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Culture
A Heist Game Where You Steal Pieces Of 15,000 Player-Made Levels
The Steam Workshop for Garry’s Mod—the monolithic physics sandbox that emerged from Half-Life 2—contains 15,974 maps made for all sorts of different game types and purposes. Jazztronauts is its own separate heist game, but it takes place on those maps. Yes, that means it already has nearly 16,000 levels. Jazztronauts is an upcoming free mod…
By Nathan Grayson Published May 21, 2018 -
CultureWhat We Liked (And Loved) About The Leftovers
Last week I was on vacation, which was a great time to catch up on some TV. Kotaku’s editor-in-chief Stephen recommended The Leftovers to me, an HBO show that finished a three season run last summer. I didn’t expect to like the show as much as I did, and now all I want to do…
Riley MacLeod & Jason Schreier Published May 21, 2018 -
Culture
The Week In Games: Mega Man And Other Androids
There’s a wide variety of games out this week, from art puzzler Gorogoa to a set of Mega Man collections to the much-anticipated Dark Souls Remastered This week continues the trend of taking old games and putting them on contemporary platforms. Dark Souls Remastered, the Mega Man Legacy collections, and even an enhanced Space Hulk…
By Cameron Kunzelman Published May 21, 2018 -
CultureCosplay
Some Very 2018 Cosplay
I love this so much. That’s itsvictra with the memeplay, but know that this is not his first attempt at cosplay that is both terrible and incredible at once. Here’s Exodia from Yu-Gi-Oh: And maybe my favourite Smash cosplay of all time:
By Luke Plunkett Published May 20, 2018 -
CultureShop Contest
‘Shop Contest: Kingdom Hearts Expanded Universe
We finally have some real information about Kingdom Hearts III, so let’s take this opportunity to show Square Enix, Disney, and everyone else what we really want to see in the third entry of this transmedia franchise. Kingdom Hearts is about jumping into weird worlds with some Final Fantasy-ish characters and just going hog wild…
By Cameron Kunzelman Published May 20, 2018 -
CultureSplitscreen
What It Was Like To Play D&D For The First Time
I recently played Dungeons & Dragons for the first time ever, and it sure was fun. We talk about that and much more on this week’s Kotaku Splitscreen First, Kirk and I talk about cults and audio tricks (clearly it’s Laurel), then get into the news of the week on Boss Key shutting down, a…
By Jason Schreier Published May 20, 2018 -
Culture
Sunday Comics: Don’t Touch That Dial
Hello! It’s time for Kotaku’s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published May 14. Read more of Awkward Zombie Corpse Run by Alex Di Stasi. Published May 17. Read more of Corpse Run Double XP by…
By Cameron Kunzelman Published May 20, 2018 -
CultureShop Contest
‘Shop Contest: Put It On The Switch, Winners!
The wide world of Switch ports got me excited for new things on the platform, so I asked our excellent community image editors to come up with even better ports. I now need all of these to exist. The Switch is the console with infinite possibilities. Those two little controllers and their big screen friend…
By Cameron Kunzelman Published May 19, 2018 -
Culture
This Week In The Business: Fewer, Bigger, Better, Later
QUOTE | “What we see now is we can launch games whenever we are ready and whenever we want, just because there’s a good appetite for new products on the market thanks to the fact that there are less big games coming to the industry. That gives us the possibility to choose when to launch,…
Brendan Sinclair Published May 19, 2018 -
Culture
What Are You Playing This Weekend?
The weekend is for trying to figure out what to do with the kale I bought to make kale smoothies with before learning that kale smoothies are disgusting. Also, video games. I’ve had a looong week, and the only cure for it is some good old Witcher 3. There are still some question marks left…
By Riley MacLeod Published May 18, 2018 -
CultureKotaku Game Diary
I Love Complaining About Destiny 2 While Playing Destiny 2
I love the feeling of getting back into Destiny. No matter how long I’m away, picking it back up again is like slipping my hand into a well-worn baseball glove. After hundreds of hours exploring planets and killing everything in sight, things like the light double-click of the jump button to glide while sprinting as…
By Ethan Gach Published May 18, 2018 -
Culture
Hungry For Tauntaun
Greg Danton is a concept artist who has done work for companies like Microsoft and Relic. You can see more of Greg’s stuff at his ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of video game…
By Luke Plunkett Published May 17, 2018 -
CultureWhen You Play Too Much Fortnite With Your Friend
Today on Highlight Reel we have Fortnite synchronicity, Far Cry 5 crashes, legendary punches and much more. Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on…
By Chris Person Published May 17, 2018 -
Culture
Nothing Is Mightier Than The Sword
Eddie Mendoza is a concept artist at Apple who draws some very cool robots. You can see more of Eddie’s work at his personal site and ArtStation page To see the images in their native resolution, click on the “expand” button in the top-left corner. Fine Art is a celebration of the work of video…
By Luke Plunkett Published May 16, 2018 -
Culture
Frostpunk, As Told By Steam Reviews
In city builder Frostpunk, every decision is agony. Steam reviewers are feeling the burn. Frostpunk is bleak as hell. You play as the ruler of the last city on an iced-over earth. Your greatest enemy is the cold. No matter how well you play, resources rarely last long. People—with names and faces, unlike in other…
By Nathan Grayson Published May 16, 2018 -
Culture
All Video Games Should Let Me Pet The Animals
The first time I clicked on a dog in Pillars of Eternity II, I was delighted. He went right into my inventory. Then I equipped him to my character, and he followed me around, wagging his tail and boosting my stats. What a good boy! So I clicked him again to give him the pets…
By Nathan Grayson Published May 16, 2018