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CultureSix Months LaterMarvel’s Avengers, Six Months Later
Marvel’s Avengers was as plagued by buzz as it was inertia. Before the game released, it was defined by a chaotic din of muddy messaging, sky-high expectations, and that little thing called the Marvel Cinematic Universe. After launch, the conversation shifted: Would it become another success like Destiny, go the disappointing way of Anthem, or…
By Ari Notis Published March 4, 2021 -
CultureSix Months LaterGhost Of Tsushima, Six Months Later
As of this week, Jin Sakai and the open-world samurai game he stars in—Ghost of Tsushima—turn six months old. Rather than a one-off, Ghost of Tsushima has received an impressively dedicated level of support from developer Sucker Punch with consistent quality-of-life upgrades, new difficulty levels, and a (surprise!) cooperative expansion. Small wonder it was one…
By Ari Notis Published January 19, 2021 -
CultureSix Months LaterAnimal Crossing: New Horizons, Six Months Later
Six months ago, life as we knew it changed. The covid-19 pandemic rippled through every corner of society. Millions were infected. Thousands died. Municipalities across the globe issued shelter-in-place orders. Overnight, social distancing turned from a polite suggestion into a mandatory directive. On March 20, Nintendo released Animal Crossing: New Horizons. It wasn’t a panacea,…
By Ari Notis Published September 22, 2020 -
CultureSix Months LaterStar Wars Jedi: Fallen Order, Six Months Later
There are Star Wars games, and then there’s Star Wars Jedi: Fallen Order. Created by Respawn Entertainment, the studio behind Titanfall and Apex Legends, Fallen Order brought some spunk to that long-ago galaxy. Far, far away from a phoned-in, branded cash grab, Fallen Order treated players to an adventure that was part Dark Souls, part…
By Ari Notis Published May 19, 2020 -
CultureSix Months LaterAnthem: Six Months Later
It’s already been six months since the online shooter Anthem came out. A lot has happened during that time, though not as much as players had hoped. The game launched with many bugs and flaws, and both players and the developers have acknowledged that it needs a lot of work. While developer BioWare has addressed…
By Ethan Gach Published August 22, 2019 -
CultureSix Months LaterKingdom Hearts III, Six Months Later
Kingdom Hearts III had plenty of drama before launch thanks to a massive leak of physical copies that led director Tetsuya Nomura to ask fans not to share spoilers. Square Enix also delayed the game’s epilogue until after the game’s release. When release day finally came, Sora and his pals mostly ended up okay, save…
By Heather Alexandra Published July 26, 2019 -
CultureSix Months LaterRed Dead Redemption 2, Six Months Later
Red Dead Redemption 2 launched six months ago today. In those past six months, developer Rockstar faced criticisms over crunch, the main game released to great reviews, Red Dead Online launched and grew, and a country-trap hybrid hit song used the game in a music video. Here’s what’s happened in the last six months. In…
By Zack Zwiezen Published April 26, 2019 -
CultureSix Months Later
Super Mario Odyssey, Six Months Later
Super Mario Odyssey came out last October and continues to delight players. Datamined secrets, awesome glitches, and a fancy balloon hunting mode have kept players exploring the game’s vibrant world long after other games have come and gone. There’s been plenty of ups and downs to Super Mario Odyssey including broken scoreboards, awesome speedruns, and…
By Heather Alexandra Published April 30, 2018 -
CultureSix Months Later
Assassin’s Creed Origins, Six Months Later
Half a year ago, Ubisoft released Assassin’s Creed Origins. It was in some ways the most ambitious Assassin’s Creed game ever made, and in other ways noticeably less ambitious than its predecessors. In the months since then, Origins has become considerably more interesting. Join me now as we climb into the Animus and travel back…
By Kirk Hamilton Published April 27, 2018 -
CultureSix Months Later
Wolfenstein II, Six Months Later
It’s been six months since Wolfenstein II: The New Colossus launched for PC, Xbox One, and PS4. This sequel to 2014’s Wolfenstein: The New Order appeared during a tense time in US politics, promoted and released while racism and white nationalism were at the forefront of Americans’ minds. Here’s how things have gone six months…
By Riley MacLeod Published April 26, 2018 -
CultureSix Months Later
Star Wars: Battlefront II, Six Months Later
Star Wars Battlefront II stirred up controversy at launch with grindy progression systems and questionable loot boxes. Over the last six months, the game has added new modes and done its best to win back players. Here’s where things stand today. The lead up to Star Wars Battlefront II’s release is its own saga following…
By Heather Alexandra Published April 19, 2018 -
CultureSix Months Later
Destiny 2, Six Months Later
Destiny 2 launched exactly six months ago today, though at times it feels more like six years. A bunch has changed since September, and the game has gone through some dramatic highs and lows. (Mostly lows.) Destiny 2’s long, slow crawl toward its possible (hopeful?) redemption is underway. Let’s step back and go over the…
By Kirk Hamilton Published March 6, 2018