Minecraft has been big business for Mojang and Microsoft, but they’re not the only ones making money off a game that’s almost ten years old. There are others who have grown up with the game, learned its strengths and weaknesses and now found opportunities to make a living doing what they love.
It’s that time of year again, when the Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) announce a range of pieces for their Into the Pixel exhibition, a collection of some of the best concept and promotional art in video games.
Not yet, anyway. It’s a very good fit.
Artist Ray Tatsumi has done an exhaustive in-depth study of Japanese maid outfits, tracing their origins from the UK and the USA.
*Checks calendar* oh boy it’s that time of year already, when artists from around the world dream up fake Nintendo games then print them out on cartridges for us to look at them and think, oh hell yeah, why wasn’t there a No Man’s Sky for the Famicom?
Reader Arkadiusz Matyszewski made this Path of Exile statue and wanted to share. Apple for scale. Amazing work my man.
We see a lot of remastered games, but this is something different: Nico Vliek has done some hard work and remastered into big HD resolution 300 old Super Nintendo game logos.
I’ve drawn plenty of video game characters in my day, some real, some imagined, but none of them ever got transformed into the real thing by a professional artist like this kid’s did.
In Japan, there is a Twitter hashtag that creative types are using in hopes of getting more exposure for the amazing things they’ve made.
Credited with having some of the best box art of all time, Secret of Mana deserves a remake directly inspired by its original packaging.
Octovon, a group of Minecraft players so good at building maps that they’re available for commissions, are responsible for this absolute work of art.
The Witcher 3, Battlefield 1 and Fallout 4 are video games that take place in enormous 3D spaces. But let’s imagine, for a second, they (and loads of other big modern games) were actually quaint little 2D (or 2.5D) platformers instead.
At the beginning of the month a modder from Finland updated a program that lets players of the 2015 game The Division take jaw-dropping screenshots. On Tuesday of this week, just over a week later, he was informed by the game’s publisher that he’s been banned from the game forever.
Since its first DLC, The Legend of Zelda: Breath of the Wild has given players the option to look back at all the places they’ve traveled by showing their path in green, known in the game as the “Hero’s Path.” While the feature has always been neat, it looks even more unique and intimate when turned into a real-life…
They just don’t make covers like they used to. Video games of the 80s and 90s were usually accompanied by hand-drawn and detail-rich box art and if it was a title published by Ocean or Imagine, chances are the artist was Robert Wakelin. Sadly, Wakelin passed away earlier this month, but a part of him will continue to…
Monami Ohno is a Japanese cardboard artist. Kotaku has previously featured her work, and since then, she’s continued to churn out amazing creations.
Screenshot artist Andy Cull, whose work we featured last month on Kotaku, is part of a group called Infinite Lives. In this post, you’ll find some “screenshots” from their efforts that represent “the best in video game portraiture”, using a game as the foundation to express photographic art through.