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There’s Not Much Reason to Live in NeverDead
In video games, death is anything but final. We’ve been playing games with some form of immortality or reincarnation for decades, whether that’s gamesaves, extra men, whatever. NeverDead enforces the concept in gameplay itself. No matter what grisly mishap befalls your hero, he will not die. The problem is NeverDead didn’t inspire a matching will…
By Owen Good -
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Take Assassin’s Creed, Mass Effect and Other Gaming Greats, add Jedi
Everyone loves Star Wars. If you don’t love Star Wars, you’re wrong. Some people love Star Wars so much, they want more things to be Star Wars. Forevergeek.com has taken 50 Star Wars Mashups from all over the internet and thoughtfully put them all in one place. Here are the video game tie-ins from their…
By Jen Schiller -
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Shigeru Miyamoto Wants to Unite Inverted and Un-Inverted Gamers
During the same Nintendo developer roundtable where we were given a Tanooki suit history lesson, Nintendo godfather Shigeru Miyamoto discussed the new control scheme for Star Fox 64: 3D, and how the they may have provided the solution for a long-standing source of stress for him. Miyamoto’s issue revolves around inverting the game’s Y-axis controls…
By Mike Epstein -
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