-
CultureGame Companies Say They’re Supporting Black Lives Matter, But Few Are Offering Specifics
As protests over the killing of George Floyd by police spread throughout the country last weekend, some of the gaming industry’s biggest companies put out statements in support of the Black Lives Matter movement. But while a few have shared some specifics about what they’re doing to help fight systemic racism, almost none of them…
By Ethan Gach -
Final Fantasy XIV Really Doesn’t Want Me Trying It Again For Free
I’m finally ready to get into Final Fantasy XIV: A Realm Reborn by playing its free trial but the convoluted way the game handles its player accounts and various editions is making it that almost impossible. Square Enix announced last week that Final Fantasy XIV would be going free for a limited time on on…
By Ethan Gach -
9 Questions I Have About That Weird Box Breaking Game In Final Fantasy 7 Remake
I recently finished Final Fantasy 7 Remake and yet something still lingers in my mind. It’s not the ending or the weird meta-references that went over my head. No, I’m still thinking about that weird mini-game where Cloud breaks a bunch of boxes set up by small children. This doesn’t seem to be a thing…
By Zack Zwiezen -
-
CultureFinal Fantasy III Designer Had His Own Head Canon About White Mage’s Iconic Red Sleeves
Square Enix recently published a super-insightful discussion with Final Fantasy III designer Hiromichi Tanaka, and recently did the same with Koichi Ishii, the man behind the game’s expanded job system. While he isn’t quite as indifferent to the Moogle species as his former co-worker, Ishii did share his differing interpretation of the white mage’s classic…
By Ian Walker -
-
-
-
CultureFinal Fantasy III Designer Wasn’t Particularly Into Moogles, Actually
In honor of Final Fantasy III’s 30th anniversary, Square Enix recently published an extensive interview with Hiromichi Tanaka, who worked as a designer on the 1990 Famicom game. While lighthearted, they do touch on some interesting subjects, including the debut of Moogles, how they created a cool attack effect for the Odin summon, and the…
By Ian Walker -
CultureTrials Of Mana Demo Disappears From Steam After Exploit Unlocked Full Game [CORRECTED]
Square Enix recently announced the temporary removal of its Trials of Mana demo from Steam due to “unforeseen circumstances.” The company provided no further details, but this news comes hot on the heels of players finding a way to access the full game through the demo without having to pay for it. Hmm. Square Enix…
By Ian Walker -
OpinionImpressionsThe Trials Of Mana Remake Proves Square Enix Can Faithfully Redo A Classic ’90s RPG
The second high-definition remake of a 90s-era Square Enix role-playing game coming out this month is much more faithful to the original than Final Fantasy VII. Beneath Trials of Mana’s cartoonish 3D makeover and questionable voice acting, it’s the same simple, satisfying action RPG it’s always been. This piece was first published on April 22,…
By Mike Fahey -
OpinionImpressionsTrials Of Mana‘s Healer Talks Like A Baby And Pwease, No
There are six playable characters in the Trials of Mana HD remake that comes out this week. The only dedicated healer among them is Charlotte, the diminutive granddaughter of the Priest of Light. I’d rather my party die a thousand deaths than be subjected to her insipidly cutesy baby-talk. It’s a widdle too uwu. When…
By Mike Fahey -
OpinionImpressionsI Need Much More Of Final Fantasy VII Remake‘s Dancing Mini-Game
Don’t leave a rhythm game fan hanging here, Square Enix. The Final Fantasy VII Remake dancing mini-game is too good to be limited to a practice round and one spectacular sequence. Cloud needs to move his body right. As I played through Final Fantasy VII Remake, former (sniff) co-worker Jason Schreier kept asking me where…
By Mike Fahey -
-
OpinionIt’s Not Gonna Happen But I Still Want A Physical Copy Of Final Fantasy VII Remake [Update]
I made the mistake of trying to get a physical copy of Final Fantasy VII Remake, the game I’ve been waiting over a decade to play, ever since the idea of it first started knocking around my early-20s brain. It never came, and now I’m staring at page after page of scalper prices on Ebay.…
By Ethan Gach -
-
-
CultureFinal Fantasy VII Devs Wanted Sephiroth To Feel Like Jaws
Like many things in Final Fantasy VII, the main antagonist Sephiroth is an iconic part of gaming history. He’s a striking, menacing presence throughout the classic roleplaying game. Much of Sephiroth’s reputation has to do with the way the developers took cues from an entirely different piece of media: Steven Spielberg’s 1975 thriller, Jaws During…
By Ian Walker