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Kotaku EastJapanFinal Fantasy VII Remake Has Very Realistic Air-Conditioning Units
Final Fantasy VII Remake might be set in a fantasy world Gaia and have stupid doors, but that doesn’t make the game lacks realistic air conditioning units. Players have noticed all the A/C units throughout the capital city Midgar. Similar units are seen throughout modern-day Japan, where central air is uncommon for apartments and houses,…
By Brian Ashcraft Published April 17, 2020 -
OpinionThe Definitely True Backstories Of Final Fantasy VII Remake‘s Background Characters
Final Fantasy VII Remake is one of the most luxurious video games I’ve ever played. Nearly 20 hours in, Cloud’s character model still causes me to audibly gasp every time I see him from a new angle. The friggin’ pipes in this game tell a story, with grimy textures that make me feel like I…
By Nathan Grayson Published April 16, 2020 -
CultureFinal Fantasy VII Devs Wanted Sephiroth To Feel Like Jaws
Like many things in Final Fantasy VII, the main antagonist Sephiroth is an iconic part of gaming history. He’s a striking, menacing presence throughout the classic roleplaying game. Much of Sephiroth’s reputation has to do with the way the developers took cues from an entirely different piece of media: Steven Spielberg’s 1975 thriller, Jaws During…
By Ian Walker Published April 16, 2020 -
Kotaku EastJapanKingdom Hearts, Final Fantasy Voice Actor Keiji Fujiwara Has Died
Keiji Fujiwara was a veteran voice actor with an impressive resume in anime and Japanese games. Today, it was announced that he has passed away at the age of 55. His talent agency announced that Fujiwara died from cancer. As Oricon reports, Fujiwara had taken a break from voice acting from August 2016 to June…
By Brian Ashcraft Published April 16, 2020 -
OpinionImpressionsCloud Can’t Close Doors
Final Fantasy VII Remake looks so damn good, and it’s full of tiny graphical flourishes. You can even see which color materia Cloud has equipped in his sword. That might be why it’s so much more noticeable to me that Cloud can’t close doors. I’m only eight hours into playing the game, so maybe Cloud…
By Maddy Myers Published April 13, 2020 -
Cloud Strife’s Buster Sword Carved In Pencil Lead
Twitter user Shiroi does amazing carvings out of pencil graphite. With Final Fantasy VII Remake out, what better time to recreate Cloud’s iconic Buster Sword? Check this out: If you aren’t familiar with Shiroi’s work, here are more of his amazing pencil lead sculptures: Follow Shiroi on Twitter for more, and if you haven’t read…
By Brian Ashcraft Published April 13, 2020 -
Final Fantasy VII Remake Needs A Photo Mode
Final Fantasy VII Remake is a gorgeous game with some wonderful looking character models and highly detailed worlds. Yet, it launched without a photo mode. Over this current generation of consoles, photo modes have become more and more common. And now we’ve reached a point where they almost feel like features all games should include…
By Zack Zwiezen Published April 11, 2020 -
Let’s Talk About Final Fantasy VII Remake‘s Mind-Boggling Ending
Now that Final Fantasy VII Remake is out—and given that many of you have been playing it for days thanks to coronavirus-triggered early releases—it’s time we talk about how it ends. Here is your warning: even if you have played the original Final Fantasy VII, you should not read further until you’ve finished Final Fantasy…
By Jason Schreier Published April 10, 2020 -
CultureCovid-19 Concerns Delay Final Fantasy XIV‘s Next Big Update
Originally scheduled for release in mid-June, Final Fantasy XIV Shadowbringers’ update 5.3 is being pushed back several weeks due to issues stemming from the covid-19 crisis. In a letter to the community, game director Naoki Yoshida detailed the difficulties involved with managing MMO development during a global pandemic. Update 5.25, which introduced new relic hunts…
By Mike Fahey Published April 10, 2020 -
OpinionImpressionsThe Difference Between Final Fantasy VII’s Easy And Normal Modes Is Too Drastic
