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The First Five Unpredictable Minutes Of Oblitus
In which I spend five minutes with absolutely no idea what’s going on. Well, four minutes. Then I die. Oblitus, developed by Connor Ullmann and published by Adult Swim Games late last month, is a procedurally-generated 2D side-scrolling roguelike. That means that every time you play it, the landscape changes, your goals shift about; basically…
By Mike Fahey -
Today’s selection of articles from Kotaku‘s reader-run community: Chronicles of the Going Home Club: The Ani-TAY Review • Barakamon Vol 1. – Manga Review • Episode Duscae: Frightening Future or Diamond in the Rough? • Indie HYPE: Ice-Bound: A Novel of Reconfiguration • Final Fantasy Type-0’s Class Zero… Ranked TAY Classic—TAY Open Forum—Beginner’s Guide To…
By András Neltz -
The New Transformers Is Off To A Shaky Start, And That’s Just Prime
An untested leader, a gung-ho cadet, a rebellious youth and a hulking brute stranded on Earth with a hundred or so of the galaxy’s toughest Decepticons. I haven’t been this excited about a new Transformers animated series since Beast Wars. The first two episodes of Transformers: Robots in Disguise debuted on Cartoon Network in the…
By Mike Fahey -
iZombie’s Video Game Cameo Is Almost Perfect
Don’t looks so sad, zombie girl. You may be undead, but at least your production staff have a pretty good grasp on proper video game product placement. The pilot for CW’s comic book-based zombie procedural aired earlier this week, and like our friends over at io9, I was completely charmed. It might not have the…
By Mike Fahey -
If Bomberman Were Alive Today He’d Want To Be In Burnstar
Plagued by the noxious emissions from Evil Inc.’s industrial complex, the citizens of Burnstar‘s Fairway Island have only one course of action: blow it all to hell. It’s so very Bomberman of them. It’s been five years since we’ve seen a new Bomberman title on PC or console, and it hasn’t really felt like license-holder…
By Mike Fahey -
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