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Here Is Your Final Fantasy VII: Advent Children PS3 Console
Click to viewSquare Enix has dated the previously announced FFVII: AC PLAYSTATION 3 bundle. It goes on sale April 16 in Japan, and here’s what the bundle contains: • “Cloud Black” HDD 160GB PS3 • Final Fantasy XIII Trail Version Set (FFXIII demo) • Final Fantasy VII: Advent Children Complete Blu-ray disc This pack is…
By Brian Ashcraft Published January 18, 2009 -
Let’s Read Final Fantasy XIII Scans IN ENGLISH
These V Jump scans are not new — they popped up a few days ago. They were in Japanese, and now they’re not. Final Fantasy-XIII.net has kindly translated them into the English for your reading enjoyment. So… Enjoy! Jump Scans Translated [Final Fantasy-XIII.net]
By Brian Ashcraft Published January 16, 2009 -
Major Minor’s Majestic March Dated For Japan
The folks that brought you PaRappa the Rapper and UmJammy Lammy (game designer Masaya Matsuura and Rodney Greenblat) have re-teamed for Wii title Major Minor’s Majestic March. Guess who’s releasing it in Japan? Square Enix, that’s who. Proving that not all Square Enix games are coated in zippers and hairgel, Major Minor’s Majestic March follows…
By Brian Ashcraft Published January 16, 2009 -
You Won’t Play Final Fantasy XIII Until 2010
Waiting for the latest instalment in the Final Fantasy series? Great! You just keep on waiting, because Square Enix boss Yoichi “Imperial Hot” Wada has said it won’t be out in the West until 2010. Speaking with Reuters, Wada confirms that while the Japanese release of Final Fantasy XIII (which is exclusive to the PS3)…
By Luke Plunkett Published January 16, 2009 -
Final Fantasy Legend II Getting DS Remake
Next up on Square Enix’s remake platter? SaGa 2: Hihou Densetsu aka Final Fantasy Legend II. Like the recent Final Fantasy and Dragon Quest DS remakes, the game is getting the full 3D treatment. According to Shonen Jump, the game will be out sometime this year in Japan. No word about a Western release. 【サガ】『Sa・Ga2…
By Brian Ashcraft Published January 14, 2009 -
New Final Fantasy XIII Character Has A Fabulous Afro
A scan from the latest issue of Japanese gaming and manga magazine V Jump reveals the first new playable black character to appear in Final Fantasy since FFVII, Sazh Katzroy. Sahz is an unusual design from FF artist Tetsuya Nomura, foregoing the normal pretty boy looks for a much more masculine looking black character, the…
By Mike Fahey Published January 14, 2009 -
Short Behind The Scenes Final Fantasy XIII Development Footage
And by short, we mean short. FFXIII producer Yoshinori Kitase sits at a desk with a PS3 controller, looks at a monitor and talks about making games for a worldwide audience. Thrilling. However! There is some FFXIII footage that should hold you over. What’s more, the clip is in HD over at YouTube. Check it…
By Brian Ashcraft Published January 13, 2009 -
These Are The Three Versions Of Final Fantasy VII: Advent Children Complete
This March, there isn’t just one version of upcoming Blu-ray release Final Fantasy VII: Advent Children Complete going on sale in Japan, but three. Here’s how they are different: First Edition Final Fantasy XIII demo, Final Fantasy Agito XIII trailer, and Final Fantasy Versus XIII trailer included on special edition disc. PLAYSTATION 3 First Edition…
By Brian Ashcraft Published January 12, 2009 -
Final Fantasy Versus XIII Site Also Opens Today
It’s not just Final Fantasy XIII that is just getting a site with new stuff, but also Final Fantasy Versus XIII — minus the new stuff. The FFVXIII site is barebones — things like it’s release date and rating are still TBA. That screen grab is pretty much it! Still, if you are interested in…
By Brian Ashcraft Published January 9, 2009 -
Star Ocean Scoots Up A Week
North American fans eager for the next installment of the Star Ocean saga now have a week less to wait, as Square Enix pushes up the release date for Star Ocean: The Last Hope. Originally scheduled to release in North American on March 3rd, North American Xbox 360 owners can now look forward to living…
By Mike Fahey Published January 9, 2009 -
A Sulky, Expensive Cloud Strife Statue
Can’t appeal more directly to the soppy FFVII fan than this, a 13″ statue of Cloud standing, sword over shoulder, amidst “the protecting light of Aerith’s church with flowers of remembrance at his feet”. What, no bloody, lifeless Aeris corpse at his feet? You’ve gone soft, Sideshow Collectibles, you’ve gone soft.
