-
The Baconing‘s Trailer is a Release Date Preceded by 90 Seconds of Non Sequiturs
I’ve yet to play a Deathspank game. I want to at some point, I just haven’t gotten around to it yet But I’m not sure how this trailer for Deathspank’s third outing, The Baconing, makes me feel. Actually, I know exactly how it makes me feel, which is kind of uncomfortable and a tad hungry…
By Joshua Rivera Published August 19, 2011 -
The Adventures of Tintin Game Looks Pretty
Whether or not The Adventures of Tintin: The Game will turn out to be as good as we think it can be, rest assured that it does look very, very pretty. And pretty is a language everyone speaks, which I think is a reasonable conclusion to make after learning how to say “The Adventures of…
By Joshua Rivera Published August 19, 2011 -
These Three Fall PSN Games Just Got Release Dates (Guess Which One I Want to Play)
As excited as you can get for a game, all the trailers, screens and hype in the world don’t mean a thing unless you have a release date—a day you can look forward to actually playing said game. I don’t know if you were looking forward to any of these Fall titles published by Sony…
By Joshua Rivera Published August 19, 2011 -
Blades of Time Is the New Game From X-Blades Developer That Looks an Awful Lot Like X-Blades
This is Blades of Time. It’s a hack-and-slash game featuring a scantily clad woman named Ayumi and her giant gunblades. It’s being developed by Gaijin Entertainment. They developed X-Blades which, if you don’t remember, was also a hack-and-slash game. With a scantily clad woman. Named Ayumi. And gunblades. Contrary to conventional wisdom though, Blades of…
By Joshua Rivera Published August 18, 2011 -
New Metal Gear Solid HD Collection Screens Confirm That Yes, Even Menus Will Be Upscaled For Your Giant TV
The latest batch of screens showing off the nicely polished Metal Gear Solid HD Collection seem to have a puzzling fixation on the menus. I suppose it’s fitting, as I spent a lot of time in Snake Eater flipping through menus to play dress up, apply makeup, and consume reptiles. And yeah, that probably won’t…
By Joshua Rivera Published August 18, 2011 -
Limbs Are Optional in New NeverDead Screens
We here at Kotaku love the idea behind NeverDead—we’re not the type of folks who let something as petty as a severed head get in our way, and we don’t think you are either. If that’s the case, this game may be just the thing you’re looking for this year. Take a look at these…
By Joshua Rivera Published August 18, 2011 -
This Rousing Song is an Anthem For You, the Gamer
For their 200th podcast, IGN‘s Podcast Beyond! community put together this collaboratively made music video about those who save the world (virtually) again and again—you know, people like you. And me. And her The Noble Truth Behind Why We Play Video Games [via Topless Robot]
By Joshua Rivera Published August 17, 2011 -
The Guild Wars 2 Gamescom Trailer Makes You Wipe Away a Tear Before Laying Waste to Trolls
Amidst the bushels of chaos and action from upcoming games flying out of Germany this week, this idyllic new Guild Wars 2 trailer has you stop and contemplate it’s picturesque beauty. And then, of course, it unloads it’s own brand of chaos and action by the bushelful. I hope you have lots of empty bushels…
By Joshua Rivera Published August 17, 2011 -
Four New Bioshock Infinite Screens and a PAX Panel You Might Want To Catch
Just about any new Bioshock Infinite news is good Bioshock Infinite news. Today the fine ladies and gents over at Irrational Games released four new screens—two are different, provocative angles on what we’ve seen before, and two are new. But wait— there’s more! These screens also came with the news that Creative Director Ken Levine…
By Joshua Rivera Published August 17, 2011 -
Assassin’s Creed: Revelations’ Gamescom Trailer Reminds Us What It’s Like to Play as Altair Again
We’ve known for some time now that, among other things, Altair would be making his comeback as a playable character in this fall’s Assassin’s Creed: Revelations Now we get our first glimpse of what that looks like in this new, dubstep-infused Gamescom trailer. Oh, and pay close attention towards the end for a blink-and-you’ll-miss-it cameo…
