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CultureTotal Recall
Where Were You In 1998?
The first StarCraft game was released in March 1998. That was twelve years ago. So much has changed. So have I. And the smart money says so have you. In 1998, I was a student at Cornell. I hadn’t really used email before college, and I didn’t use online sources for any of my papers.…
By Brian Ashcraft Published July 27, 2010 -
Culture
Sunday Comics
Penny Arcade published July 21. PvPonline published July 23. ActionTrip published July 19. EXTRALIFE published July 23. Ctrl+Alt+Del published July 21. Dueling Analogs published July 19. Nerf NOW published July 19. Rooster Teeth published July 24. Monday Night Crew published July 23. Virtual Shackles published July 19. Little Gamers published July 20.
By Owen Good Published July 25, 2010 -
CultureTotal RecallResident Evil Does The Cancan
There are words to describe this. I, however, am at a loss for them. A Japanese gamer spliced scenes and sounds from Resident Evil to reproduce “Infernal Galop”, more commonly known as the “cancan song”. Resident Evil Meets CanCan [Capcom Unity]
By Brian Ashcraft Published July 21, 2010 -
CultureSplitscreen
Sony Explores Alternative to Split-Screen Multiplayer
A couple of patent applications published recently show that Sony’s looking at stereoscopic video for more than just 3D gaming; it could take the place of split-screen local multiplayer. Broke My Controller noticed the applications, filed a year ago and published on Thursday, that show a method for rendering separate images on the same screen,…
By Owen Good Published July 19, 2010 -
Culture
Sunday Comics
Penny Arcade published July 14. PvPonline published July 13. Digital Unrest published July 12. ActionTrip published July 12. EXTRALIFE published July 12. Ctrl+Alt+Del published July 15. Dueling Analogs published July 15. Nerf NOW published July 14. Rooster Teeth published July 13. Monday Night Crew published July 14. Virtual Shackles published July 14. Little Gamers published…
By Owen Good Published July 18, 2010 -
CultureTotal RecallA Celebration Of Video Game…Boot-Up Sequences
It may seem a trivial thing, but a game’s boot-up sequence can be more important than you realise! First impressions count, after all, and the first impression you get of a game is the sequence as it starts up. This is nearly always – always – in the form of a procession of logos. Developer…
By Luke Plunkett Published July 15, 2010 -
CultureTotal Recall
The Genesis Of System Shock 2
Irrational Games, creators of BioShock, uncovered a long-lost treasure the other day: a sketchbook, full of concept art for the game that got the studio rolling, System Shock 2. In a cute touch (and a sign of how long it’s been since the game was released), the images are actual sketches on actual paper. With…
By Luke Plunkett Published July 14, 2010 -
Culture
Sunday Comics
Penny Arcade published July 9. PvPonline published July 6. ActionTrip published July 5. EXTRALIFE published July 8. Dueling Analogs published July 5. Nerf NOW published July 8. Rooster Teeth published July 8. Monday Night Crew published July 9. Virtual Shackles published July 7. Little Gamers published July 7. Dotgif published July 7.
By Owen Good Published July 11, 2010 -
CultureTotal RecallWhen Instant Death Was Only A Step Away
It’s not until you look at the games of the past that you realise how easy the games of today really are. Nearly every game these days has a “very easy” setting, some like Bayonetta – with its optional one-button mechanic – taking this to extremes. But in decades past, a lot of games prided…
By Luke Plunkett Published July 7, 2010 -
CultureTotal RecallA Quick Look Back At Sega 3D
While companies like Sony and Nintendo are pushing 3D, the technology is not new. In movies, 3D was used in attempts to attract theatergoers that had dwindled during the 1950s as the diffusion of televisions increased. For gaming, Nintendo tried (unsuccessfully) to release its own 3D headset, the Virtual Boy, in 1995. It was a…
By Brian Ashcraft Published July 5, 2010 -
Culture
Sunday Comics
Penny Arcade published June 30. PvPonline published June 29. ActionTrip published June 28. EXTRALIFE published June 29. Ctrl+Alt+Del published June 25. Dueling Analogs published June 28. Nerf NOW published June 25. Rooster Teeth published July 1. Monday Night Crew published June 30. Virtual Shackles published July 2. Little Gamers published June 30. Dotgif published June…
By Owen Good Published July 4, 2010 -
CultureTotal Recall
Ninja + Golf = Ninja Golf
Released in 1990 on the Atari 7800, Ninja Golf is a golf sim that has players fight to where their ball has landed. Ninjas can’t make golf exciting, but ninjas fighting mud-slinging gophers, sand cobras and very large frogs can. More here Ninja Golf [Instant Ramen]
By Brian Ashcraft Published July 2, 2010 -
Culture
Sunday Comics
Penny Arcade published June 16. PvPonline published June 14. ActionTrip published June 14. EXTRALIFE published June 14. Ctrl+Alt+Del published June 16. Dueling Analogs published June 17. Nerf NOW published June 14. Rooster Teeth published June 17. Monday Night Crew published June 14. Virtual Shackles published June 16. Little Gamers published June 14. Dotgif published June…
By Owen Good Published June 20, 2010 -
Culture
Sunday Comics
Penny Arcade published TK PvPonline published TK ActionTrip published TK Digital Unrest published TK EXTRALIFE published TK Dotgif published TK Ctrl+Alt+Del published TK Dueling Analogs published TK Nerf NOW published TK Rooster Teeth published TK Monday Night Crew published TK Virtual Shackles published TK Little Gamers published TK
By Owen Good Published June 13, 2010 -
CultureTotal RecallIt’s Sheer Terror, My Dear Watson
Sherlock Holmes’ trusty sidekick, Dr. Watson, is a trustworthy chap, right? Only in the books. In motion, the guy’s as creepy as a truckload of spiders. This footage has been taken from the PC game Sherlock Holmes: Nemesis, which was released in 2007. It was uploaded in 2008. A while ago, yes, but we’d imagine…
By Luke Plunkett Published June 8, 2010 -
Culture
Sunday Comics
Penny Arcade published June 4. PvPonline published June 4. ActionTrip published May 31. EXTRALIFE published June 1. Dotgif published June 4. Ctrl+Alt+Del published June 4. Dueling Analogs published June 3. Nerf NOW published June 4. Rooster Teeth published June 3. Monday Night Crew published June 2. Virtual Shackles published June 4. Little Gamers published May…
By Owen Good Published June 6, 2010 -
Culture
Sunday Comics
Penny Arcade published May 26. PvPonline published May 28. ActionTrip published May 24. Digital Unrest published May 28. EXTRALIFE published May 24. GU Comics published May 28. Dotgif published May 28. Ctrl+Alt+Del published May 26. Dueling Analogs published May 27. Nerf NOW published May 29. Rooster Teeth published May 27 Monday Night Crew published May…
By Owen Good Published May 30, 2010 -
CultureShop Contest
Kotaku ‘Shop Contest: Google Tributes of the Future
Google’s playable doodle acknowledging Pac-Man’s 30th birthday on Friday created quite a stir. The game is still on the Google front through the weekend, but that got me wondering: What about future game anniversaries? What about Tetris? What about Super Mario Bros? And those are just the reasonable ones. How will Google acknowledge the 30th…
By Owen Good Published May 23, 2010