With the launch of Final Fantasy XIV’s Stormblood expansion, tons of players are exploring the new post-level 60 content. But if you’re on the right game server, massive experience point bonuses are a great incentive to take a break from the new stuff and start a new job at level one.
Stormblood isn’t just a huge chunk of new content for Final Fantasy XIV. It’s the third game in an ongoing series, one that happens to share the same space as its predecessors.
The latest in the Boss Fight Books series, available tomorrow, is Kingdom Hearts II by veteran games writer Alexa Ray Corriea. In the exclusive chapter excerpt below, she discusses one of the most intriguing aspects of the Square-Disney crossover’s plot: eschewing boy-girl romance in favor of themes of male intimacy.
The Final Fantasy XV 1.2 update is live, bringing an off-road upgrade to the Regalia. Called Regalia Type-D, it lets you drive all over the place and make some sweet jumps.
Primal battles in Final Fantasy XIV are massive spectacles that pit a group of players against powerful creatures that usually show up in the series as summons. Stormblood’s first primal, Susano, gets more massive than most, but a well-coordinated group can take him down pretty easy.
Naoki Yoshida just wouldn’t stop looking at his computer. The beloved producer, credited with transforming Final Fantasy XIV from disaster to dream MMORPG, kept typing and clicking as I spoke to him last week in a private room at E3, frowning occasionally. So I asked what he was looking at.
Since Final Fantasy XIV’s Stormblood expansion launched in early access on Friday morning, I’ve leveled a Red Mage from 50 to 60 and taken my first steps into the city state of Ala Mhigo. Imagine what I could have accomplished had the servers been anywhere near stable!
The Stormblood expansion for Final Fantasy XIV introduces two new jobs to the massively multiplayer RPG—Red Mage and Samurai. To access them you don’t have to rush through days of story quests and journey to new lands. You just have to be level 50 and talk to the right people.
Stormblood launched in early access today, and the servers are getting bodied. As I see it, we wouldn’t have constant lag, frequent disconnects and players forming massive lines in a desperate attempt to get a quest done if Final Fantasy XIV didn’t make such attractive expansion packs.
Blitzball is coming to Final Fantasy XIV, but director Naoki Yoshida doesn’t know how to make it happen. He’s torn between two options, he says, and both of them sound pretty good.
This past May, Square Enix announced it was parting ways with IO Interactive. Today, that studio says it’s now officially independent and will keep the rights to the Hitman series.
To mark Final Fantasy’s 30th anniversary, the side of a Yokohama hotel was turned into a FF spectacular thanks to projection mapping.
When the Seiken Densetsu Collection, the first three games in the Mana series, was released earlier this month in Japan, it did not come with instruction manuals. So Square Enix has decided to change that by releasing them online.
I’ve been playing Super Nintendo games on my Switch all week, and it is a glorious thing.
Fighting Final Fantasy fans eagerly awaiting the console port of Team Ninja’s arcade brawler now have a better idea of how long they’ll be waiting, as Square Enix announces Dissidia Final Fantasy NT for early 2018 release on PlayStation 4.
The art for Sino Alice has been changed on both the Google Play Store and the App Store in Japan. The original key art, which can still be seen on Square Enix’s website, featured low cut outfits. The new art, however, does not.
As part of Final Fantasy’s 30th anniversary, a Yokohama subway station is playing FF music when trains leave.
We’re just over a week away from E3, and video game companies everywhere are leaking like ships in a hurricane. Today’s rumor is an apparent prequel to Life is Strange, made by a new developer and scheduled to be revealed within the next couple of weeks.