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CultureE3At E3, SoulCalibur‘s Objectified Women Felt Like A Relic Of The Past
In SoulCalibur 6, Ivy Valentine will be as she always was: wrapped in stringy cloth, balloon-breasted, mostly naked. She wields a snake sword that extends into a whip, a dominatrix’s weapon that’s helped land her in innumerable knock-off porn videos and pin-up images. As one the Soul series’ most recognizable fighters, Ivy has always looked…
By Cecilia D'Anastasio Published June 18, 2018 -
CultureSplitscreen
The Director Of Deus Ex And Epic Mickey Has Plenty More Wild Video Game Ideas
After his time producing and directing immersive simulators like System Shock and Deus Ex, legendary designer Warren Spector made waves when he announced Epic Mickey, a game about a certain famous mouse. What other ideas does Spector have rattling around his brain? On Kotaku Splitscreen, we discuss. Last week at E3 in Los Angeles, I sat…
By Jason Schreier Published June 18, 2018 -
CultureE3All The Games Ethan Played At E3 2018
I managed to survive E3 2018, my first one in fact, and I can even remember most of the games I saw and played. There’s too many to name them all, but below are the most notable ones I got a chance to check out. I’ve written about some of them already on Kotaku, but…
By Ethan Gach Published June 18, 2018 -
CultureE3Ghost Of Tsushima‘s Director On The Risks Of Making Something New
In an room in need of air conditioning in the Los Angeles Convention Center last week, game developer Nate Fox held out his left hand, palm down, paused and then slapped the top of it with his right. “Do you know—[slap]—that?” he asked. He wasn’t sure the name of the playground game he was referencing,…
By Stephen Totilo Published June 18, 2018 -
CultureSplitscreen
Why Cyberpunk 2077 Is Taking So Long
Developer CD Projekt Red first teased Cyberpunk 2077 five years ago, but we hadn’t heard another word about the game until this past E3. Why’d it take so long? One of the studio’s top executives joins Kotaku Splitscreento explain. Marcin Iwiński, co-founder and co-CEO of CD Projekt Red, sat down with me in Los Angeles…
By Jason Schreier Published June 18, 2018 -
Culture
The Week In Games: Grab That Racket
Mario Tennis Aces week is upon us. Like many, I want to see my favorite Mushroom Kingdom friends absolutely annihilate a world tour of tennis players. But it’s not the only great thing coming out. The time after E3 is always strange, and this year is no different. We’re getting some interesting releases like The…
By Cameron Kunzelman Published June 18, 2018 -
Culture
Taxi!
I don’t get the chance to feature much low poly or pixel art work here on Fine Art, so let’s take care of both of those things in one feature. This is the work of Brendan Sullivan, an artist and animator from Sydney. You can see more of Brendan’s stuff at his Facebookand ArtStationpages. To…
By Luke Plunkett Published June 17, 2018 -
CultureGex Makes For A Weird Speedrun
While we were all screaming about E3, a speedrunner by the name of Mysticore was setting the world record for completing Gex: Enter The Gecko for the Playstation in 48:51. Golly, that game is weird. I’ve always had a fascination with Gex. Despite only ever playing the Game Boy Color version of Enter The Gecko,…
By Cameron Kunzelman Published June 17, 2018 -
CultureShop Contest
‘Shop Contest: Even More Smash Bros.
The new Smash Bros. game has a lot of characters, but it doesn’t have every character ever created, so our ‘Shop Contest this week is all about cramming more weird stuff into this game. Look, I’ve never been a Smash fan. I think I must be missing something crucial that gets people hollerin’ about Peach…
By Cameron Kunzelman Published June 17, 2018 -
CultureE3
How Rare Hopes To Keep Up With Demand For New Sea Of Thieves Stuff
At Microsoft’s E3 press conference on Sunday, Sea of Thieves studio Rare showed off some of the latest DLC coming to its piratey Xbox One/PC game. Later at the show, we talked with the game’s executive producer about how the studio plans to keep that pace up over the months to come. As part of…
By Kirk Hamilton Published June 17, 2018 -
Culture
Sunday Comics: Big Circle
Hello! It’s time for Kotaku’s Sunday Comics, your weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon. Awkward Zombie by Katie Tiedrich. Published June 11. Read more of Awkward Zombie Corpse Run by Alex Di Stasi. Published June 14. Read more of Corpse Run Double XP by…
By Cameron Kunzelman Published June 17, 2018 -
CultureShop Contest
‘Shop Contest: Your E3 Hopes And Dreams, Winners!
E3 was this week, and we saw many different things appear onstage. Last week I asked you to create some images of the things that you wanted to see at the show, and golly did you deliver. The Electronic Entertainment Expo is the place where we learn about new games, get excited about upcoming ones,…
By Cameron Kunzelman Published June 16, 2018 -
Culture
This Week In The Business: Fortnite Has E3’s Number
STAT | 125 million – Total number of Fortnite players since the game’s original launch less than a year ago. STAT | 2 million – The number of Switch users who downloaded Fortnite in its first 24 hours of availability. STAT | 0 – The number of Fortnite accounts that had been attached to PlayStation…
Brendan Sinclair Published June 16, 2018 -
CultureE3
The Surge 2 Doubles Down On Limb Severing
I’ve never been a Dark Souls fanatic, but I appreciate the vibrant new mini-genre of Souls-likes it’s helped inspire. The Surge is one of those, and from what I saw at E3 2018, The Surge 2 looks like it’ll be a big improvement with some new ideas of its own. The Surge’s developer, Deck 13,…
By Ethan Gach Published June 15, 2018 -
CultureSplitscreen
We’ve been running special E3 episodes of Kotaku Splitscreen all week. Some have gotten their own Kotaku articles, and some haven’t yet. You can listen to them all on Apple Podcasts, Google Play, or directly on our feed. We’ll be back to regular programming next week. Thanks for listening!
By Kirk Hamilton Published June 15, 2018