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Kotaku ‘Shop Contest: Gaming With Paula Deen
Did you see the creepy commercial for Paula Deen’s new mobile game? The game itself is nowhere near as entertaining. Clearly the controversial celebrity cook needs our help. Having come under fire for her liberal use of butter and other words featuring double consonants, Paula Deen’s video game is a chance for the fat-loving meal-maker…
By Mike Fahey Published March 15, 2015 -
SimCity Artist Now Making Sweet Cities: Skylines Buildings
Bryan Shannon used to be part of Maxis, where he worked as an artist helping make buildings for the last SimCity. Now, in his spare time, he’s crafting stuff for the game that followed in SimCity’s wake. One of the best things about Cities: Skylines, as I mentioned in my review, is the way that…
By Luke Plunkett Published March 15, 2015 -
A Smarter Approach To PC Gaming Piracy
There are two ways you can tackle piracy: the way that doesn’t work (threats, control and lockdowns) and the way that does (offering a superior service to piracy). Paradox, publishers of games like Crusader Kings II, Magicka and Cities: Skylines, are fans of the latter, and it’s refreshing to see that their approach appears to…
By Luke Plunkett Published March 15, 2015 -
“Why Am I Missing An Arm?” Is An Important Question To Answer
It’s even worse when you’re missing an arm, your family’s been slaughtered and your home torn apart. Find out what happens next in our live demo of Drinkbox Studios’ Severed. In the video below you’ll see our own Evan Narcisse, who managed to catch up with Guacamelee creators Drinkbox at PAX East last weekend to…
By Mike Fahey Published March 15, 2015 -
Today’s selection of articles from Kotaku‘s reader-run community: The Video Games That Made Me An Otaku • Multiplayer is More Fun When Your Friends Act Like Idiots Together • The Horrible Sounds of Lurking TAY Classic—TAY Open Forum—Beginner’s Guide To TAY Follow them here.
By András Neltz Published March 15, 2015 -
Kotaku ‘Shop Contest: Agents Of Nvidia Shield: Winners!
Last week’s ‘Shop Contest asked our readers to envision the future of the Nvidia Shield, a product that’s been three things in as many years. And while sciteach’s entry doesn’t quite depict that, it would make for a much more interestingpress conference. I’d call the win a technicality, but I’m not going to be the…
By Mike Fahey Published March 15, 2015 -
SpotPass Exploit Gives 3DS Owners Unlimited Special Guest Miis
While recovering from a corrupted SD card on his 3DS, YouTuber Anthony Schwader discovered a means to delete Nintendo-issued mii visitors and respawn them endlessly. It’s actually pretty simple. It works like this—use your special mii character, such as the Abraham Lincoln mii sent to promote Code Named S.T.E.A.M. in all the StreetPass mini-games you…
By Mike Fahey Published March 15, 2015 -
Looks Like There’s Going To Be A Final Fantasy Type-1
While Final Fantasy Type-0 HD isn’t due out in North America until Tuesday, a special ending cinematic teaser from the end of the game has hit YouTube, suggesting game director Hajime Tabata’s desire to make Final Fantasy Type-1 is being realized. While the ending cutscene, currently available on YouTube (via NeoGAF), does not specifically mention…
By Mike Fahey Published March 14, 2015 -
Talking Toasters, Pop Rocks And Other Fun Stuff Cut From Fallout 2
The sequel to Interplay’s legendary post-apocalyptic role-playing game was bigger and badder than the original Fallout, which translates into more space on the cutting room floor for discarded storylines, abandoned features, unrealized non-player characters and a fully-upgradeable, completely drive-able vehicle. VG Facts‘ Leftovers series returns to the Fallout series once more, plumbing its grimy depths…
By Mike Fahey Published March 14, 2015 -
Excerpts From an Erotic Shadow the Hedgehog/Borderlands Fan Ficton
Searching as I do from time to time through the video game crossover wonderland that is FanFiction.net, I happened to turn off the mature story filter for a split-second, during which I encountered the raunchiest, steamiest Shadow the Hedgehog-meets-Borderlands story I’ve ever read. It’s also the only one, but that’s not important right now. What…
By Mike Fahey Published March 14, 2015 -
Today’s selection of articles from Kotaku‘s reader-run community: Pokémon One a Day, Series 2: Slowking, Misdreavus, 50 Straight Illustrations! Unown + Announcement! • Naka-kon 2015: The First Day • Interview with Indiana Comic Con: Past Problems Acknowledged, Optimistic for Future in Indy TAY Classic—TAY Open Forum—Beginner’s Guide To TAY Follow them here.
