The final instalment of The Banner Saga has been one of my games of 2018, so it’s a pleasure to be showcasing loads…
Alin Alexandru is an artist from Romania who has worked for companies like Ubisoft.
Thomas Chamberlain-Keen is an artist based at Atomhawk, a studio that works on both AAA games and Hollywood movies.
Here’s artist Jai Kamat with a collection of comic book-style impressions of Magic’s Planeswalkers.
Lukasz Nowicki is a Polish concept artist at Platige, a studio that has worked on games like Total War: Warhammer, Fr…
Lukasz Salata is a concept artist from Poland, who most recently worked on the adventure/puzzle game My Brother Rabbit
Timofey Stepanov is an artist from Russia who has worked on games like Zera.
The closure of Telltale this week brings an end to over a decade of adventure game development that touched on…
Gray Rogers used to be an artist at Telltale, where he worked on series like Game of Thrones, Batman and The Wolf…
Mustafa Lamrani is an artist at Starbreeze (Riddick, Syndicate) who has also worked for companies like Ubisoft.
Kalen Chock is a concept artist from the USA who has worked for companies like Wavedash and Cryptozoic.
Nana Dhebuadze is a freelance concept artist from Ukraine who has worked for companies like Plarium, the studio…
Kamila Szutenberg is a concept artist based in Germany who has worked for companies like Bethesda and Slitherine.
Alex Brock is an artist from Tucson who has worked on games like HEX: Shards of Fate.
Arnaud Caubel is a concept artist who has worked for companies like Ubisoft.
Mathieu Latour-Duhaime is an artist at EA Motive, and has worked on series like Star Wars: Battlefront, Thief, Tomb…
Jeff Simpson is an artist at Ubisoft Montreal, where he’s got to work on stuff like Assassin’s Creed.
Wayne Chan is an illustrator working in the video game business.
Koyorin is a freelance character designer and illustrator who has worked in video and board games.