Combat in Final Fantasy VII Remake, especially when facing powerful boss battles, involves juggling normal and special attacks, destructive and healing magics, and strategically exploiting enemy weaknesses. Unless you’re playing in easy mode. Then it’s just button-mashing bullshit. I spent 40 hours playing through Final Fantasy VII Remake, mostly on normal mode, the highest difficulty…
By Mike Fahey Published April 10, 2020 -
Tips For Playing Final Fantasy VII Remake
Final Fantasy VII Remake is not a difficult game, but there are still things you should know before you play it—ways to be more efficient, to get more treasures, and to avoid those pesky game overs. Here are some basic tips for Cloud’s adventures through Midgar 2.0: Regular attacks don’t do much The first thing…
By Jason Schreier Published April 9, 2020 -
Final Fantasy XIV‘s Latest Relic Hunt Is A Compelling Story Quest
If there’s one thing a good MMO needs, it’s fancy loot. That can mean World of Warcraft’s various class artifacts or Final Fantasy XIV’s relics, some of the best weapons in the game. The latter come with each new expansion, and it’s finally Shadowbringers’ turn. There’s a twist: What used to be a painful and…
By Heather Alexandra Published April 8, 2020 -
CultureThe Moment I Fell In Love With Aerith In The Final Fantasy VII Remake
In the original Final Fantasy VII, Aerith and Cloud’s escape from Shinra across the rooftops of the Sector 5 slums is a minute-long sequence with a few lines of dialogue and a bit of hopping. The Final Fantasy VII Remake turns that fleeting moment into so much more. As Jason Schreier says in his excellent…
By Mike Fahey Published April 6, 2020 -
ReviewsFinal Fantasy VII Remake: The Kotaku Review
A remake is, by nature, an egotistical exercise. Choosing to revise and re-release an old work of art is looking back at it and saying, “You know what? I could do this better.” Sometimes that turns out to be true. Sometimes it turns out to be horribly false. And sometimes, a release comes out that…
By Jason Schreier Published April 6, 2020 -
CulturePeople Are Already Playing Final Fantasy VII Remake In Australia
When Square Enix announced physical copies of Final Fantasy VII Remake would ship to Europe and Australia earlier than its April 10 release date due to the covid-19 pandemic, we didn’t think they meant this early. The eagerly anticipated game is already in the hands of many Australians, as evidenced by a growing number of…
By Mike Fahey Published April 1, 2020 -
Square Enix has announced that Final Fantasy VII Remake will be shipped early to Europe and Australia due to covid-19. An official statement reads: “Our highest priority is that all of you, including those who live in countries facing the biggest disruption, can play the game at launch, so we made the decision to ship…
By Brian Ashcraft Published March 30, 2020 -
CultureNier Replicant Is Being “Upgraded” For PS4, Xbox One And PC
Square Enix announced earlier today that an upgraded version of Nier Replicant is heading to Xbox One, PS4, and PC. This year marks the 10 year anniversary of the action RPG and during a live stream celebrating this milestone,it was announced that developer Toylogic will help bring the game to modern systems and PC. Platinum…
By Zack Zwiezen Published March 29, 2020 -
CultureSony And Microsoft Put Out Vague Statements About How Covid-19 Will Affect Their Games
In a press release on its website, Sony announced that it doesn’t expect the game and network services part of its business to be impacted during the current fiscal year, which ends March 31. At the same time, the company didn’t rule out that things could change in the future. Sony and Microsoft both put…
By Ethan Gach Published March 27, 2020 -
CultureThere’s A New Final Fantasy Tactics Game Out Today, Sort Of
War of the Visions: Final Fantasy Brave Exvius, Square Enix’s new tactics RPG, is now available on iOS and Android. It combines the beloved turn-based battles of Final Fantasy Tactics with a whole bunch of free-to-play, collectible character RPG nonsense. Though positioned as an offshoot of Final Fantasy Brave Exvius, the mobile RPG where players…
By Mike Fahey Published March 25, 2020