- Uncategorized
Some Very Early Screenshots of Minecraft Creator’s Next Game
Marcus “Notch” Persson, the creator of Minecraft, is working on something new. It’s called 0x10.cc, and is a sci-fi game that’s got some neat ideas, promising things like working computers and the ability to “seamlessly [land] on planets”. Another neat idea he’s had, and one which more developers could do with following, is that he’s…
By Luke Plunkett Published April 11, 2012 -
Uncategorized‘Never Take For Granted What You Have Played In Zombie Games’
Deadlight is a side-scrolling survival game set in a zombie-infested, ruined Cold War 1980s. It’s inspired by writer Cormac McCarthy’s “The Road.” It plays a bit like Prince of Persia and Another World Deadlight was also the last game I saw at PAX East and one I had to shoot video of in a rush,…
By Stephen Totilo Published April 11, 2012 -
UncategorizedWatch Foxconn Workers Make an iPad
Apple, Microsoft, Sony, and other companies have repeatedly come under scrutiny in recent months and years for the conditions under which their high-tech gadgets are made. Reporter Rob Schmitz visited Foxconn’s Longhua facility in Shenzhen, China. The video from his trip shows the actual process of making an iPad, which is surprisingly fascinating. It’s one…
By Kate Cox Published April 11, 2012 -
UncategorizedOrgan Trail Adds Zombies To That One Educational Game Where You Could Get Sick and Die
Ryan Wiemeyer gets asked the same question all the time, so basically before you can ask it, he’s answering it: Yes, you can die from dysentery in Organ Trail, his indie team’s zombie version of the classic old-school educational game Oregon Trail Organ Trail is designed to look like it was made for the Apple…
By Stephen Totilo Published April 11, 2012 - Uncategorized
These Mass Effect Hoodies Make Video Game Clothing Finally Look Cool
Check out these awesome Mass Effect hoodies, designed by deviantART user lupodirosso earlier this week. Unlike a lot of gaming-centric clothing, these babies have style. You wouldn’t be ashamed to be seen in them. (Well, most of them.) lupodirosso says he sent an e-mail proposal to BioWare, asking them to consider officially commissioning the hoodies.…
By Jason Schreier Published April 11, 2012 - Uncategorized
Free-to-Play GraFighters Lets Players Make Their Own Doodles Fight to the Death
With Kickstarter all the rage these days, one can’t help but wonder: what about all those projects that don’t get fully funded? What happens to those games, to those plans, to those dreams? For two college friends, Eric Cleckner and David Chenell, a venture capitalist steps in and makes the game happen anyway, providing ten…
By Kate Cox Published April 11, 2012 - Uncategorized
Hitman: Absolution Joins the List of Games Screwing You Over With Pre-order Weapons
Square Enix today announced the fancy version of Agent 47’s continuing stealth saga Hitman: Absolution, called the Professional Edition. The Professional Edition and standard edition are both now available for pre-order at multiple outlets, but with a small catch. Like so many other publishers and game releases before it, Square Enix is offering different pre-order…
By Kate Cox Published April 11, 2012 -
UncategorizedQuantum Conundrum Could Be a Wonderful Spiritual Successor to Portal
Everything’s in first-person. Your silent hero is equipped with a high-tech gadget that can manipulate chunks of the environment. You progress through a series of rooms, each stuffed to the brim with quirky crate-and-button-based puzzles that need solving. And an omniscient voice is talking to you the whole time. Stop me if you’ve heard this…
By Jason Schreier Published April 11, 2012 -
UncategorizedThe Science Fact Animating Assassin’s Creed‘s Animus
When it comes to creating a rich storyline, Ubisoft’s Assassins Creed has never fallen short in its ability to weave its plot with historical accuracy. One of Its major selling points that sets itself apart from others in the sandbox genre stems from the players’ ability to explore both renaissance and medieval eras. In this…
Sebastian Alvarado Published April 11, 2012 - Uncategorized
Have $3,500 Handy? I Know Exactly What You Should Buy.
