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How Badly Do You Want The Last Story, Pandora’s Tower and Xenoblade for Wii?
Bad enough to write Nintendo a letter? On actual paper? That’s what some passionate North American Nintendo fans have resorted to, pleading with paper and ink for Nintendo of America to bring more Wii games stateside, including The Last Story, Pandora’s Tower and Xenoblade Nintendo of America has not confirmed those games for release in…
By Michael McWhertor Published June 24, 2011 -
Star Wars Galaxies Designer Eulogizes the Dying MMO
The original MMO set in a galaxy far, far away, Star Wars Galaxies, is ending its online existence this December, making way for Star Wars: The Old Republic. Contracts expire and so too must the occasional online community. Star Wars Galaxies designer Raph Koster, also notable for being lead designer on Ultima Online, offers his…
By Michael McWhertor Published June 24, 2011 -
Furious Over Microtransactions, EVE Online Community Explodes with Rioting
I don’t pretend to understand the culture of EVE Online, but when a fiasco gets a Downfall-meme video, that’s a kind of visual Esperanto for “this shit is officially fucked.” Our tips box has been exploding with reports that EVE’s culture is on the verge of collapse over publisher CCP’s decision to sell microtransaction items…
By Owen Good Published June 24, 2011 -
Retro Game Master Episode 1: Ninja Gaiden
In this first episode of Retro Game Master, our hero, Shinya Arino, faces off against grueling Nintendo Entertainment System game Ninja Gaiden Released in Japan in 1988 on the Famicom to coincide with the release of an arcade game by the same name, Tecmo’s Ninja Gaiden featured 20 levels spread over six acts and a…
By Brian Crecente Published June 24, 2011 -
Labor of Love Brings Marathon to the iPad for Free
Thanks to the spare-time efforts of a single coder, Marathon the beloved FPS from the zenith of Mac gaming’s days, will be released on the iPad by Bungie for the low low cost of zero dollars and zero cents. You may thank Daniel Blezek, who is a computer engineer “for a large medical center,” and…
By Owen Good Published June 24, 2011 -
They’re Called “Goodbye Cookies”
Goodbye Cookies | Today was to be my last as a Kotaku intern. I brought cookies…but only three of us were here to eat them. (Photo by Drew Cohen) The New, Better Beast Mode is Gears of War 3’s No-Longer-Secret Weapon Much has changed in the year since Epic Games last showed Beast Mode, the…
By Drew Cohen Published June 24, 2011 -
To-Do In Los Angeles: Play Skullgirls and Skulls of the Shogun at Giant Robot
Angelenos, Santa Monicans and sundry Southern Californians, if you’d like to play some video games outside this weekend, join us for Giant Robot’s “Game Night 5” in Los Angeles on Saturday night to get your hands on future indie hits Skullgirls and Skulls of the Shogun Giant Robot, with a little help from my friends…
By Michael McWhertor Published June 24, 2011 -
The King Of Kong Director Is Launching A WarGames Reboot
Global Thermonuclear War is coming back to the big screen courtesy of the man who brought a battle between two Donkey Kong high score warriors to film. Seth Gordon, director of 2007’s The King of Kong: A Fistful of Quarters is re-directing WarGames Deadline reports that Gordon is tackling a reboot for MGM of the…
By Michael McWhertor Published June 24, 2011 -
Backbreaker: Vengeance Costs More than Backbreaker‘s Current Price
Backbreaker: Vengeance got an Xbox Live release date on Wednesday but no price. Now, the game’s developer has followed up with one: $15 (1200 Microsoft points.) Not only is that well more than the iOS version of the game and its predecessor (99 cents each) but, as Pasta Padre points out, it’s more than what…
By Owen Good Published June 24, 2011 -
The Transformers: Dark of the Moon Video Game Made Me a Clumsy Autobot
