Borderlands An "Important, Long-Term Franchise" For Take-Two

Illustration for article titled Borderlands An Important, Long-Term Franchise For Take-Two

With developer Gearbox Software calling a Borderlands sequel a "no-brainer" and the title called out as one of the few bright spots on publisher Take-Two Interactive's earnings sheet, more talk of more Borderlands shouldn't surprise you.


Take-Two chairman Strauss Zelnick said during today's quarterly earnings update that the role-playing shooter, which had a "successful launch," shows signs of "becoming an important long-term franchise" for the company. That's not official confirmation of a Borderlands 2, but it's about as close as we're going to get.


Given Borderlands development delays and Take-Two's increasing inability to ship many of its "AAA" caliber titles on time, just don't expect that Borderlands 2 to show up any time soon.

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I still want to know why rocket launchers are so useless in the game. Regardless if brick is using them or not