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Next Hitman Game Due “Late 2010”, Movie Sequel Will Tie In [UPDATE]
The sequel to the Hitman movie, which is still in its early stages, won’t be just a sequel to a pretty crummy movie. It’ll also be a marketing tie-in for the next Hitman game, which is due out next year. Variety reports that the movie, which we told you about yesterday, would “contain story elements…
By Luke Plunkett Published June 26, 2009 - Uncategorized
Left 4 Dead Premium Theme Infecting New Official Xbox Mag
I’m kicking myself for not having subscribed to the Official Xbox Magazine, as subscribers are due to get a free Left 4 Dead premium theme to zombify their Xbox 360s. Wait, do I subscribe to OXM? I can never remember. This nice little bonus for those of us who have turned their Xbox 360s into…
By Michael McWhertor Published June 26, 2009 - Uncategorized
Tales of Monkey Island Chapter 1 Preview: Guybrush Sails Again
Telltale Games aims to bring the comedy, adventure and swashbuckling of the classic Monkey Island games to a whole new audience – and to that end, they just drop you right into the action with Launch of the Screaming Narwhal. For fans of the original PC adventure games, the setting, situation and characters will be…
By AJ Glasser Published June 26, 2009 - Uncategorized
Warner Bros. Wins Bid For Midway For A Very Simple Reason
Looks like the new home of Mortal Kombat, Joust, Spy Hunter and other well-known Midway properties will be Warner Bros. after all. The media conglomerate looks to have won bidding rights to the publisher and developer by default. According to the LA Times‘ report on the matter, Warner’s $33 million bid for the better portion…
By Michael McWhertor Published June 26, 2009 - Uncategorized
The Man
To: Ash From: Crecente Re: Now This Is Service Today the family and I headed to Carlsbad, New Mexico to check out their spectacular caverns. As usual, I wrote while Trish drove. About half way there we came across a border patrol check point station. When we stopped to talk to the INS agents we…
By Brian Crecente Published June 26, 2009 - Uncategorized
It’s Officially Game Over, Man For Aliens RPG
The rumors were true. Sega’s Aliens role-playing game, previously in development at Obsidian Entertainment, is as dead as games can get. The title’s developer and publisher both confirmed today that development on Aliens RPG has ceased. A posting on the Obsidian forums from a forum administrator, picked up by Giant Bomb, attempts to clear the…
By Michael McWhertor Published June 26, 2009 - Uncategorized
Notebook Dump: Layton, Samurai Showdown, RE5 3D
There comes a time in the week when to reflect on what got into my reporter’s notebook but didn’t turn into Kotaku blog posts. Shall we? New Professor Layton: I played Professor Layton and the Diabolical Box on Monday evening during those Nintendo demos I couldn’t stop writing about in the middle of the week.…
By Stephen Totilo Published June 26, 2009 - Uncategorized
Madballs in Babo Invasion Preview: A Game With Balls
The old tagline for the Madballs collectible toys of the 1980s was “Obnoxious And Gross!” which should tell you a lot about both the 80s and what to expect from squishy balls with disgusting faces. However, apart from starring revolting balls, Babo Invasion isn’t really affiliated with the toy line, the subsequent cartoon or the…
By AJ Glasser Published June 26, 2009 - Uncategorized
Playing As Insurgents: Volition Reflects On Red Faction Guerilla
There are rebellions that were and weren’t intended to be part of Red Faction Guerilla, Volition and THQ’s well-reviewed destroy-everything open-world game. Kotaku talked to the game’s designers about the possibilities and politics of what they made. “I like an open world where it feels like stuff is going on around you,” James Hague, Red…
By Stephen Totilo Published June 26, 2009 - Uncategorized
Bethesda’s Big Move
When Oblivion and Doom meet, the Fallout is bound to yield surprises; and perhaps offer some insight into the future of the video game industry. Earlier this week the company behind post-apocalyptic video game hit Fallout 3 bought the developers of famed shooter Doom putting two of the most respected talent pools in the industry,…
