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Culture
This Week in the Business: $200 Million Pledged for Kickstarter Games
What’s happened in the business of video games this past week … STAT | $200 million—The total amount of money that’s gone towards game projects on the crowdfunding website since the beginning; games account for 22% of all projects. QUOTE | “We don’t think it is out of the question that the title could wind…
By Steve Peterson Published December 21, 2013 -
Culture
This Week in the Business: ‘The Leading System of This Generation’
What’s happened in the business of video games this past week … QUOTE | “The leading system of this generation.”—Research firm DFC Intelligence asserting that Sony’s PS4 will indeed be the number one selling console of the new generation, but the company doesn’t see PS4 surpassing the lifetime numbers of Wii or PS2. QUOTE |…
By Steve Peterson Published December 14, 2013 -
Culture
This Week in the Business: Worth the Paper It’s Printed On
What’s happened in the business of video games this past week … QUOTE | “I have to tell you—it doesn’t affect what we do … 100,000 signatures doesn’t mean 100,000 sales.”—Nintendo of America president Reggie Fils-Aime, on fan petitions and campaigns trying to get certain games made QUOTE | “I don’t know why Iwata is…
By Steve Peterson Published December 7, 2013 -
Culture
This Week in the Business: The Cost of an Xbox One
What’s happened in the business of video games this past week … STAT | $471—Amount it costs Microsoft to manufacture each Xbox One, according to research firm IHS; this compares to a manufacturing cost of $381 for the PS4, which means neither device makes a profit at retail considering discounts and marketing costs. QUOTE |…
By Steve Peterson Published November 30, 2013 -
Culture
This Week in the Business: The TV Turn-Off
What’s happened in the business of video games this past week … QUOTE | “TV, TV, TV. That couldn’t be further from the truth, it’s completely the wrong direction.”—Tameem Antoniades, Ninja Theory co-founder, on why the Xbox One and PS4 are on the wrong path QUOTE | “Day One is certainly very important, but maybe…
By Steve Peterson Published November 23, 2013 -
Culture
This Week in the Business: Wii Aren’t the 99 Percent
What’s happened in the business of video games this past week … STAT | 1%—Amount of more than 5,000 gamers surveyed by Intergi Entertainment planning to buy a Wii U soon; this compares to 58% who said they were planning to get a PS4, and 39% who are planning on an Xbox One QUOTE |…
By Steve Peterson Published November 16, 2013 -
Culture
This Week in the Business: ‘No Game is Review-Proof’
What’s happened in the business of video games this past week … QUOTE | “Strong franchises like Call of Duty: Ghosts tend to benefit from a halo effect, but no game is ‘review proof.'”—Analyst Billy Pidgeon, explaining with other analysts why poor reviews might hurt Call of Duty: Ghosts and sales of the franchise long-term…
By Steve Peterson Published November 9, 2013 -
Culture
This Week in the Business: ‘The Wrong Product for Consumers’
What’s happened in the business of video games this past week … QUOTE | “We think the Wii U is the wrong product for consumers.”—Analyst Michael Pachter, on why he thinks it’s unlikely Nintendo will sell 8.5 million Wii Us between now and March 30 to meet its projections STAT | $236.2 million—Amount of money…
By Steve Peterson Published November 2, 2013 -
Culture
This Week in the Business: ‘A Giant FU to a Large Number of People’
What’s happened in the business of video games this past week … QUOTE | Console and PC guys should learn [about] variable pricing … $60 is a giant FU to a very large number of people.”—Former EA CEO John Riccitiello, on what traditional game devs can learn from mobile and vice-versa QUOTE | “‘Trying to…
By Steve Peterson Published October 26, 2013 -
Culture
This Week in the Business: The Hardware is the Hard Part
What’s happened in the business of video games this past week …. QUOTE | “I think people might not grasp how hard that is, to develop a game at the same time as the hardware.”—Patrick Bach of EA DICE, on developing Battlefield 4 to launch with next-gen consoles QUOTE | “The right way to be…
By Steve Peterson Published October 19, 2013 -
Culture
This Week in the Business: The Good, the Bad and the Medium
What’s happened in the business of video games this past week … QUOTE | “I do think we have to address the good and the bad our medium might do to consumers.”—Renowned designer Warren Spector, on how the game industry should take a balanced view towards what it does QUOTE | “I think about ……
By Steve Peterson Published October 12, 2013 -
Culture
This Week in the Business: Doomed to Repeat History?
