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UncategorizedNintendo, Let This Sexy Man Give You His Money
Andrew Eisen, the Nintendo fan with the golden voice, has more games he’d like Nintendo of America to bring over from Japan. To help his cause, he’s channelling the spirit of the Old Spice guy. And channelling it well Sure, the likelihood of Pandora’s Tower or Project Zero ever making it to American Wiis are…
By Luke Plunkett Published April 25, 2012 - Uncategorized
How Many People Did it Take to Break Diablo III’s Servers?
There was a Diablo III open beta over the weekend. You may have played it. Then again, you may have sat around like a bunch of other people trying to play it and being unable to because Blizzard’s servers were melting. Which sucks, seeing as its essentially a singleplayer game, but hey, welcome to 2012.…
By Luke Plunkett Published April 25, 2012 -
CultureTotal RecallWhy Did This Game Store Fail? Hilariously Awful Training Videos, Perhaps
Game Crazy, a now-defunct minor player in the US games retail space, operated for around a decade, kicking off in 1999 and winding down in 2010. Those involved with the chain, a subsidiary of Movie Gallery, will tell you its because increased competition squeezed it out of the market. They’re wrong. It’s because a generation…
By Luke Plunkett Published April 24, 2012 - Uncategorized
Resident Evil Creator Working on New Survival Horror Game. It Could Be His Last.
Shinji Mikami, the man behind Resident Evil, is working on a brand new survival horror title. As revealed in the latest issue of Famitsu, the game is currently codenamed “Zwei”. Mikami’s new studio, Tango Gameworks, is creating the project. Zwei is slated to be very much a Mikami style survival horror game, and it is…
By Brian Ashcraft Published April 24, 2012 -
CultureTotal RecallThe Making of The Legend of Zelda: A Link to the Past
In the late 1980s, Nintendo’s internal development teams set out to make two games that would forever define its classic Super Nintendo Entertainment System. One was Super Mario World. The other was The Legend of Zelda: A Link to the Past Work on both games began almost simultaneously. “At Nintendo, we don’t spend a long…
By Luke Plunkett Published April 24, 2012 - Uncategorized
Good Thing Crying Is Super-Manly
Hello, Kotaku. It’s Tuesday, and that means it’s time for the Tuesday open thread. Let’s get to it. Here are some things from the internet! There is a reason that this is the most popular dog on instagram – It’s because cute. I don’t even know what to do with this – It’s the saga…
By Kirk Hamilton Published April 24, 2012 - Uncategorized
With Skype on the PS Vita Nyko’s Speaker Stand is Doubly Handy
Available now at GameStop locations across the U.S. Nyko’s Speaker Stand for the PS Vita adds a little more oomph to the Sony portable’s sound, and transforms it into a handy mobile Skype solution. The Nyko Speaker Stand was one of the first accessories I went looking for when I picked up my launch Vita.…
By Mike Fahey Published April 24, 2012 - Uncategorized
What Games Have You Fallen Asleep While Playing?