A fully functional Nintendo controller coffee table. Wait, let me repeat that. It’s a fully functional Nintendo controller coffee table. But it’s also $3,500 on Etsy. That’s the price you’ll have to pay for all that sweet, sweet mahogany gaming. We’ve featured coffee tables resembling the NES system before, as well as the controller itself,…
By Tina Amini Published April 11, 2012 -
UncategorizedYou Could (And Should) Be Playing AirMech Right Now
In AirMech, you play as a robot that transforms into a plane. You play from a top-down view. You can shoot stuff up, treating it like an arcade game, but it’s a real-time strategy game. You can watch the five-minute video here to listen to the game’s creative director, James Green, explain AirMech while he…
By Stephen Totilo Published April 11, 2012 - Uncategorized
Tekken Tag Tournament 2 Punches and Kicks Its Way to A September Release
The sequel to one of the most popular PS2 games will be arriving on the Xbox 360 and PS3 this fall. Tekken Tag Tournament 2 re-assembles Jin, Xiaoyu and the other brawlers of the King of Iron Fist tournament for a nother go-round, with a few new special features. You’ll still be able to play…
By Evan Narcisse Published April 11, 2012 - Tips & Guides
Tips and Tricks for the Newly Free-to-Play Aion
Today NCsoft launches Aion: Ascension, the free-to-play rebirth of its faltering MMO, complete with eagerly anticipated update 3.0 content like player housing, mounts, new zones and a raised level cap. To celebrate the impeding influx of freeloaders, producer Adam Christensen has written up a tips and tricks guide to surviving and thriving in Aion: Ascension.…
By Mike Fahey Published April 11, 2012 - Uncategorized
This Curvy Beauty Sprang From a Solid Chunk of Aluminium
I know, I know; a home theater PC barely counts as a gaming PC, but in the case of HardOCP forum member Achron’s sexy metal creation I’m willing to make an exception. Warning: machining porn inside. Achron’s “Acronym” project began some three years ago, when the then master’s student tried to find a front-end media…
By Mike Fahey Published April 11, 2012 -
UncategorizedEverything You Need to Know About Intel’s Ivy Bridge
Intel is set to roll out its latest generation of processors this spring despite a minor setback affecting ultra low-voltage models — the ones destined for super slim notebooks. By normal standards, the launch should mark a new “tick” in the company’s product roadmap, but Intel is going beyond just shrinking the current 32nm Sandy…
Jose Vilches | TechSpot Published April 11, 2012 - Uncategorized
The Secret World Reveals Deep Mysteries, Intuitive Play, and Deadly Zombies
Norwegian game designer Ragnar Tørnquist is perhaps most associated with the classic PC adventure game The Longest Journey and its sequel, Dreamfall. The two posit that our world is really only half of the world-that-is, and that our Earth as we know it has remained sundered from its more magical, mystical half for ages. In…
By Kate Cox Published April 11, 2012 -
UncategorizedAt Its Most Primitive Aztez is Still More Fun Than Most Beat-em Ups
I’m playing an April 2011 build of a game due out in 2013. It only has one level, one hero and only six enemies to dispatch. I’ve played through it a dozen times since last night. The stark and striking black and white visuals of Ben Ruiz and Matthew Wegner’s Aztez are what initially drew…
By Mike Fahey Published April 11, 2012 -
UncategorizedDark Souls ‘Prepare To Die’ Edition Coming to PC On August 24
The action-role-playing game Dark Souls will be available on August 24 for PC, publisher Namco Bandai said today at a Las Vegas event. It will feature new content and use the much-maligned Games for Window Live platform. Rumors have suggested that it will also have new bosses. As our lovely commenters point out, you can…
By Jason Schreier Published April 11, 2012 -
UncategorizedWould I Rather Command Marines or Bite Them In Half? Hmmm.
Wow, did Charlie Cleveland ever surprise me at PAX East. I don’t know the guy, and I didn’t pay much attention to the game his studio was showing off at the big show in Boston. Not at first. Charlie’s game looked, at a glance, like just another team-based shooter. I walked by a row of…
By Stephen Totilo Published April 11, 2012