It’s a good thing the Autobots, Decepticons, and the rest of their ilk are sentient robots. It would be an absolute nightmare to pilot them if they weren’t. That’s the thought that kept running through my head as I played through the first few hours of Transformers: Dark of the Moon‘s single player campaign. That’s…
By Joshua Rivera Published June 24, 2011 -
Realistic Gengar is the Pokémon of Your Nightmares
The dual-type Ghost/Poison Pokémon Gengar gets a super creepy redesign by artist Gavin Mackey. Just try going to sleep tonight… Related Rampages: Patrick Star | Raticate Gengar – Commission by Gavin Mackey / SoupAndButter Need your daily fill of geek eye candy? If so, head over to Justin Page’s Rampaged Reality and get your fix.…
By Michael McWhertor Published June 24, 2011 -
Star Wars Galaxies Is Dead, Long Live The Old Republic
Star Wars Galaxies, the original massively-multiplayer online role-playing game based on George Lucas’ universe, will go offline later this year after more than eight years of service, Sony Online Entertainment and LucasArts announced today. In a letter to Star Wars Galaxies players, the game’s developers call the closure of the MMO and its trading card…
By Michael McWhertor Published June 24, 2011 -
We’re Talking About Acts 1 and 2 of Shadows of the Damned Right Here
Ok everybody, it’s finally time. Lets talk about Shadows of the Damned. Today we’re going discuss acts One and Two (Sorry about the short notice on that.) Anyways, we’re all here now. I’m just going to throw out a few questions, which will hopefully serve as a jumping off point for you if you didn’t…
By Mike Epstein Published June 24, 2011 -
What Are You Playing This Weekend? (A Free Copy of Trenched, Maybe!)
Barring a surprise delivery of my copy of Shadows of the Damned—hurry up, Amazon!—I’ll be playing more Dungeon Siege III this weekend. Maybe I’ll do some Trenched multiplayer. Wanna join me? ‘Cause I might have a few codes… There are still a few multiplayer-leaning achievements I need to get in that game, so your enlistment…
By Michael McWhertor Published June 24, 2011 -
First Brink DLC Will Be Free (For Two Weeks)
The developers at Splash Damage and Bethesda have confirmed that the first DLC for Brink will be free, as promised. Well, free for two weeks. Titled “Agents of Change,” the add-on is set to release in early July. [Bethesda Blog]
By Drew Cohen Published June 24, 2011 -
Bodycount Mantra: Gun, Bullet, World
Codemasters has an enthusiastic write up about their upcoming shooter Bodycount over on the official Playstation Blog. Codemaster community manager Benjamin Bateman calls the shooter a “gun centerfold” and says that everything about the game is focused on the experience of “squeezing the trigger, hearing bullets tear through the air and watching them obliterate enemies…
By Brian Crecente Published June 24, 2011 -
Developers, That Game of Yours Was Great-and How You Made It Is, Too.
After beating a game, wouldn’t you like to see just how the developers brought the experience to you? And isn’t it a treat when you find that in some games you can? MtlAngelus thinks so-with one minor qualm Videogame developers: I love when you include behind-the-scenes or making-of videos with your games. I seriously do.…
By Joshua Rivera Published June 24, 2011 -
The Word “Otaku” Was Banned by NHK until 2008
In a piece on the Lolita Complex, punks, and otaku, game translator and author Matt Alt points out that the word “otaku” (“geek”) was a dirty word of sorts, banned by NHK until 2008. More in the link. [Neojaponisme]
By Brian Ashcraft Published June 24, 2011 -
Check Out this Sexy, Custom Resident Evil 3DS Case
This custom 3DS case came to Kotaku from Capcom along with an embargoed copy of Resident Evil: The Mercenaries 3D. While I’ve seen a few 3DS cases in stores, this is the first fitted case I’ve gotten my hands on and it’s pretty rad. In particular, I’m a fan of how subtle it is. There’s…
By Brian Crecente Published June 24, 2011