By Luke Plunkett Published January 9, 2009 -
Square Enix To Deliver Ubisoft Games To Japan
Square Enix continues to further their global agenda today as they announce an agreement with Ubisoft to distribute the French publisher’s titles throughout Japan. The agreement with Ubisoft marks Square Enix’s second deal to bring western titles to Japan, having recently agreed to publish the WiiWare title LostWinds from the UK’s Frontier Developments in the…
By Mike Fahey Published January 8, 2009 -
Final Fantasy XIII’s Battle System Detailed
Final Fantasy XIII is due out this year in Japan. For those who are unfamiliar with its battle system, let’s learn about it. Everyday you should learn about something, you know. • Command Stock: Players selection which action they’d like to from a cluster of five “Action” slots. • Cost: Each of these five actions…
By Brian Ashcraft Published January 8, 2009 -
Square Brings Disgaea 3 To Europe In February
For the Disgaea fans to cheap to import or too unversed on the English language to read this article, Square Enix is delivering Disgaea 3 to European PlayStation 3 owners next month. Squeenix plans on liberally distributing the latest Nppon Ichi prinnyfest, Disgaea 3, throughout PAL territories come February 20th. The latest game in the…
By Mike Fahey Published January 7, 2009 -
High Quality In-Game Final Fantasy XIII Gameplay Images
While these Famitsu images themselves are not brand new, the high quality scans of them are. They’re the best FFXIII images you’ll get until Square Enix releases them officially. Thank website Final Fantasy-XIII.net for that! Famitsu PS3: High Quality FFXIII Gameplay Screenshots [Final Fantasy-XIII.net via CVG]
By Brian Ashcraft Published January 6, 2009 -
This Early Copy of Dragon Quest IX Is So Not Real
Dragon Quest IX might be out until March, but someone on the Japanese internet claims to have obtained an early copy. Thing is, it’s totally fake for two reasons. They are: • The cover art illustration has already been released by Square Enix as previous promotional material. • The package’s barcode is the same as…
By Brian Ashcraft Published January 5, 2009 -
New Dragon Quest IX Screens
Dragon Quest IX is coming. Japan shall quake upon its release. While we wait out these last few months before it’s out, then, let’s take a look at about a gazillion new screenshots! Oh, and some new details as well. The game’s main character starts off as an angel. And that tanned girl? She’s tanned…
By Luke Plunkett Published January 5, 2009 -
Square Enix President Sends New Years Greeting In Poetic Prose (No, Really)
Doom! Gloom!! Bittersweet optimism!!! Square Enix president Yoichi Wada rallies the troops with a New Years message titled “Riding The Current.” It’s corporate poetry. Riding the Current Season’s Greetings to everyone and a Happy New Year. This year has begun with a torrent of economic difficulty. A continuous cycle of recession will accelerate the process…
By Brian Ashcraft Published January 5, 2009 -
Famitsu Editor-In-Chief Makes Lofty Dragon Quest IX Sales Estimate
Famitsu Editor-in-Chief Hirokazu Hamamura has looked into his crystal ball and has opinions about how Dragon Quest IX will do in 2009. And it’ll do mega, he forecasts. According to Hamamura, “March [DQIX‘s launch month] will be bigger than the year-end sales war. Even side-stories (such as Dragon Quest Monsters) have sold a million copies,…
By Brian Ashcraft Published January 5, 2009 -
Square Enix Says Future Unreal Engine Use Will be “Case-By-Case”
Instead of using an in-house engine Square Enix used the Unreal Engine for The Last Remnant. This was a first for the company, and how was that? The game’s art director Yusuke Naora said it was “certainly slow going at first,” but the team got the hang of using the engine. “We were able to…
By Brian Ashcraft Published December 31, 2008