The Art Of Fall Guys

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Our big “Art Of” features on Fine Art aren’t always about lavish productions like Assassin’s Creed. Sometimes they cover smaller games, like Hades, and sometimes they cover games you may not even expect to see behind the scenes of, like...Fall Guys.

I’ve been super interested in the process and design work that went into the beans and their slapstick world, though, and Mediatonic principal artist Daniel Hoang was kind enough to share some of that with us.

Below, then, you’ll find a ton of pieces from the game’s production, from across Mediatonic’s team. We’re talking initial playdough sculpts that looks like very sad carrots, right through to finished 3D models.

You’ll find links to each artist’s work embedded in their name below.


DANIEL HOANG

Illustration for article titled The Art Of iFall Guys/i
Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic

J. DANIEL GIL MUNOZ

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Image: Mediatonic
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Image: Mediatonic

ANTOINE DEKERLE

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Image: Mediatonic
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Image: Mediatonic

SOFIA GARIAZZO

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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic

ASH KERINS

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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic
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Image: Mediatonic

MORE “ART OF” FEATURES:

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

Lots of personality in these. Especially love the flamingo hex-a-gone drawing. That would play well if they ever did something like a Splatfest and go for a nighttime party vibe.