Video games change a lot between announcement and release, but most of that happens under the hood. What the game looks like is usually set in stone. But that’s not true of every video game, and it certainly wasn’t true for Borderlands and Team Fortress 2, games that looked very different by the time they shipped.
Handsome Jack, are you real? *reaches out, touches screen* I’m still not entirely sure.
Tales from the Borderlands’ finale was one hell of a ride. With a veritable bouquet of guns to your head, what choices did you make?
Telltale’s announced the season finale for Tales From The Borderlands will be released on October 20, starting with PC, Mac, PS4, and PS3. It hits October 21 on Xbox One and Xbox 360, October 22 on iOS and Android. Additionally, the first episode is now free for console and mobile players.
Borderlands has joined the growing list of Xbox 360 games compatible with Xbox One, Microsoft announced today. It’s already available for Xbox One preview members, while everyone else joins the party in November.
I’ve seen a handful of video-game-themed marriage proposals in my day, but this one takes the cake.
Yesterday I talked about a very heavy moment in the latest Tales from the Borderlands episode. Today, I bring you a polka-dotted clown hanky to dry your tears.
Wow, I can’t say I was expecting that. Even if you’re just a fan of Borderlands—not Tales from the Borderlands, specifically—this is a big one.
Tales from the Borderlands episode three is out, and it’s good. Really good.
Simon Liu built this impressive LEGO Claptrap, which stands 2.5-feet tall. That’s pretty much 1:1 scale for the little guy!
You can play Borderlands 2 and its associated DLC and Borderlands: The Pre-Sequel and its DLC today, just like you could yesterday. But this time, it’s all packaged together for the new-gen consoles in a definitive collection with some new features, like four-player splitscreen.
I liked the first Borderlands because its protagonists didn't really have much to say. I used to think that silent protagonists made for better video game stories. Then I wrote my own Borderlands game, listened to a lot of player feedback, and changed my mind.
Searching as I do from time to time through the video game crossover wonderland that is FanFiction.net, I happened to turn off the mature story filter for a split-second, during which I encountered the raunchiest, steamiest Shadow the Hedgehog-meets-Borderlands story I've ever read.
Before I joined Gearbox Software, I worked at Destructoid as a features editor. I worked there from 2006 to 2010 and specialized in highlighting indie games and spewing vitriol at big-budget games I didn't like. It turns out there were a shitload of things I didn't know about games development.
Just announced today, Borderlands: The Handsome Collection will come with many fine things, graphically improved versions of Borderlands 2 and last year's The Pre-Sequel among them. But, if you don't mind missing out on a few bill payments, you can get a talking, remote-controlled Claptrap in a collector's edition.
I've seen plenty of folks cosplay as Mad Moxxi, but none have pulled it off quite like Mono Abel has in this shoot.
One of my favourite designers on the planet, Machine56, has another piece of Borderlands-inspired gear up for sale on his store. It's pretty great.
Earlier this morning, China time, the fine folks at Shanda Games dropped a bombshell. They're bringing Borderlands to China. That's right, they've announced Borderlands Online, a made for China action RPG/online shooter.
I'll admit, I went into Tales from the Borderlands with pretty low expectations. Don't get me wrong: I like a lot of things about the zany world in which Gearbox's Borderlands shooter series takes place, but it's good for... shooting. Tales is an all-story adventure game. Yikes, right?