Illustration for article titled How Many People Did it Take to Break emDiablo IIIs/em Servers?

There was a Diablo III open beta over the weekend. You may have played it. Then again, you may have sat around like a bunch of other people trying to play it and being unable to because Blizzard's servers were melting.


Which sucks, seeing as its essentially a singleplayer game, but hey, welcome to 2012.

Anyway, those wondering just what kind of capacity it would take to create server issues with a company like Blizzard, know that the number of people playing concurrently "peaked at around 300k".

Which is a lot. And that's what betas are for! So Blizzard can say, OK, 300,000 people created problems, so when the game actually launches, we need to be ready for more.

Bashiok [Twitter]

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