personal site and CGHub page To…
By Luke Plunkett Published June 25, 2013 -
Culture
Snacktaku Special Report: Twinkies Return July 15
Sorry, generic and off-brand creme-filled sponge cakes — your days are numbered. On July 15, the prodigal snack returns. An image on the Hostess Facebook page leads to HostessCakes.com, where someone with absolutely dreadful design skills has placed a countdown to July 15. That’s some quick work from Apollo Global Management and Metropoulos & Co,…
By Mike Fahey Published June 24, 2013