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Obama And The Game-Crazy Christmas Kids, Now In Video Form
OK, everyone. Obama asks the kid if he the DSi plays “The Sims” on it, not “Sins.” So much for the CNN transcript from earlier today. This is the American President listening to the Christmas wishes of kids. Not easy!
By Stephen Totilo Published December 22, 2009 - Reviews
The Sims 3: World Adventures Review: A Form Of Manifest Destiny
Expansions are to The Sims series as pimples are to puberty: they’re going to happen, so embrace them and try to avoid nasty pit scars. It’s just part of growing up. The Sims 3: World Adventures opens up three new remote locations your Sim can visit: China, France and Egypt. The purpose of visiting the…
By AJ Glasser Published December 22, 2009 - Uncategorized
A Moral Quandary Worthy Of A BioWare Epic
To: Ashcraft From: Totilo Re: How Long Did The Family Go Without Japanese Food? What you need to figure out is whether there is an international food, a food that is the product of no one nation, is associated with no single flag, and feed only that food to all the little Bashes. Then you…
By Stephen Totilo Published December 22, 2009 - Uncategorized
Play Every Day The Same Dream, Feel Bad
Don’t think of Every Day The Same Dream as much as a game (though it is), but as an interesting, potentially fascinating experience, not too dissimilar from other interactive experiences like Passage and Don’t Look Back. But do play it. Every Day The Same Dream is a short but sweet adventure game, “a slightly existential…
By Michael McWhertor Published December 22, 2009 - Uncategorized
2009 in Review: The Sports Video Game Report
Every year in sports has its winners and losers, but in sports video games, the results aren’t about pennants and trophies. And they’re not always clear-cut, either. In many ways 2009 was like most for sports games – every major team sports title put out a new version; Madden sold a ton for EA Sports;…
By Owen Good Published December 22, 2009 - Uncategorized
Holy Invasion Of Privacy, Badman! Double The Game On One Disc?
While some publishers may be dropping the UMD format in favor of digital downloads, at least one PlayStation Portable title will re-embrace it in 2010, namely Holy Invasion Of Privacy, Badman! 2: Time to Tighten Up Security! Better yet, the sequel to the original Holy Invasion Of Privacy, Badman! will take advantage of all that…
By Michael McWhertor Published December 22, 2009 - Uncategorized
The Eye of Judgment Drops Camera, Cards & UMD For PSP Version
Sony will release The Eye of Judgment Legends on PSP in North America, trimming the fat of the PlayStation Eye and physical cards, focusing only on the core card-based board game strategy gameplay. The Eye of Judgment Legends (don’t-call-it-a-port) version will also drop one more physical object: the UMD. Legends will hit the PlayStation Store…
By Michael McWhertor Published December 22, 2009 - Uncategorized
Meet Mad Moxxi, Borderlands’ Madam of Mayhem
Mad Moxxi’s Underdome Riot, Borderlands’ next DLC package, promises a gameplay mode that Gearbox boss Randy Pitchford vows is all-new. This cinematic introduces Moxxi and makes it clear you – and some old friends – are her playthings.