What’s happened in the business of video games this past week … QUOTE | “Industry veterans will remember the crash of 1983 … Today, the industry runs a similar risk.”—Analyst report from Superdata, on the data indicating consumers are resistant to adding more hardware to their living rooms QUOTE | “I know at least a…
By Steve Peterson Published October 5, 2013 -
Culture
This Week in the Business: ‘Wouldn’t Touch Mobile with a 10-Foot Pole’
What’s happened in the business of video games this past week … QUOTE | “If I was starting again now from a blank slate, without an existing fan base, I wouldn’t touch mobile with a ten foot pole.”—Paul Johnson, indie game developer, talking along with others about how indies are moving back to PC and…
By Steve Peterson Published September 28, 2013 -
Culture
This Week in the Business: ‘The Most Overtly Sexist Environment Ever’
What’s happened in the business of video games this past week … QUOTE | “When I first started playing in 1999, it was the most overtly sexist environment ever.”—Linda Carlson, SOE director of global community relations, on EverQuest and how online communities are changing QUOTE | “You don’t force anything, you don’t drive anything, you…
By Steve Peterson Published September 21, 2013 -
Culture
This Week in the Business: Dealing With Change
What’s happened in the business of video games this past week … QUOTE | “If you’re not scared, then you didn’t push yourself enough.” – Jordan Weisman of Harebrained Schemes, talking about their new Kickstarter for tabletop/video game hybrid Golem Arcana QUOTE | “We wanted everything that we did to be just crazy. We wanted…
By Steve Peterson Published September 14, 2013 -
Culture
This Week in the Business: Show, Don’t Tell
What’s happened in the business of video games this past week … QUOTE | “Games are not about being told things. If you want to tell people things, write a book or make a movie.”—Game designer Warren Spector on the commandments of game design he developed for Deus Ex STAT | 1 million—Number of copies…
By Steve Peterson Published September 7, 2013 -
Culture
This Week in the Business: Sympathy for the Devil
What’s happened in the business of video games this past week … QUOTE | “It’s like the Satan spawn to some people and it’s the end of the world because games are free-to-play.”—EA COO Peter Moore, talking about how F2P is just a way to get more people into gaming, and it’s growing QUOTE |…
By Steve Peterson Published August 31, 2013 -
Culture
This Week in the Business: When Ads Go Bad
What’s happened in the business of video games this past week … QUOTE | “They’re using words like amateur, crass, gross, disgusting … nothing that you’d want your brand associated with.”—A veteran game marketing executive describes the widespread negative response to Ouya’s ‘vomiting gamer’ ad QUOTE | “The handheld market, in terms of the media…
By Steve Peterson Published August 24, 2013 -
Culture
This Week in the Business: Fortune Also Favors the Cautious
What’s happened in the business of video games this past week … QUOTE | “Being too ambitious, as we have seen with THQ for example, is not always a good thing.”—Koch Media co-founder Dr. Klemes Kundratitz, on rapid growth at Koch Media and its publishing arm Deep Silver QUOTE | “GameStop has at least 10…
By Steve Peterson Published August 17, 2013 -
Culture
This Week in the Business: The Customer Isn’t Always Right
What’s happened in the business of video games this past week … QUOTE | “There’s one mistake that they all make, and that mistake is listening to their customers.”—Jesse Schell, noted game designer, on why Microsoft and other big companies can have a hard time introducing new technology QUOTE | “Who knows if there’ll be…
By Steve Peterson Published August 10, 2013