When the Vive and the Oculus Rift came out in the spring of 2016, they did something incredible: they made VR actually worth caring about. Previously, the closest thing people had come to virtual reality were weird sci-fi movies or half-baked products like the Virtual Boy. Yet even now, nearly two years later to the…
Valve is back in the news again for a presentation it recently gave about its new Dota-inspired card game Artifact and its plans for the future. In addition to explaining how the new game will work, CEO Gabe Newell said the company is definitely still making games, adding to a litany of past statements about what…
This is called the “V1" and claims to be a fully-automatic VR self-pleasuring device. The V1 is “hands-free.” Of course, it is.
Virtual reality has gone dark for Oculus Rift users across the globe today, as what seems to be an expired security certificate in the Oculus Runtime service has temporarily rendered their headsets inoperable. Where were you the day the Oculus Rifts died?
I have often wondered what the future of VR socialization is. Is it a tool for single-player gratification and fantasy, or for multiplayer friendship-building? Maybe it’s too soon to answer that question, but last week, I played VR Kanojo, and it gave me a good idea of what’s happening in VR now.
As a kid I spent a lot of time at the local pet shop in front of the small animal cages. Hamsters and mice went about their business, ignoring my looming presence, but occasionally a pair of tiny feet would press against the glass, beady black eyes peering my way. PlayStation VR adventure Moss feels like that.
Facebook announced the removal of the Bullet Train demo from its virtual reality experience booth at CPAC (Conservative Political Action Conference) after public outcry in light of the recent mass shooting at a school in Parkland, Florida.
Somedays you’re driving around Los Angeles and suddenly find yourself on the Shattered Plains of Roshar, using stormlight to fight off Parshendi warriors.
Hey there, space cats! Space Channel 5 VR is getting a download release this year in Japan. It will be based on the demo and is headed to the Vive. Pricing is TBA and no word about an international release.
The virtual world VR Chat bursted into mainstream consciousness with a steady stream of viral memes, but a few days ago, denizens of VR Chat grappled with something much realer than swarms of Knuckles avatars: A player who appeared to suffer a seizure in VR.
Hatsune Miku is coming to Steam VR in early 2018. Hatsune Miku VR from Degica Games is a new virtual reality rhythm game featuring eight songs from the digital diva’s most popular composers, with additional track releases planned post-launch. I might play it. Maybe. I guess.
Black Friday’s most popular PlayStation VR bundle is finally back in stock on Monoprice for $370. That’s about $20 more than we saw on Black Friday, but by any other measure, it’s a great deal. You get the headset, the camera, two Move controllers, and a copy of Skyrim. Just remember that if you take an arrow to the…
With an interesting deep space setting, a clever zero-gravity movement system and plenty of hands-on interaction, Ready At Dawn’s Oculus exclusive Lone Echo ticks all the technical boxes required to be an excellent virtual reality game. But its greatest feat is making me believe a woman could ever love an unfeeling…
When the Oculus Rift and HTC Vive came out in 2016, we entered a new era of virtual reality. No longer would people think of half-assed fever dreams like Lawnmower Man, or ambitious but profound failures like Nintendo’s Virtual Boy anytime VR gets mentioned. Even so, modern VR still hasn’t caught on. It’s awkward,…
Back in the 90s, companies tried making virtual reality a thing, most notably Nintendo, whose Virtual Boy was so distasteful that it caused people to abandon the entire category for the next 20 years. But then in 2016, headsets from Oculus and HTC/Vive showed that the VR experiences people had been writing about in…
Today on the last Highlight Reel of 2017 we have VR shenanigans, Zelda shrine solutions, Battlegrounds replays, and much more!
Virtual reality just lost another big exclusive. Ubisoft’s cross-platform starship simulator Star Trek Bridge Crew, one of my favorite games of the year, has been patched to be playable without VR. That’s great news for Star Trek fans without virtual reality headsets, not-so-great news for VR in general.
With on-screen hands used for everything from drawing weapons to flipping the siren on a patrol car, L.A. Noire: VR Case Files nails one of the main features I look for in a virtual reality port. But it also has this hat.
It’s easy to lose yourself for hours in the regular console or PC version of Fallout 4. One would imagine it’s even easier when completely surrounded by the sights and sounds of the Bostonian wastes in the Vive-exclusive Fallout 4 VR, but when you’re just a pair of objects floating in space, it’s not quite the same.