By Brian Crecente Published June 26, 2009 - Uncategorized
Ninja Gaiden Sigma 2 Has Really Big Guns
Ninja Gaiden publisher Tecmo and Dynasty Warriors factory Koei were officially merged in April. But today, the two Japanese powerhouses spawned a European subsidiary. So we though we’d celebrate the good news with screen shots of Ninja Gaiden Sigma 2. Specifically, we wanted to upload these screens of Rachel, ones that we didn’t get around…
By Michael McWhertor Published June 26, 2009 - Uncategorized
The King Of Fighters XII – Triumph Of Combat
Giddy after the triumph of winning three Best of E3 awards for Best Fighting Game for The King of Fighters XII , Ignition Entertainment rushes out this latest trailer without removing the opening slate. Sure, we could have edited the slate ourselves, but then how would we preserve the excitement? Simply telling you about it?…
By Mike Fahey Published June 26, 2009 - Uncategorized
THQ Has Natal Dev Kits But No Sony Wand Dev Kits
Sony Computer Entertainment and Microsoft both showed off new motion control at E3 2009 and both appear to have designs on launching those offerings in 2010. And some third party publishers already have Project Natal dev kits. THQ’s Brian Farrell tells G4’s The Feed that his company already has Natal development tools. They’ve had them…
By Michael McWhertor Published June 26, 2009 - Uncategorized
New Section 8 Screens Drop In
TimeGate Studios dropped us some new screenshots for their Xbox 360 and PC shooter Section 8, showing off….the graphics for Section 8, of course. Luckily their aim was off a bit, as even a screenshot is instantly fatal when dropped from 15,000 feet in the air. Dropping from on high onto the enemy is probably…
By Mike Fahey Published June 26, 2009 - Reviews
Art Style Boxlife Micro-Review: Smart Misery
It’s a 2009 phenomenon: some of the smartest and most artistically adventurous games released on any of the big platforms come from Nintendo’s Art Style line. Enter Boxlife, the first good game about boring factory work. (Sorry, Shenmue!) What makes you laugh as a gamer? A joke? A line of dialogue or a sight gag?…
By Stephen Totilo Published June 26, 2009 - Uncategorized
Report: PlayStation 3, Xbox 360 Prices Slashed In Fall
Anyone not expecting a price cut on the PlayStation 3 this year? How about the Xbox 360? Well, if Ars Technica’s “Mole” is right—and it has been before—both consoles will be cheaper by the fall. A relatively easy prediction, yes, but Ars’ source lays out how it might go down, with the PS3 80GB model…
By Michael McWhertor Published June 26, 2009 - Uncategorized
inFamous Home Space Coming Soon
Snuck in at the very bottom of a post on important inFamous facts and figures, Sony has announced that Sucker Punch‘s free-roaming superhero game would soon be getting its own home in PlayStation Home. The announcement is hidden at the bottom of an otherwise unspectacular post regarding some fun facts and figures that Game Informer…
By Mike Fahey Published June 26, 2009 - Uncategorized
Autobots Fans Currently Crushing Decepticons Fans
In a battle between DS owners of the Autobot and Decepticon versions of the official Transformers: Revenge of the Fallen game, the good guys have the edge. The new Transformers game, like its DS predecessor, has an online web-site-based metagame that pits its owners against each other. And, as of today, the Autobot side is…
By Stephen Totilo Published June 26, 2009 - Uncategorized
What Are You Playing This Weekend?
I just walked in the door, fresh from a taping of the Bonus Round for GameTrailers.com only to be greeted by two new games from the UPS man: Blazblue: Calamity Trigger and The Conduit. Guess what I’m playing this weekend? The answer is Blazblue: Calamity Trigger and The Conduit! Looks like I have a copy…
By Michael McWhertor Published June 26, 2009 - Uncategorized
Old Vivendi Digs Put To Constructive Use
Vivendi’s Los Angeles headquarters at the Howard Hughes Center might be gone, but what’s taken its place will leave a lasting impact on LA drivers for years to come. Following the 2007 merger between Activision and Blizzard, the old Vivendi headquarters at 6060 Center Drive became redundant, closed as a cost-cutting measure to help streamline…
By Mike Fahey Published June 26, 2009