The upcoming Switch remake of Zelda: Link’s Awakening looks like a 1:1 recreation of the original game, except for one big new feature: a dungeon builder called Chamber Dungeons. It’s not quite clear how Chamber Dungeons work, but it appears that you’ll be able to collect levels that you’ve visited in the game’s dungeons and…
Final Fantasy VIII is getting remastered, Square Enix announced today at E3. It’ll be out this year for PS4/Xbox/PC/Switch. Last year, when Square announced Switch and Xbox ports for many of its other Final Fantasy games including FFVII, FFIX, FFX, FFXII, Squall and crew were the odd title out. Now, it’s clear why FFVIII got…
The Final Fantasy VII remake will launch on March 3, 2020, Square Enix announced during a concert dedicated to the iconic role-playing game. We’ll see much more of it tomorrow. First announced at E3 2015, the Final Fantasy VII remake went through a long period of silence before showing up again last month during a…
Microsoft today teased some of its first plans for Project Scarlett, the next-generation Xbox, and the buzzwords make it sound impressive: up to 120 frames-per-second, a solid state drive, ray-tracing, and so on. It’ll be out in the fall of 2020. And of course, Halo Infinite will be a launch title. “For us, the console…
A security flaw on publisher Bandai Namco’s website has led to a major new E3 leak that reveals three new games: the rumored From Software-George R.R. Martin collaboration, a new Tales game, and Ni no Kuni remastered. The leak came through a publicly available link on Bandai Namco’s website, per the website Gematsu (which has…
It is nearly time for E3, the annual convention where companies from around the world unite to show trailers for video games that don’t actually exist yet. Are you ready? I’m ready. The show runs from June 11 through June 13, but the fun starts well before then. Beginning on Sunday, June 9, some of…
Blizzard has canceled a StarCraft first-person shooter that had been in development for the past two years, according to three people familiar with goings-on at the studio. The main reason, Blizzard told staff, was to put more resources into the Diablo and Overwatch franchises. The project, which was code-named Ares, was described to me as…
Today, Bungie announced that Destiny 2 will be getting cross-save across all platforms, allowing players to transfer progression between Google Stadia, Xbox, PC, and PS4. But for the past few weeks, sources say, Bungie didn’t think that last one would happen. In fact, it came together at the last possible minute: One day before the…
Bungie today went in-depth on the future of Destiny 2, delivering a heartfelt video presentation in which franchise bosses Luke Smith and Mark Noseworthy talked about their Activision-free vision: a Destiny 2 that’s continually updated and playable just about anywhere. Smith and Noseworthy said that one of their goals was to embrace the “MMO” aspects…
The upcoming streaming platform Google Stadia won’t just follow the Netflix model, as many fans had hoped. It will instead have both a subscription and games for sale individually, as Kotaku previously reported. Here’s everything we learned today during Google’s “Stadia Connect” stream. Stadia, which was announced in March, is a streaming platform designed to…
After teasing it last week, the makers of Divinity: Original Sin 2 today confirmed the biggest pre-E3 bombshell yet: Baldur’s Gate 3 is coming. Larian, the company behind Divinity, announced the news on Google’s Stadia stream today. It’ll also be on PC, the company said. Says Larian in a press release: Baldur’s Gate III will…
You’ll soon be able to transfer your Destiny 2 progress between multiple platforms: Xbox, PC, and the streaming service Google Stadia, on which the popular loot shooter will launch this fall. PlayStation 4 remains up in the air. Right now, switching from console to PC for Destiny 2 means starting from scratch, as there’s no…
A new season launched in Destiny 2 today, and with it came a brand new activity that ranks up with some of the best things the series has done: Menagerie, a gauntlet of light puzzles and tough encounters. Like everything else in Destiny, Menagerie is all about shooting aliens, but it’s not your average horde…
A spanking hot new leak has revealed the next Destiny 2 expansion, and it’s set in the place from which wizards come. Shadowkeep, which will take Destiny players back to the moon, will go live this fall. Bungie plans to officially reveal Shadowkeep during a livestream on Thursday afternoon, but word has leaked out today…
It wouldn’t be E3 without every Ubisoft game leaking, wouldn’t it? Following Roller Champions last month, the third Watch Dogs has now leaked out thanks to Amazon UK, and it’s called Watch Dogs Legion. Kotaku can confirm that this one’s real, as we’ve heard the name from several sources plugged into the company. Watch Dogs…
Are the developers behind my favorite role-playing game of the decade making a sequel to my favorite role-playing game of the decade before? It sure seems that way, as Larian Studios, makers of Divinity: Original Sin 2, are teasing news of a Baldur’s Gate 3 This morning, Larian put up a teaser on the company’s…
This week on Kotaku Splitscreen, how could we not dive into the delicious insanity of yesterday’s nine-minute Death Stranding trailer? First we talk about some video games we’re playing, from Dark Souls 3 to Observation, then dive into news of the week (29:00) including Death Stranding’s ridiculous new trailer (and 2019 release date!), Call of…
Microsoft has hinted at this for a while, but now it’s official: Xbox Game Pass is coming to PC. No word on timing or any other details just yet; Xbox boss Phil Spencer says they’ll elaborate more at E3.
Death Stranding, the bizarre next game from Metal Gear Solid director Hideo Kojima, will hit PlayStation 4 on November 8, 2019, publisher Sony said today. In a strange new trailer that ostensibly contains gameplay but makes very little sense—as you might expect based on previous looks at Death Stranding—Sony revealed the news that Kojima’s next…
When Colin Bundschu first started at Rockstar Games in November of 2014, he says his new colleagues offered a warning: Don’t cross Jeronimo Barrera. Barrera, the vice president of product development, would often fly in from New York to visit Rockstar’s offices in Carlsbad, California, where they were all working on the Western game Red…
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