By Joshua Rivera Published August 17, 2011 -
Talk Amongst Yourselves
Happy humpday. And Happy Talk Amongst Yourselves! Lots of great stuff coming out of Gamescom for you all to discuss with each other, just in case you don’t have any of your own gaming related exploits to share. Awful nice of those folks over in Germany, no? A round of applause for kyosen for today’s…
By Joshua Rivera Published August 17, 2011 -
Talk Amongst Yourselves
It’s time for Gamescom! Anything you looking forward to seeing/hearing/smelling? Discuss what you’re excited about, and if you don’t have anything to be excited about, well that’s okay. We can still just talk about video games in general. And give it up for TheBlackHole25 for knocking it out of the TAYpic park for his second…
By Joshua Rivera Published August 15, 2011 -
Get Wasted, Bomberman Style
Because today is Friday, and because while we know the entire Kotaku community enjoys video games, we also know a few of you might also enjoy consuming alcohol with friends—we thought it would be a good idea to share a way for you to combine those interests. It’s called Sake Bomberman. I really don’t think…
By Joshua Rivera Published August 12, 2011 -
It May Be a Good Idea to Keep Your Foes at a Distance in Fable: The Journey
You won’t be able to use a sword in Fable: The Journey. Or a gun. You may have been able to surmise this from the game’s E3 demo or from Brian Crecente’s impressions a couple months back. But, speaking to OXM, Peter Molyneux wants to make sure you know the reason behind the design decision.…
By Joshua Rivera Published August 12, 2011 -
This Team Fortress 2-Inspired Animated Short Absolutely Made My Week
You need to stop what you’re doing and watch this now. Why? Wait ’til you see what happens when the guy designed to look like the Scout from Team Fortress 2 is relentlessly pursued by another guy designed to look like the Heavy and gets cornered and has to resort to drastic measures and then…
By Joshua Rivera Published August 11, 2011 -
The UK’s Game Media Awards Announce its Finalists
On October 26th, Develop and MCV will announce the winners of the UK Game Media Awards at a swanky reception that will permit those lucky few to use the prefix “award-winning” in conjunction with their job titles/publications. Click through to see the nominees [http://www.develop-online.net/news/38428/GMA…]
By Joshua Rivera Published August 11, 2011 -
Wesley Snipes Tries His Hand at an iOS Game With Julius Styles: The International (and Yes, He’s Still in Jail)
Today’s the day Wesley Snipes can finally add “Game Developer” to the list of roles he can list on his business card, right between “Vampire Slayer” and “Tax Evader”. Sure, he doesn’t code or build levels, and yes, he’s currently incarcerated, but an interview over at IGN shows that he’s keeping plenty busy—and his new…
By Joshua Rivera Published August 11, 2011 -
Motorstorm: Apocalypse Gets A Huge Update, Move Support
Don’t you worry, Evolution Studios plans to keep the end of the world going on for as long as possible. A big, beefy update to Motorstorm: Apocalypse adds amongst other things, a new Mode Editor feature which will allow you to create your own game modes to play with others on and offline. Think of…
By Joshua Rivera Published August 11, 2011 -
Benny Brickster Makes a Pelican (the Halo Kind)
We’ve told you about LEGO auteur and Halo enthusiast Benny Brickster before. After some time, he’s back with his latest Halo-themed brickwork—a Pelican. Check out his flickr photostream to see what he’s been up to. Benny Brickster Strikes Again! This Time With A Halo Pelican[ Via Game Informer ]
By Joshua Rivera Published August 11, 2011 -
Talk Amongst Yourselves
You know that place, Talk Amongst Yourselves? Where you can freely talk about video games and no one pays attention to what I write here? I think it may be because I don’t talk about games myself. So I’ll start this time! I started replaying Final Fantasy VI yesterday (but on the SNES, so I…
By Joshua Rivera Published August 11, 2011