I’ve done it. You’ve done it. We’ve all done it. Just about every person who has ever played a video game has stayed up too late gaming and has nodded off, controller in hand. The princess is in another cazzzzzzzz You were almost a Jill sandwizzzzzzz War. War never zzzzzzzzzz All your base are belonzzzzzzzzz…
By Kirk Hamilton Published April 24, 2012 -
UncategorizedThese Might be the First Screens of Tim Schafer’s New Adventure Game
A few hours ago, Double Fine uploaded a clip on Vimeo. It had some interesting imagery in it. Of what looks a lot like the company’s new, Kickstarter-funded adventure game The clip has since been taken down, but reader Corey was quick enough to grab some screenshots. Given the fact I haven’t seen the video,…
By Luke Plunkett Published April 24, 2012 -
UncategorizedWhere Video Games And Real Military Training Meet
Analyst PW Singer, of the Brookings Institution, has written several books examining how warfare and the military operate in the 21st century. He’s previously written on the intersection of combat and entertainment. In this video for Big Think, Singer discusses the intersection between the real-life military and the generation of soldiers who grew up on…
By Kate Cox Published April 24, 2012 - Uncategorized
Why Is Skyrim‘s World Better Than Amalur‘s? (And Other Burning RPG Questions)
For today’s Burning Questions, Kirk and Jason tackle Fantasy lore. Why are some game worlds believable and interesting while others are boring and rote? What makes “dark fantasy” “dark”? When does that moment come in an RPG when you say, “Okay, I’m into this”? My, those are some… Burning Questions. Kirk: Today we’re going to…
Kirk Hamilton & Jason Schreier Published April 24, 2012 - Uncategorized
A Single Mistranslation Changed One Final Fantasy Character’s Entire Motivation
Avid Final Fantasy VI fans might have noticed an inconsistency among the various releases of Square Enix’s classic role-playing game. While joining your ragtag group of Empire-fighting rebels in the 1994 Super Nintendo version, wandering gambler Setzer says, “The Empire’s made me a rich man.” As if he’s sacrificing money to do the right thing.…
By Jason Schreier Published April 24, 2012 - Uncategorized
Our Xbox Indie Live Favorites are for Retro Gamers, City Planners and Idiots
Every few weeks we here at Kotaku make a selection of some of the best indie games that Xbox Live has to offer. These are our latest favorites. You’ll be able to find the list here for reference, or in the “Kotaku‘s favorites” channel in the Indie Game section of Xbox Live’s Games Marketplace. Vidiot…
By Nick Vannucci Published April 24, 2012 - Uncategorized
Well Now Nintendo Is Just Being Mean [UPDATE]
See this photo? It’s a lovely display from the Mother series, captured by Kotaku friend Matt Hawkins at the Nintendo World Store in New York City. Isn’t this fantastic? Look at the adorable sprites. The cartridges. The CDs. It’s really lovely. Which would all be well and good, except Nintendo of America has spent the…
By Jason Schreier Published April 24, 2012 - Uncategorized
Examine And Take Apart This Steampunk Mask From Dishonored
I’m pretty excited to play publisher Bethesda’s first-person stealth game, Dishonored. It encompasses a dark theme that appeals to me, as well as a very neat steampunk style that I’ve always enjoyed in games. But while we wait for its release later this year, why not play with the mysterious mask worn by the game’s…
By Tina Amini Published April 24, 2012 - Uncategorized
This Alternate Reality Game Lets Players Control Real People
There are plenty of games out there that posit alternate realities. Upcoming MMO The Secret World bases its whole plot around the idea, while piles of other games have at some point integrated themselves into the real world, often for marketing purposes. But one ARG is taking the premise of games like Missing: Since January…
By Kate Cox Published April 24, 2012 - Uncategorized
I Must Acquire This GLaDOS Pokéball Immediately
deviantART user wazzy88 just uploaded this beauty, and I immediately knew I’d have to have it. Too bad the pokéball will undoubtedly not contain GLaDOS’ famous snarky wit. Maybe you can hear it if you put it under water. The GLaDOS Pokeball [deviantART via Reddit]
By Tina Amini Published April 24, 2012 -
UncategorizedHell F***in’ Yeah, It’s Time for Some Human Bowling Pins in Prototype 2
Here’s something I didn’t expect in Prototype 2: A human bowling minigame. That’s the best way I can describe “Collateral Damage,” one of the Radnet challenges that the game will be offering week-to-week, with character skins, experience points, powers and other goodies as the payout. Radical Entertainment went with these Radnet games instead of online…
By Owen Good Published April 24, 2012 -
UncategorizedIt Took Us A While To Discover That This New Dragon Game Wasn’t Terrible
We’ve been skeptical about Capcom’s upcoming knights-and-magic game Dragon’s Dogma for about a year. And then Capcom sent me a near-final copy of the game so I could play it. My skepticism increased. Dragon’s Dogma appears to be one very messy, clumsy game, full of bad dialogue, cumbersome menus and annoying supporting characters. Its theme…
By Stephen Totilo Published April 24, 2012