By András Neltz Published March 14, 2015 -
The Official LEGO Kwik-E-Mart Is Also Cursed
Following up on last year’s spectacular Simpsons house set, LEGO returns to Springfield with one of the fictional town’s most iconic retail establishments. Your own miniature Kwik-E-Mart franchise can be yours in May for $200. That’s a lot of dough—$50 less than the $250 house set—but you get a lot for the money. For starters,…
By Mike Fahey Published March 14, 2015 -
Natural Selection Has Been Very Kind To Slugcat. Now You Need to Help.
Look, I don’t really know what kind of organism the main character of Rain World is. Who knows what bizarre experiments or breeding rituals brought him into being. Nevertheless, he/she/it is alive when nearly everything else is dead. So, y’know, points to him. Make sure he keeps living, won’t you? Rain World‘s a game where…
By Evan Narcisse Published March 14, 2015 -
The Shape That’s Everywhere In Mass Effect
There’s no getting around it: a lot of modern, graphically intense games look kinda same-y. At a glance, it can be hard to tell the difference. But show me a shot of the Mass Effect series and I’ll instantly be like, “Yeah, that’s Mass Effect.” Why? A single shape that’s everywhere Control500 spoke to series…
By Nathan Grayson Published March 13, 2015 -
The GDC I Saw After One of Gaming’s Roughest Years
It’s Monday, March 2nd, the first day of the Game Developers Conference in San Francisco, and I can’t help but notice a common refrain: “I’m already tired.” By most accounts, it hasn’t been a terribly brutal day, especially not by convention standards. But the developers, acquaintances, and friends I encounter seem worn down, deflated. Maybe…
By Nathan Grayson Published March 13, 2015 -
Paula Deen’s New Game Commercial Is Totally Batshit
“Are you ready to have some fun? ” asks Paula Deen, as the rest of the world slowly backs away. Paula Deen now has a video game, and it’s called Paula Deen’s Recipe Quest. It’s a match-3 game because, of course, it’s a match-3 game. She has also produced a “commercial” for it: There are…
By Patrick Klepek Published March 13, 2015 -
The Disturbing Puzzle Game That Nobody Can Solve
On July 10th, 2014, a small, mysterious game called “Do Not Believe His Lies” was uploaded to the iOS app store. Since then, over 40,000 people have downloaded the app. Nobody has beaten it. Hell, nobody quite knows what it is, either. I downloaded the game last night, after watching a trailer where fans of…
By Patricia Hernandez Published March 13, 2015 -
Worth Reading: The Tragedy And Ecstasy In The Binding Of Isaac
Sometimes, the most tragic stories are lurking just beneath the surface. This week in Worth Reading, a dive into what’s really happening in The Binding of Isaac, how Fire Emblem lets players tune the difficulty to their choosing, and much more. Let’s start the weekend! Hey, You Should Read These “Beards optional: Embedded difficulty decisions…
By Patrick Klepek Published March 13, 2015 -
Look Out, Robot! Everything on This Planet Is Trying to Kill You!
Remember the terrible deaths that sad little boy suffered every time you screwed up in Limbo? Would you care if it was a robot dying in lots of painful ways instead? Take a look at the brightly colored Planet of the Eyes and see if you feel any empathy for a walking computer. The Cococucumber…
By Evan Narcisse Published March 13, 2015