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Penny Arcade Expo 09: Kotaku Has Arrived
Kotaku has arrived in Seattle at the 2009 Penny Arcade Expo for a weekend filled with news, interviews, hands-on time with all of the latest games, and enough Seattle’s Best coffee to fell a rhino. Seattle’s Best will definitely figure into the equation, as we’ve flown our two East coast writers over to the West…
By Mike Fahey Published September 4, 2009 - Uncategorized
Left 4 Dead 2 Impressions: Jockeys And Swords
I tried two new sections of Left 4 Dead 2 at Valve headquarters on Thursday and found a new best weapon for slaying zombies. I was also looking for enough new material to justify this sooner-than-expected Valve sequel. To my right in a small conference room at Valve was Chet Faliszek. He’s a writer on…
By Stephen Totilo Published September 4, 2009 - Uncategorized
Talk Amongst Yourselves
These dogs are beginning to come off like snobs. But don’t let that deter you. Celebrate the first day of PAX by commenting here about the video games you love and hate. Confused about commenting on Kotaku? Read our FAQ.
By Stephen Totilo Published September 4, 2009 - Uncategorized
Your First Word Was…
To: Crecente From: Bashcraft RE: Sore But I’m not sure. I think he is saying “Dadda”. He may be saying just that, but perhaps he isn’t referring to me. Sounds, he’s making sounds. He’s, what, 8 months old? This might be like those people who see Michael Jackson on potato chips or whatever. Seeing things…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
Dance Dance Industrial Revolution
As seen on Offworld.
By Luke Plunkett Published September 4, 2009 - Uncategorized
Capcom Working On “PC-Lead” Projects
Capcom do a pretty good job getting console games to the PC, but then, those are just ports. Building games specifically for the PC, well, that’s something else. But it’s something they’ll be doing in the next few years, with Capcom’s Christian Svensson telling VG247 “We do have a couple of products in development which…
By Luke Plunkett Published September 4, 2009 - Uncategorized
PAL PlayStation Store Update: Fate/Unlimited/Delayed?
Bit of a confusing message on the European PlayStation Blog this week. Fate/Unlimited Codes should be out this week, but a note on the blog says that it’s been delayed to…this week. So hey, it might be there, it might not be. Roll the dice, try your luck! If it’s not there, there’s a new…
By Luke Plunkett Published September 4, 2009 - Uncategorized
A Week In Comments
PlayStation Network Gets Its Own Reality Show In ‘The Tester’ Comment by: coyote12 Nominated by: _Hayko LOL QA Testing is a dream job? Maybe for the naive and the slow kids. I like how the industry keeps up the myth that QA leads to better jobs in the industry. Sure is some cases it does…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
The Best, And Worst, In Wii Box Art
It’s been a turbulent week for Wii box art, with two games – Sin & Punishment 2 and Ju-On: The Grudge – hitting the highest of highs and the lowest of lows. First, the highs! And, yeah, it’s Sin & Punishment’s Japanese box art (via Tiny Cartridge) up top there. It’s classy, in an early-90’s…
By Luke Plunkett Published September 4, 2009 - Uncategorized
Samurai Warriors Unsheathes Wii Classic Controller
Koei’s Sengoku Musou, known as Samurai Warriors in the West, is coming to the Wii with Sengoku Musou 3. There’s even a special Sengoku Musou 3 Classic Controller bundle. Very nice! Sengoku Musou 3 hack-and-slashes its way onto the Nintendo Wii in Japan this November — November 19, to be exact.
By Brian Ashcraft Published September 4, 2009 - Uncategorized
First Official Okamiden Screens, Artwork
Scans can get you by in a pinch, but official, proper screenshots are much better if you’re interested in looking at a game. In this case, Capcom’s Okamiden. The first official screenshots and artwork for the game have been released by Capcom Japan today. And here they are!
By Luke Plunkett Published September 4, 2009 - Uncategorized
This Is One Way To Promote The PS3 Slim
As seen on Akiba Blog.
By Brian Ashcraft Published September 4, 2009 - Uncategorized
BioShock 2 Multiplayer Trailer
Be honest. Put aside the "oh art doesn’t need multiplayer" argument and tell me: does this look fun? Like, enough fun to make you stop playing your multiplayer shooter of choice, and play this instead? Remember: be honest.
By Luke Plunkett Published September 4, 2009 - Uncategorized
All About Bayonetta’s Face
You know Bayonetta. She’s the star of Bayonetta. Funny how that works! We’ve already discussed about the making of her butt, let’s talk about her. She has an interesting, expressive fact. Thank Platinum Games facial animator Masanori Takashima for that. “The first thing that I set out to do was to get the right feeling…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
New Blue Dragon DS Game Pushed Back
Upcoming DS title Blue Dragon: Ikai no Kyojyuu is going to spend a little more time in the upcoming hopper. The Namco Bandai game has been pushed back a week. Originally slated for release on October 1, the game will summons it way onto retail shelves on October 8. The reason is to polish up…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
Sony: We Were A Little Late With An Online Platform
While the PlayStation Network finally seems to be hitting its straps with games like MAG, it’s been a long time coming for PS3 owners, who have long seen Xbox 360 owners enjoy an online service the PSN couldn’t match. “I think we were late to offer the platform-level support, to make the online functionality work…
By Luke Plunkett Published September 4, 2009 - Uncategorized
Do You Like Hardware Redesigns?
Hey, it’s, um, well, midnight. Let’s talk. Here’s how it works: We ask a question, you answer it. Simple and no strings attached! This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know oodles about us – more than you…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
Take A Dip In The Muramasa Hot Springs
When you go to the hot springs in Japan, you’re naked, save for a small towel if you so desire. Well, not like on the train ride there, but you know what I mean. So in Wii title Muramasa: The Demon Blade, the characters is just that — naked in a hot spring, save for…
By Brian Ashcraft Published September 4, 2009 - Uncategorized
Digital Games Might Be Selling As Well As Retail Games
The sales figures for digital games are rarely disclosed. So we rarely get an idea of just how many of them are selling. A reveal by Microsoft Australia, however, shows they’re selling a lot. At a recent Xbox press event in Sydney, Microsoft Australia told Kotaku AU that the 360’s downloadable games aren’t just giving…
By Luke Plunkett Published September 4, 2009