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CultureKotaku Game DiaryBloodstained Made Me Fight The Disembodied Head Of My Dog
In Bloodstained: Ritual of the Night, you play as a woman who must traverse a labyrinthine castle full of monsters and possessed paintings. That is to be expected: as the spiritual successor to the Castlevania series of games, it faithfully recreates many of that series’ tropes, which include monsters and possessed paintings. That’s normal. Then…
By Joshua Rivera Published June 19, 2019 -
CultureE3Vampire The Masquerade: Bloodlines‘s Weird Dancing Is Back For The Sequel
There’s a lot to love in Vampire The Masquerade: Bloodlines 2, but the team brought something special back for the fans: dancing. One of the first locations you become really aware of in Bloodlines 2, which is coming to Xbox One, Playstation 4, and PC in 2020, is the local club, Atrium. It has a…
By Gita Jackson Published June 19, 2019 -
CultureCounter-Strike’s Iconic De_Dust 2, Remade In Unreal Engine 4
Counter-Strike’s most famous map has changed a bit over the years, but it’s never looked as good as it does here in this remake of part of the level by artist Wiktor Öhman. Öhman, who has worked on games like Far Cry 3, has “fond memories playing it with my friends at LAN parties in…
By Luke Plunkett Published June 18, 2019 -
CultureSlime Rancher, the relaxing game about slimes and also ranching, just received a free DLC expansion. It’s called “Viktor’s Experimental Update,” and it sees you delve into a “virtual re-creation” of Slime Rancher’s setting to root out nefarious glitch slimes. You’re able to make use of a whole host of new gadgets in order to…
By Nathan Grayson Published June 18, 2019 -
CultureThey Are Billions, the tower defense-RTS hybrid that took Steam by storm last year, is now out of early access. The 1.0 update, free to all who previously purchased the game, adds a long-awaited (if, so far, divisive) campaign and new survival mode maps. It also includes a host of bug fixes and addresses stability…
By Nathan Grayson Published June 18, 2019 -
CultureE3Final Fantasy XV‘s Lead Designer’s New Game Is A Love Letter To Live Music
No Straight Roads is a rhythm game inspired by the strong visual storytelling of Psychonauts. Playing it feels like rocking out in front of a surreal, vibrant crowd. At E3 last week, I was able to play a short demo that included the first boss fight, and as someone who also loves live music, I…
By Gita Jackson Published June 18, 2019 -
CultureE3Astral Chain Director Says It Actually Can Be Two-Player, But It Makes The Game Harder
Platinum Games’ upcoming Nintendo Switch exclusive, Astral Chain, involves controlling two characters at the same time during combat. The game is not necessarily designed to be played by two people at once, but according to Astral Chain director Takahisa Taura, there is a way to do it that he described as both “challenging” and “really…
By Maddy Myers Published June 18, 2019 -
CultureE3The Division 2‘s Developers Have A Plan For Overcoming The Backlash
The people making The Division 2 always expected that their fans would start grumbling about the game. “When we had the very positive feedback at launch, we knew there would be a moment where the honeymoon would be over and people would start scratching beneath the surface,” the game’s live content manager, Yannick Banchereau, told…
By Stephen Totilo Published June 18, 2019 -
CultureIt’s ’90s Nostalgia Week With Toy Story, Crash Bandicoot, And A Spiritual Successor To Castlevania
This week we’re taking simulated vacations, making new friends, and reconnecting with old friends too. Here’s your heads up for the things making waves, both big and small, this week in the world of games and beyond. Watch the video above, or find out what’s coming in the post below. Lovely Planet 2 releases today…
By Paul Tamayo Published June 18, 2019 -
CultureSplitscreenHow One Large Game Studio Avoids Crunch
How does the Chicago-based studio Iron Galaxy maintain a healthy work-life balance for all of its employees? On Kotaku Splitscreen, we talk to founder and Giant Bomb jokeman Dave Lang about his leadership philosophies and how Iron Galaxy avoids crunch. Last week in Los Angeles, I sat down with Lang to talk about founding Iron…
By Jason Schreier Published June 18, 2019 -
CultureE3In Planet Zoo, You Can Only Get Good By Learning Facts About Animals
Planet Zoo is the latest simulator from Frontier Developments, the creators of Roller Coaster Tycoon and the recent Planet Coaster. In this one, you’re building a zoo and making sure all the animals are well cared for, which comes with unexpected challengers for players used to making theme parks. Modern zoos have a strong focus…
By Gita Jackson Published June 18, 2019 -
CultureE3Shark Role-Playing Game Maneater Is Like Grand Theft Auto, Of All Things
“Picture Grand Theft Auto, but as a shark,” game designer Bill Munk said near the end of a demonstration of Maneater at E3 in Los Angeles last week. Well, not quite. There are no cars to jack. There are no radio stations. Although, the designers have considered letting the shark get drunk, if it eats…
By Stephen Totilo Published June 18, 2019 -
CultureE3We Ate Lots Of Snacks At Fortnite‘s E3 2019 Booth
E3 might be over on paper, but not in our hearts. In the video above, Tim Rogers checks out the Fortnite booth, eats a lot of free food, and rightfully mocks Peely, because that character is a monster. Check it out!
By Riley MacLeod Published June 17, 2019 -
CultureTwitchDr Disrespect Doesn’t Seem To Be Taking His Twitch Ban Very Seriously
Last week, Dr Disrespect, a popular streamer who parodies toxic gamers by just straight up being one (except in a wig), got banned from Twitch and booted from E3 for streaming from inside a public bathroom, an act that’s illegal in the state of California. Immediately after, he went radio silent. But not for long.…
By Nathan Grayson Published June 17, 2019 -
CultureE3We Went To Bandai Namco’s E3 Booth And Gushed About Goku
Tim Rogers is, according to Tim Rogers, a man who “lives to be correct in as weird a fashion as possible.” He checked out Bandai-Namco’s E3 booth to peep at Code Vein, survive a power outage, and give you the cold hard facts about Goku. Check out the whole booth in the video above. Check…
By Heather Alexandra Published June 17, 2019 -
CultureE3Pokémon Sword And Shield Director Says It’s About ‘Growing And Evolving’—For The Trainer, Too
For Pokémon producer Junichi Masuda and Pokémon Sword and Shield director Shigeru Ohmori, the spirit of Pokémon is all about metamorphosis. I have played Pokémon since I was around 8 years old, and every time a new game comes out, I wonder what it is about Pokémon that has kept me coming back for two…
By Gita Jackson Published June 17, 2019