It’s not just the Christmas season that seems to start earlier each year. The year-in-review season is on its way to a November launch, too. We hold out as long as possible, to give the full 12 months our consideration, but we did spend part of last week assessing the states of the PS4, Xbox One and Wii U in 2015.…
It’s supposed to get slow in December, but it sure wasn’t slow last week, not with fresh game releases, some new controversies, a big awards show and a PlayStation fan festival full of game announcements. My favorite stuff from what we ran last week:
Short week last week. But we wedged some good stuff into it, I dare say. My favorites:
What a week. Good stories. See below.
Last week was the calm before the Fallout 4 storm, a good week to find some unexpected stories, which the team did marvelously. Here are my favorites:
This is late late late. No matter, last week boiled down to some gems, to mix-metaphors. Allow me to re-highlight them, and please don’t judge harshly that I picked one of my own.
Short and sweet this time, topped by one of the best investigative pieces we’ve ever run.
It’s been a quieter fall than normal for big game releases, but we’ve been covering a slew of smaller new games and finding plenty of interesting stories. My favorites from last week:
We published some good stories last week that didn’t involve a certain game about shooting aliens or somesuch. Here are my five favorites:
Who knew that one of the most interesting stories we’d find last week would involve proper implementation of a power grid in a zombie game? Or that there were so many terrific lower-profile games coming out to compensate for the awfulness of the new Tony Hawk?
Marvel Comics used to have Assistant Editors’ Month, and last week, for reasons planned and unplanned, Kotaku had its version of the same. The top two editors of the site were out, but the rest of the team more than compensated with perhaps the strongest week of stories for September. It was hard for me to pick…
Tokyo Game Show and The Taken King dominated our coverage last week, but what were our best stories? I have some thoughts on that:
The most popular story we ran last week was the announcement of Pokémon Go. Quite the surprise. But what else stood out last week? Here are my favorite Kotaku stories from the past seven days:
It’s Labor Day in the U.S., and I shouldn’t be working. But it’s also Monday, and Monday is when I highlight my favorite Kotaku posts from the previous week. In brief:
August is nearly over, and what do we have to show for it? Among other things, another week of good Kotaku stories. I recommend reading (or in some cases viewing) these:
I’m back from a week of sort-of vacation, and there’s plenty to catch up on. The site looked good while I was away. Here are my five favorite pieces.
Stephen’s out on a long overdue vacation this week, so this week’s hand-picked Kotaku stories will, of course, be all cat related.
It’s summer, the so-called slow season. Sure, there was some product-related excitement out of Gamescom, where Microsoft held an impressive press conference about upcoming Xbox stuff and where our Kotaku UK pals checked out some games. But most of that’s about the future. Happily, gaming’s present remains plenty…