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    Capcom Responds to Tinytext With Stupid Advice

    People with SDTV had a nasty surprise when venturing into Dead Rising for the first time: the game was apparently tested only on HDTV. Which gave rise to the minor problem of the mission text being totally unreadable to those without fancypants televisions.

    Capcom's adjustment recommendations for the small text issue that only adheres to Superman-like eye sight or folks with HDTV's in Dead Rising reminds me of what my landlord said to us recently. When I told him that we have no hot water, he replied: "...make sure the cold water tap is completely off..."

    [...] Capcom stated that "...Unfortunately Dead Rising was optimized for High Definition TV's. Due to this, the font in the game might be difficult to read on standard definition TV's". So here are Capcom's suggestions:


    1.) Adjust the settings on your TV or monitor
    2.) Try using component cables instead of standard composite
    3.) Setting the TV to widescreen ratio (even though you may not have a widescreen TV) may help in some cases

    4.) Make wife/mother/neighbor kid/Florian sit ten inches from the screen and read the text aloud in a pleasing voice that carries over the sound of chewed flesh. If their blessed heads wander between you and the screen, throw your controller at it.

    Binoculars Not Included [Aeropause]


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