Testing Games Gets You $9 An Hour

Illustration for article titled Testing Games Gets You $9 An Hour

The Minneapolis Star Tribune finds one journalism student who is making some money testing an unnamed, unannounced Activision game.


Video game tester Kelly Watkins is 20 and hopes to break into the industry.

Watkins has already mastered the art of not naming the secret game he or she is working on — as well as the art of working long hours if need be:

When you are really busy, how much do you work a week? It could be up to seven days for 12 hours a day. Twelve hours a day is kind of pushing it, but once you get up to 14, that's tough. But people do it. It's just part of the industry. If (a game) has to go, you have to put in the time to get it out as quick as possible.


She says the pay is $9 an hour, $13.50 for overtime. More details in the brief Q&A. Click over and support a newspaper, why don't you?

How I got that job: Kelly Watkins, 20, Mpls. [Star Tribune]


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I have been working in games for.... 7 years now.

I did level design, then decided to move into QA after I got sick of that.

I started at EA in Vancouver making 10 bucks an hour. Now this was a few short months after EA Spouse went public, so they took it seriously. They specifically told us "Overtime is NOT manditory". I finished my contract out there, then went to Montreal where I worked as a QA PM, only making 14 bucks an hour. Spent 3 years there working non-mandatory overtime. But managed projects.

I then moved back to my hometown of TO and I now get paid a very handsome salary at a game company to be a QA Lead on 1 project. I spend half my day browsing game news and information, the other half is documentation.

Point being, QA is a fantastic stepping stone into the real business end of it, but you must have talent.