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How Square Enix Ports DS Games To The Wii
Final Fantasy Crystal Chronicles: Echoes of Time was released on the DS and the Wii. How did Square Enix port it over? Easily. The game’s director Mitsuru Kamiyama explained at the recent CEDEC game conference in Japan, “The DS version was the original source code, we made a system that automatically generated the Wii version.”…
By Brian Ashcraft Published September 3, 2009 - Uncategorized
Okamiden Kicks Cuteness Up A Notch
Got a reservation or two about Okamiden. Namely that it’s on the DS (was hoping for PS3), and that it’s not Clover (well, Platinum) making it. Got no reservations, however, about how damn cute the new hero, Chibiterasu, is. Look at him! My heart melts just thinking about looking at him. Or her. Probably, her,…
By Luke Plunkett Published September 3, 2009 - Uncategorized
God Of War Collection Cover: God Of War God Of War God Of War
Here’s the cover to the remastered editions of God of War, due later this year on PS3. Are you aware that these are two God of War games? Really, Sony, four God of War logos might be a bit much.
By Luke Plunkett Published September 2, 2009 -
UncategorizedFirmware 2.8 vs. Firmware 3.0 – Fight!!
It’s been a few days since the new PS3 firmware, firmware 3.0, was released. We’ve already asked you what you thought of it. Now let’s see how it stacks up to firmware 2.8. The video above show the startup with same settings on both consoles. In this video, Batman boots up on both the 2.8…
By Brian Ashcraft Published September 2, 2009 - Uncategorized
Final Fantasy XIII To Cost $89 In Japan?
That red kiosk is called “Loppi”. It’s located in Japanese convenience store Lawson. It’s a ticket selling machine, but customers can also go shopping and even pre-order video games and consoles. The Loppi screen lists the Xbox 360, the PSP 2000 1seg tuner and right below that? Final Fantasy XIII. The game is priced at…
By Brian Ashcraft Published September 2, 2009 - Uncategorized
Peter Moore: No More NASCAR Games from EA
In an interview, EA Sports boss Peter Moore says his division’s plans for doing more NASCAR games have, like Ray Earl Don’s No. 78 Chevy in turn four at Rockingham, done blowed up. “There are no plans right now for NASCAR from EA,” Moore told GameSpot. Moore said the people who worked on EA’s NASCAR…
By Owen Good Published September 2, 2009 - Uncategorized
360 Games No Longer Have To Be In High Definition
Since the 360 launched in 2005, developers have had to work within a set of guidelines set down by Microsoft. One of those stipulated that games had to be running at a resolution of 1280×720 (720p). Not any more! Black Rock Studio’s (ATV, Split/Second) David Jefferies has, in his regular column on industry site Develop,…
By Luke Plunkett Published September 2, 2009 - Uncategorized
iPhone Gets First Pissin’ Shooter
Oh boy. Somehow, a game called iPeePee got approved by the iTunes App Store. Yes, if you find target practice in your own home too easy, now you can try drunkenly hosing down seven virtual environments with the accelerometer. In iPeePee, by Mobiguo, you play an inebriated male trying to get your stream into a…
By Owen Good Published September 2, 2009 - Uncategorized
Earth Eternal Impressions: Dispelling Furry Worries
Up until yesterday, all I’d heard about Earth Eternal was some grumbling about furries and over-long exposition text. Funny, because I saw neither of those when I sat down with the game. There were anthropomorphic animals, of course. The entire game is rooted in a back story where humans have died off and various animals…
By AJ Glasser Published September 2, 2009 - Uncategorized
Grapple Buggy: A New Look At The Xbox Live Indie
We got to go hands on with Xbox Live Indie Games entry Grapple Buggy at E3 this year, a fine buggying session through a lush alien world. At the time, developer Nathan Fouts teased the game’s story. Now, we’re getting a taste of some of that story, courtesy of a new Grapple Buggy trailer and…
By Michael McWhertor Published September 2, 2009 - Uncategorized
Gaming Social Network Launches Revamped Site
The game-oriented social network GamerDNA launched an enhanced version of its site today, promising it not only delivers gamers to the kinds titles they’d enjoy, but also other gamers they’d enjoy playing with. GamerDNA, profiled by Kotaku in january and one of the first sites to meld social media with video gaming, will comb its…
By Owen Good Published September 2, 2009 - Uncategorized
Capcom’s Plans for PAX… I’m Gonna Need A Bigger Swag Bag
I’m packing my bags for the 2009 Penny Arcade Expo – packing empty bags, that is, in which to cram all my anticipated swag. Luckily, Capcom’s supplied me with a list of what they’re planning on giving away or offering at their store on the weekend of PAX. That should make my attack strategy planning…
By AJ Glasser Published September 2, 2009 - Uncategorized
Team Fortress 2 Honesty Will Be Rewarded (With Halos!)
Valve and the Team Fortress 2 Announcer do not take kindly to unscrupulous behavior. That’s why nefarious TF2 players who cheated their way toward securing unlockable hatwear will be stripped of those items. The good guys, however, will be blessed. As noted on the official Team Fortress 2 blog, any player who employed a third-party…
By Michael McWhertor Published September 2, 2009 - Uncategorized
Insomniac: New Ratchet & Clank Future Is Single-Player
Despite what the back of the box for Ratchet & Clank Future: A Crack In Time might have said, Insomniac Games newest PlayStation 3 exclusive will not feature a multiplayer component. As cautioned earlier, that PS3 box art for the new Ratchet & Clank was based on a standard template and “not final,” according to…
By Michael McWhertor Published September 2, 2009 - Uncategorized
Party Plans
To: Ash From: Crecente Re: Place Your Foreign Liquor Recommendations Here Plze Today was a relatively slow day, with Totilo jetting off to Seattle to prepare for our Penny Arcade Expo coverage and Fahey doing much laundry to prepare to join him. Mike and I hosted the weekly episode of Kotaku Talk Radio and I…
By Brian Crecente Published September 2, 2009 - Uncategorized
Users Report PS3 3.0 Firmware Issues With Uncharted, DualShocks
The newest PlayStation 3 firmware, version 3.00, brought with it a handful of nice changes, including dynamic themes, a sparklier XMB and an unfettered view of the clock. But some PS3 owners are reporting fresh problems. One alleged issue making the rounds is game related, with some users complaining of “freezing” copies of Uncharted: Drake’s…
By Michael McWhertor Published September 2, 2009 - Uncategorized
The Big Bosses of Dead Space: Extraction
When Dead Space hits the Wii later this month it will be a mostly on-the-rails shooter. But that doesn’t mean it won’t be scary. In this latest developer diary for the title, we’re told all about the things the team did to ensure the original Dead Space experience wouldn’t be watered down.
By Brian Crecente Published September 2, 2009 - Uncategorized
OnLive Public Beta: It’s On
OnLive, the games on demand service that we first told you about this past March, has entered its promised summertime beta phase, letting PC game players test the potentially game-changing system for themselves. Steve Perlman, OnLive founder and CEO, announced the beta today on the service’s official blog. Beta registrants who signed up early should…
By Michael McWhertor Published September 2, 2009