By Owen Good Published December 22, 2009 - Uncategorized
First Dead Space 2 Screen(s) Venture Into Scary 3D
Your first online peek at Isaac Clarke in Dead Space 2 has arrived, a 360 degree look at the necromorph dismemberment engineer that requires Microsoft’s Silverlight plug-in and a dose of patience. GameInformer has the first comprehensive look at Clarke in his newer, sleeker, more jetpack-accessorized space suit, and at least one unfamiliar necromorph. Fight…
By Michael McWhertor Published December 22, 2009 - Uncategorized
Borderlands Mad Moxxi’s Underdome Riot Preview: Eyond Underdome
Join me as I strap on my weapons and take a trip deep into Mad Moxxi’s Underdome Riot, the second dose of downloadable content for Gearbox Software’s Borderlands. The second installment of Borderlands DLC ditches the exploration found in The Zombie Island of Dr. Ned in favor of strengthening the ties between the game and…
By Mike Fahey Published December 22, 2009 - Uncategorized
Madden 10 Now Pops Up Ads with Annoying Frequency
Madden NFL 10’s in-game advertising arched some eyebrows when it released, but the grousing quickly blew over. The complaints have returned, as some users are reporting even more frequent pop-up ads, sometimes at the rate of one-per-snap. It seems that under the latest patch, which I applied on my Xbox 360 last night, a rectangular…
By Owen Good Published December 22, 2009 - Uncategorized
PS3 Gets Its Last Rebellion In February
Early 2010 offers PlayStation 3 owners one more option in the form of Nippon Ichi and Hitmaker’s Last Rebellion, the action oriented role-playing game with not one, but two protagonists! The game is now dated for sometime in February. That’s according to the PS3 game’s official site, which should explain just what Last Rebellion is,…
By Michael McWhertor Published December 22, 2009 - Uncategorized
The Magic Obelisk: Game Arts’ First Original Title In 10 Years
Grandia and Lunar developer Game Arts delivers its first original title in over a decade to WiiWare next week, with The Magic Obelisk, an action-adventure game about the deep bonds formed between tree spirit and light spirit. Lukas is a tree spirit who wants to use his power to transform into a tree to help…
By Mike Fahey Published December 22, 2009 - Uncategorized
Kids Tell Obama They Want Games For Christmas, He Asks Tough Questions
Kotaku brings you this rush transcript, via CNN, of American children telling a befuddled Barack Obama what they really want for Christmas: DSi, PSP, PS3. We are scrambling to figure out, however, if Obama thinks “sins” is a DSi game. We found the video of this segment. Watch it here. From a Monday meeting of…
By Stephen Totilo Published December 22, 2009 - Uncategorized
The iPhone Version of Crack – Pocket God and Doodle Jump
Nothing quite says the holidays like killing pygmies and blasting baddies with noseballs in Pocket God and Doodle Jump; possibly the two best games for the iPhone ever created. They are to the iPhone what Super Mario Brothers was to the NES. Meet Doodle Jump, the iPhone version of crack – this game is so…
By Chrissie Lamond Published December 22, 2009 - Uncategorized
Clear The Way For New Trauma Team Screens
Atlus brings more medical action drama to the Wii in the incredibly crowded window of spring 2010, administering a baker’s dozen sized dose of new Trauma Team screens well in advance. These are those screens! They highlight the six specialties featured in Trauma Team—surgery, diagnostics, forensics, first response, endoscopy, and orthopedics—and may aid in the…
By Michael McWhertor Published December 22, 2009 - Uncategorized
PlayStation Store Now Selling “Premium Avatars” In Hong Kong, Europe
The Hong Kong and European versions of the PlayStation Store now offer one more way to empty one’s virtual Wallet, one dollar at a time, with the release of “premium avatar packs” for the PlayStation 3‘s XMB. The first of four avatar packs, each featuring three or four LittleBigPlanet-themed icons that can represent you on…
By Michael McWhertor Published December 22, 2009 - Uncategorized
On The Worst Day Of Christmas Dante’s Inferno Gave To Me…
The Dante’s Inferno marketing team sinks to new lows in this “The Worst Day of Christmas” trailer. Two purple peaks? Really? Have you ever been embarrassed for someone else? The moment the music starts up in this holiday-themed Dante’s Inferno trailer my cheeks started getting warm. By the time the first line came out, they…
By Mike Fahey Published December 22, 2009 - Uncategorized
World At War Map Packs Bundled Up For The Winter
Save five dollars on nine multiplayer maps and three zombie wonderlands with the Call of Duty: World at War Map Pack Bundle, available today on the PlayStation Network and Xbox Live. Surely someone hasn’t bought these yet, right? The World at War Map Pack Bundle collects all three of Treyarch’s expansion packs for the latest…
By Mike Fahey Published December 22, 2009 - Reviews
Machinarium Review: Beautiful Robots
In case you haven’t noticed, we’re playing catch-up here at Kotaku. Reviewing some games that were missed in the run-in to the holiday season. Which is great, because it means I get a chance to talk about Machinarium. Or, as I like to call it, the one game of 2009 that I managed to sneak…
By Luke Plunkett Published December 22, 2009